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(Topic ID: 224677)

Zen Studios aquires right to Bally/Williams games for digital release


By uncivil_engineer

2 years ago



Topic Stats

  • 277 posts
  • 94 Pinsiders participating
  • Latest reply 5 months ago by Diospinball
  • Topic is favorited by 37 Pinsiders

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There are 277 posts in this topic. You are on page 6 of 6.
#251 10 months ago

I think the ball physics on these B/W tables suck. TPA was better but not perfect either. Get rid of that stupid ball trail too. I’m not paying for anything until they start releasing some new titles not already done.

#252 10 months ago
Quoted from yuriijos:

I think the ball physics on these B/W tables suck. TPA was better but not perfect either. Get rid of that stupid ball trail too. I’m not paying for anything until they start releasing some new titles not already done.

You have to change the mode from... I'm forgetting but I'm sure someone will remember what they're specifically called, but the the default mode is with easier physics, table animations, and ball trails, while the Arcade(?) mode is with realistic physics and none of the things mentioned previously.

#253 10 months ago
Quoted from VALIS666:

You have to change the mode from... I'm forgetting but I'm sure someone will remember what they're specifically called, but the the default mode is with easier physics, table animations, and ball trails, while the Arcade(?) mode is with realistic physics and none of the things mentioned previously.

I believe it’s called “classic mode” and you have to go into the UI menu to turn all the other BS Off. The stupid score pop ups were the most annoying IMO.

-1
#254 10 months ago

I should buy a kiddie console switch to enjoy FX3?

Good-Fellas-Hilarious (resized).jpg

I have been trying, but I'm a long way from warming up to pinball FX.

#255 10 months ago
Quoted from Neal_W:

I should buy a kiddie console switch to enjoy FX3?
[quoted image]
I have been trying, but I'm a long way from warming up to pinball FX.

Pick up a Switch, you won't be disappointed. It's a great console. Also, these games are VERY well done. Much more polish than Farsight. Sure, you have to disable all the Get Z targeted crap, and change the physics setting, but once you do they play and look fantastic.

#256 10 months ago

I downloaded it a few days ago and its great

#257 10 months ago

On roadshow on Nintendo Switch the left ramp is Very hard to pass, right flipper is not enought strong :/

2 months later
#258 8 months ago

Anyone else noticed that they'r using wrong coil stops?

Way too easy to stop the ball.

cftbl (resized).png
2 months later
#259 5 months ago

tried playing these again recently, and I still don't like the physics. Tried playing Safe Cracker, and the ball moves so fast sometimes that I can't even react fast enough. I mean, like rocket speed. Went back to Far Sights version, and had no problems and the ball movement felt natural.

Sometimes the FX version seems fine, but it feels like the flippers and coils are SUPER DUPER strength at times. And other times, it just feels like the table is set at like 12 degrees. Thought they fixed this a long time ago, but it just doesn't feel natural to me and isn't very fun. Glad I bought all the Far Sight tables through Steam.

But maybe this is just an issue on the PC version? Just feels like the pinball games back in the day, where if you turned on the Turbo button, it was harder to play. Maybe my machine is just too powerful? LOL

#260 5 months ago
Quoted from woody24:

tried playing these again recently, and I still don't like the physics. Tried playing Safe Cracker, and the ball moves so fast sometimes that I can't even react fast enough. I mean, like rocket speed. Went back to Far Sights version, and had no problems and the ball movement felt natural.
Sometimes the FX version seems fine, but it feels like the flippers and coils are SUPER DUPER strength at times. And other times, it just feels like the table is set at like 12 degrees. Thought they fixed this a long time ago, but it just doesn't feel natural to me and isn't very fun. Glad I bought all the Far Sight tables through Steam.
But maybe this is just an issue on the PC version? Just feels like the pinball games back in the day, where if you turned on the Turbo button, it was harder to play. Maybe my machine is just too powerful? LOL

AH. Well, never mind. I guess I forgot they have two physics modes. The old Zen physics and new arcade physics. There'e Single Player (old) and Single Player Classic (new). Just wished they remove the old one.

#261 5 months ago
Quoted from woody24:

AH. Well, never mind. I guess I forgot they have two physics modes. The old Zen physics and new arcade physics. There'e Single Player (old) and Single Player Classic (new). Just wished they remove the old one.

