(Topic ID: 79389)

Zaccaria pinball owners club! All welcome

By SpOoKyRiDeS

8 years ago


Topic Heartbeat

Topic Stats

  • 2,930 posts
  • 289 Pinsiders participating
  • Latest reply 5 days ago by PinballDr
  • Topic is favorited by 107 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

20220910_222319 (resized).jpg
20220911_195203 (resized).jpg
456221EB-29B6-4258-9E7B-52A15347797D (resized).jpeg
D5849577-129A-4D5D-B09E-710229668707 (resized).jpeg
7D880E05-70B5-4441-BFF9-1808D32DB90A (resized).jpeg
Screen Shot 2022-07-25 at 9.37.14 AM.png
0956E648-1154-45BD-9D70-A48C72D5392B (resized).jpeg
121EFB38-E7CD-444B-82F7-D36647730028 (resized).jpeg
IMG-20220716-WA0020 (resized).jpeg
PXL_20220713_193238840.MP.jpg
PXL_20220713_193545885.MP.jpg
PXL_20220713_193427906.MP.jpg
5EAD5007-AC69-45B4-949B-3E910F599504 (resized).jpeg
DFA94826-C22F-497C-A788-2B18417E6502 (resized).jpeg
AD7A233C-0AB8-443E-8748-0506F8DBDB29 (resized).jpeg
PXL_20220706_232854209.MP.jpg

There are 2,930 posts in this topic. You are on page 59 of 59.
#2901 18 days ago

Does anyone happen to have a spare Zaccaria coil: 50 V.D.C. D. 45 - S. 1000

It looks like a Williams 25-1000 may work but I would prefer to get the correct Zaccaria coil.

I am missing one of these coils and the two L shaped brackets that hold it in place.

#2902 18 days ago
Quoted from PinballDr:

Have a few questions on a Zaccaria Time Machine: Game seems to play correctly and adds bonus time during the third ball. However when you lose the third ball the the game switches to "Down" but never starts counting down, so the game never ends. Great for getting a high score, but like to know how to fix this problem. Other question is on the "Platform" where is it suppose to be when you start a game? The platform on this game changes position with each ball played. No stuck switches in the self-test. Is this a programming problem or am I missing something?

sounds like your ram is glitched. Go through all your settings with DIP switch number 4 on. Change every single setting. Even if it's on the one you want, cycle through back to the number you want. After you get past setting 37. Turn Dip switch 4 back off, and see if that fixes the problem.

This is of course, if you have either Memory cap, or NVram on your game to hold settings.

#2903 18 days ago

Got to bragg a bit - my farfalla won best game @ Dory Hill last weekend!
Thx to all that voted!

20220910_222319 (resized).jpg20220911_195203 (resized).jpg
#2904 17 days ago

Thanks for the suggestion CaptainNeo, will give that a try next week and let you know if it solved the problem.

#2905 16 days ago

Has anyone had an issue where the cpu locks on solenoids.

I am working on a Magic Castle (power supply fixed and interface board fixed). Using a working CPU I am able to play a game and everyting works as it should.
When I install the original CPU the machine boots although at least 3 solenoids turn on and stay on. Has anyone seen this before as i am not sure where to start looking with this one. I am new to Zaccaia so still finding my way around these boards.

#2906 16 days ago

Did you install NVRAM on the original board? Certain brands do not play nice with Zacc boards and cause lock ons like that.

#2907 16 days ago

yes, NVram or bad ram can cause random lock ons. Clear out the settings like I told pinballdr. Sometimes that helps too.

#2908 16 days ago

btw, for those using NVram. If you are using the one that only uses the socketed RAM on the board. It will not work. Zacs have 2 ram chips that work together. (one socketed, and one next to it not socketed). If you are trying to use NVram, you have to use the Brinks version made for zacs. Which replaces both Ram chips to one NV chip. If you are using the single socket one, that causes all the problems you guys are experiencing. I'd done it first hand.

#2909 16 days ago
Quoted from CaptainNeo:

btw, for those using NVram. If you are using the one that only uses the socketed RAM on the board. It will not work. Zacs have 2 ram chips that work together. (one socketed, and one next to it not socketed). If you are trying to use NVram, you have to use the Brinks version made for zacs. Which replaces both Ram chips to one NV chip. If you are using the single socket one, that causes all the problems you guys are experiencing. I'd done it first hand.

Not sure what the Brinks version is but Gianfri at pinball solutions also has one that works great!

#2910 16 days ago

didn't know gainfri made one. Is it double socket?

Brinks made NVram for zacs, long before anyone was doing NV ram for pins. When it was very early. They work very good. The headers are fragile, but work great.

#2911 16 days ago
Quoted from CaptainNeo:

didn't know gainfri made one. Is it double socket?
Brinks made NVram for zacs, long before anyone was doing NV ram for pins. When it was very early. They work very good. The headers are fragile, but work great.

Yep, double socket and works great.

#2912 16 days ago
Quoted from play_pinball:

Did you install NVRAM on the original board? Certain brands do not play nice with Zacc boards and cause lock ons like that.

I have not installed NVRAM although I have replaced IC 5 due to battery damage. Maybe I will try another 2114 in there jiust incase it is bad.

#2913 16 days ago

I have just tried another 2114 and have the same issue.
Is there another part of the hors I should be looking at. I have checked the 3081’s and they measure ok as I have seen these hold solenoids on a early SS Bally. Can the 4028’s cause any issues.