I cant really tell a difference between arcade and classic?

#262 5 months ago
Quoted from Who-Dey:

I cant really tell a difference between arcade and classic?

Besides the esthetic visuals between the 2 I’m on your side....plays identical. Waaaay better than anything else out there too.

#263 5 months ago
Quoted from Pinballerchef:

Besides the esthetic visuals between the 2 I’m on your side....plays identical. Waaaay better than anything else out there too.

After I posted that it seems like maybe I heard you have to unlock classic mode maybe or something? I dont know it's kind of confusing really. I like how pinball arcade plays the best but I love Zens graphics.

#264 5 months ago
Quoted from Who-Dey:

After I posted that it seems like maybe I heard you have to unlock classic mode maybe or something? I dont know it's kind of confusing really. I like how pinball arcade plays the best but I love Zens graphics.

To be fair to zen. Their graphics are better, and also their games need less resetting from switches or mechs getting locked up between games. Yes, its digital pinball, but the pinball arcade can have some wonkiness from switches not working or diverters staying on and not behaving normal, so you have to go back out and restart the game.

With that said... TPA is much better overall. You can play multiple games quicker and easier. Their physics are better. I don't know why, but a lot of ramps for teh classic zen ones the ball barely gets to the top of the ramp. Its like they never played road show or MM before. Or maybe they just played one machine that someone who doesn't know how to setup pinball setup for them.

Also... Just for fun I decided to play their MM and they censer a lot of the princess animations... WTF!!!!! I mean really... Nothing risque going on with those animations why are they being censored. They're censer happy and quite frankly... While I like the powerups that you can have... TPA is much better overall.. I just wish that company didn't throw in the towel.

#265 5 months ago

And lastly... There is a slight difference in the physics between their modes. Its minor. The best way to tell is how the dead bounces work.
One thing I don't like about Zen pinball..
Again I don't think the programers really play pinball that much and know anything about it really. Sure they get the rules right... Bravo... But, you can't really post transfer or post pass with their games. It takes too much time and is so inconsistent its really not worth doing. If you can't get something so basic right... Now, pinball arcade had a bit of wonkiness with their post passes, but it could be done, and without too much fiddling.
Now, since this is a digital game, it does tend to be easier to get dialed in(at least for me). So I generally just hit a ramp to get it on the flipper I want.

And one last note. I finally conquered the kingdom in MM. Haven't ever been close in real life. I think 4 castles destroyed and maybe one or two of the champion requirements.

But, I do know my digital strategy would work in real life. Just haven't had too much time on a real machine. So I am happy about finally beating that wizard mode. Now to get it on a physical machine.

-1
#266 5 months ago
Quoted from Thot:

On roadshow on Nintendo Switch the left ramp is Very hard to pass, right flipper is not enought strong :/

Not just the switch. Its on the ps4 as well. Its annoying as in real life I've never had that much issue hitting that ramp. you need to get it just right. Its quite frankly BS, and one reason why I think Zen are kind of hacks... Do they not play the games in real life, do they not test their machines before release... Do they not after release make tweaks or upgrades. I think the answer to this is, of course they do, but they don't care.

For me. I try to play any game I own on the Pinball arcade still there. And I only play games I don't have the TPA version of... Sadly I never owned Road Show, so I can't play that one. Have to play the zen version of it.

#267 5 months ago
Quoted from Diospinball:

Not just the switch. Its on the ps4 as well. Its annoying as in real life I've never had that much issue hitting that ramp. you need to get it just right. Its quite frankly BS, and one reason why I think Zen are kind of hacks... Do they not play the games in real life, do they not test their machines before release... Do they not after release make tweaks or upgrades. I think the answer to this is, of course they do, but they don't care.
For me. I try to play any game I own on the Pinball arcade still there. And I only play games I don't have the TPA version of... Sadly I never owned Road Show, so I can't play that one. Have to play the zen version of it.

Some of them seem to play good and others just play way too fast and like shit. They do seem to ignore the fact that some of the tables need some fine tuning.

#268 5 months ago

Was playing MM last night, and holy crap I could not get up either ramps like 90% of the time. Even shots that felt good and solid. I know the real table is hard, but every time I always know it could have been a better shot.