#2914 15 days ago

if you had battery acid damage, I think you have more damaged than just that socket. It gets everywhere. And if it was on the legs of the other chips, it grows into the chip leg, up and into the plastic casing of the IC. Causes all kinds of random shit to happen.

#2915 15 days ago
Quoted from CaptainNeo:

if you had battery acid damage, I think you have more damaged than just that socket. It gets everywhere. And if it was on the legs of the other chips, it grows into the chip leg, up and into the plastic casing of the IC. Causes all kinds of random shit to happen.

Ok thanks. I will look for a replacement 6514 and will remove/replace the socket.

#2916 15 days ago

check all components hardcore for white powder.

#2917 15 days ago

Any Aussies looking for a farfalla or a earth wind and fire let me know

#2918 15 days ago
Quoted from CaptainNeo:

didn't know gainfri made one. Is it double socket?
Brinks made NVram for zacs, long before anyone was doing NV ram for pins. When it was very early. They work very good. The headers are fragile, but work great.

Since almost five years now

For the single NVRAM I still have it in my Time Machine and I never had problems with it, still a mystery why, where and when these locks happen.

#2919 15 days ago

50% of my single ram styles, create random problems. Brinks only had 1 bad one out of 20.

#2920 15 days ago
Quoted from CaptainNeo:

50% of my single ram styles, create random problems. Brinks only had 1 bad one out of 20.

And if I'm not mistaken the 50% which gave you problems are not produced by me.

#2921 14 days ago
Quoted from gianfri:

And if I'm not mistaken the 50% which gave you problems are not produced by me.

yeah, I never used your NVram yet. Have your single socket versions had issues?

#2922 14 days ago
Quoted from CaptainNeo:

yeah, I never used your NVram yet. Have your single socket versions had issues?

not from what I know but never say never.
If the problem is related on the product design it may be that our design is not affected, if the problem is related to the difference on the chip speed then it could affect all similar products, as I said, I'm not aware of problems related to my modules but I cannot exclude any possible strange behavior.

Said that, NVRAMs is not our preferred domain, it's just a way to offer that kind of solution to our customers but we don't push for it.

#2923 12 days ago

I have acquired a Pool Champion
In the manual it says there are no Rom jumpers on the CPU board
Is this correct?
Cheers

#2924 11 days ago
Quoted from zacman:

I have acquired a Pool Champion
In the manual it says there are no Rom jumpers on the CPU board
Is this correct?
Cheers

Of course you have them

if your machine has the original roms you have a 2532 on IC1 and a 2764 on IC2
jumpers must be set like indicated in the schematics book
IC1: J2-C; J3-E
IC2: J5-H; J6-I; J7-K; J8-L

Cheers

#2925 11 days ago

if you burn the double chip ROms, all the jumpers are the same on every MPU board. I did this on purpose, so all my machines were the same when swapping boards for troubleshooting.

#2926 6 days ago

Robotworkshop, did you find a coil yet?

#2927 6 days ago
Quoted from PinballDr:

Robotworkshop, did you find a coil yet?

I did! A friend had a spare Williams 25-1000 coil. That was the one listed as a cross and it had similar resistance. The main bracket was there but the coil mounting brackets (L shaped) were missing. I was able to use a pair of those and a short upkick plunger out of a trashed Stargate. That part if fixed!

Still have lots of work to do on the games. Working on sound boards now and then need to do some power board and switching supply work.

#2928 6 days ago

I should have an original, but would need to do some digging thru boxes to find it.

#2929 6 days ago
Quoted from PinballDr:

I should have an original, but would need to do some digging thru boxes to find it.

Some of the trickier pieces I am looking for are for the Mr Game machines that came right after Zaccaria and used many of those parts:

- Plastic stationary upright target. (one if broken)
- Plastic cabinet shells for the flipper buttons (may be able to 3D print replacements)
- Extra Power supply board (as-is would be fine) as I have one to rebuild
- Switching Power supply that is used for the monitor power and video board (going to try recapping the PS)
- Credit/Start button

Ant other random parts. Asked about the coils first since those are Zaccaria parts.

#2930 5 days ago
Quoted from Robotworkshop:

Some of the trickier pieces I am looking for are for the Mr Game machines that came right after Zaccaria and used many of those parts:

- Plastic stationary upright target. (one if broken)
- Plastic cabinet shells for the flipper buttons (may be able to 3D print replacements)
- Extra Power supply board (as-is would be fine) as I have one to rebuild
- Switching Power supply that is used for the monitor power and video board (going to try recapping the PS)
- Credit/Start button

Sorry, don't have any of these parts, but did find the D45-S1000 coil if you want an original.

Promoted items from the Pinside Marketplace
$ 55.00
Displays
PinballSolutions.eu
3,200 (Firm)
Machine - For Sale
Fort Myers, FL
$ 11.95
Playfield - Toys/Add-ons
ULEKstore
$ 19.99
Eproms
Matt's Basement Arcade
3,999
Machine - For Sale
Richfield , MI
$ 54.99
Cabinet - Shooter Rods
Lighted Pinball Mods
2,400 (Firm)
Sale Pending! Machine - For Sale
Montville, CT
From: $ 189.00
$ 5.95
Playfield - Protection
The Pinball Scientist
There are 2,930 posts in this topic. You are on page 59 of 59.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!