Sucks that Far Sight just seems to have given up on everything. Like What happened to doing all the Stern games?

#269 5 months ago
Quoted from woody24:

Was playing MM last night, and holy crap I could not get up either ramps like 90% of the time. Even shots that felt good and solid. I know the real table is hard, but every time I always know it could have been a better shot.
Sucks that Far Sight just seems to have given up on everything. Like What happened to doing all the Stern games?

That's a good question. I wonder if Farsight is even still in business? I know the GB table that they did was really awful.

#270 5 months ago

I still get newsletters from Farsight/TPA every once in a while. I asked in a email why they haven’t produced/digitized new games in a long time and they responded back with a “stay tuned”. I personally like TPA better than Zen so I hope they can somehow continue the Stern relationship and start getting more of the Whitestar and SAM games digitized.

#271 5 months ago

looks like Farsight are doing a digital pinball soon

farsight (resized).jpg
#272 5 months ago
Quoted from woody24:

Was playing MM last night, and holy crap I could not get up either ramps like 90% of the time. Even shots that felt good and solid. I know the real table is hard, but every time I always know it could have been a better shot.
Sucks that Far Sight just seems to have given up on everything. Like What happened to doing all the Stern games?

The left ramp in particular was a bit too difficult. And also there is a point where it glitches a bit and will slowly roll up the ramp and finish off.

The right ramp though I felt was accurate. That is a hard ramp shot... What wasn't accurate is... MM is a little less forgiving when the balls roll down the ramps. This game it was pretty forgiving... But, yes... That is my point. They don't really get the ramps right. Because, the left ramp is way, way wonky and not working how it should.

But, then again with the censoring of the animations for that one. I think I'll stick to the pinball arcade. And this means. I doubt they will ever do an Elvira.

And I hope Farsight will release something new. I don't get it. They had a the Stern deal... So much cool games to choose from. Maybe they can't afford Deadpool, but Black Knight Sword of Rage would be amazing.

#273 5 months ago
Quoted from swinks:

looks like Farsight are doing a digital pinball soon[quoted image]

I bought thte first model of that pinball machine. Its not very good. I do'nt have any hopes for the future of that model or brand for Digital pins.

#274 5 months ago

I think Farsight has been focusing on other things to bring more money in, at the expense of TPA honestly. Most people have already moved on and either stopped playing virtual pinball, moved to FX3, or moved to Visual Pinball in spite of the extra effort.

I've been watching the Arcade1Up and Toyshock stuff (I agree that the Toyshock is pretty lackluster, even without physically trying a unit, the Arcade1Up is sounding like it's a lot more into "we know what you virtual people really want"), although we're outside the target market because we have a home built virtual pincab here now running FX3 - I haven't yet attempted to do Camera Mod to get TPA on it, given that we have over 800 tables on it right now between FX3, Pinball Wicked, Timeshock, Zaccaria, Visual Pinball and Future Pinball.

#275 5 months ago

LOL! I FINALLY got a Safe Cracker token from Zen. And instead of rolling out like it should, it rolls out like a drunk uncle stumbling down the front stairs, while holding a bottle of Jack.

#276 5 months ago

TPA has vacuum lanes for a lot of their shots. Balls basically only have so much variance, and often get pulled into lanes and up ramps, whether you shot it there actually or not.

#277 5 months ago
Quoted from wesman:

TPA has vacuum lanes for a lot of their shots. Balls basically only have so much variance, and often get pulled into lanes and up ramps, whether you shot it there actually or not.

And also TPA also has balls that fly out of the table. I lost a multiball one time because of this. The good thing is if you're only in single ball play it autoplunges a new ball for you, and it doesn't end the ball.

Both systems have issues. But, I prefer TPA over zen. Zen's camera angles are also not as good. In a lot of games for TPA I can easily see the rollover lanes, but in ZEN pinball... Nope. Only way I can see them is if I do the moving camera. And I prefer a static camera... Truthfully... TO me that is the biggest issue I have with Zen. Hate their camera angles. The other issues I can look past.

But... I won't lie. I love the rewind special ability. It adds an element of fun to the game. Might be cheating, but its a video game, and I always loved cheat codes in video games!

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