Xenon club...Members Only~Try Xeeeenon

(Topic ID: 174124)

Xenon club...Members Only~Try Xeeeenon


By Yesh23

1 year ago



Topic Stats

  • 272 posts
  • 60 Pinsiders participating
  • Latest reply 10 hours ago by timab2000
  • Topic is favorited by 26 Pinsiders

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There are 272 posts in this topic. You are on page 6 of 6.
#251 10 days ago
Quoted from bobukcat:

Maybe he doesn't have a new one laying around??

Maybe, but you can't clean an old one. The carbon and metal flakes are embedded into the nylon.

Buy a bag of them (50 for $15), cause almost every coil uses that same sleeve

Wipe the plunger off with alcohol so you don't contaminate the new sleeve

#252 10 days ago

I don't know about everyone else, but you get completely screwed on shipping unless you have a big order all at once. That .50 piece turns into $10 because it's the only thing you need.

#253 10 days ago
Quoted from Zablon:

I don't know about everyone else, but you get completely screwed on shipping unless you have a big order all at once. That .50 piece turns into $10 because it's the only thing you need.

Definitely a challenge for anything ordered versus being able to buy locally but some vendors are definitely worse than others. It is one of the reasons I use Pinball Resource so much.

#254 10 days ago

If he needs one I have plenty.

#255 10 days ago
Quoted from Zablon:

That .50 piece turns into $10 because it's the only thing you need.

Just 5 minutes of labor to go pick your part, put it in an envelope and print a label would cost more than .50 cents.

#256 10 days ago

I miss mine too, it was mylared but way back then there wasn't an internet so I didn't trust trying to remove it without possibly screwing things up.

#257 10 days ago
Quoted from Breger1:

I have a Xenon that I recently restored, came out great, just having a few issues that I hope someone can shed some light on. After plugging everything back in I learned I had a few wires on incorrectly, which was fixed and machine started up after. the first issue now, the outhole ejector fires very faintly and will not advance the ball up the guides to start a game. If I push the ball up manually it will start up and can play. Secondly, I had great flippers before restoration and now the left flipper is rather weak and also sticks at times for a few seconds. Change EOS?
thanks for the suggestions

What was the problem causing the weak flipper?

#258 9 days ago

So an update, I took the coil mech apart for ball trough. I simply cleaned the plunger and the coil sleeve (yes I don't feel like ordering one and paying shipping cost, at least at this time. I recently ordered $250 worth of items from Pinball Life and Marco...when I build a significant list up again to justify shipping cost it will be on the list). I also replaced coil stop. It works perfectly now. If the problem returns I will modify to raise the ball guide up higher to decrease angle.

#259 9 days ago
Quoted from MJW:

What was the problem causing the weak flipper?

I still haven't completely nailed this one down yet. I replaced EOS, have yet to rebuild. My inexperience led me to purchase just a nylon bushing, coil stop, and sleeve. Wish I would've done a rebuild kit. I also replaced the cabinet flipper switches, which significantly helped, as the are a lot tighter now. Down the road I will do the flipper modification to Fliptronic

#260 9 days ago

Here are few pics of the restoration. Overlay turned out pretty good. A fun machine and classic, will be a keeper.

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#261 9 days ago

Wow, your PF damage was worse then mine! I'm thing of replacing the playfield, on the list for the next run, fingers crossed.

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#262 9 days ago
Quoted from Craigb:

I'm thing of replacing the playfield, on the list for the next run, fingers crossed.

Worth every penny.

#263 9 days ago

Hi all. I have an issue with my right hand side targets where they get stuck up high. I tightened checked and clean the mech underneath but any advice appreciated.

#264 8 days ago
Quoted from BJM-Maxx:

That sure looks like an original Bally capacitor on that switch. I would start there.

Replacing that cap seems to have done the trick!

#265 7 days ago
Quoted from Jakusu:

Hi all. I have an issue with my right hand side targets where they get stuck up high. I tightened checked and clean the mech underneath but any advice appreciated.

Does, the flipper move freely with game off, not rubbing on playfield, coil sleeve, not binding?

#266 7 days ago
Quoted from Jakusu:

Hi all. I have an issue with my right hand side targets where they get stuck up high. I tightened checked and clean the mech underneath but any advice appreciated.

Did they used to work for you?

Did this happen after a playfield swap or new rubbers?

#267 7 days ago

They were working ok.
The long bracket on the target bank came loose and I retightened. Only one now getting stuck. I will try and get some pics.
Thanks for the replies so far.

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#268 7 days ago

On a plus got to fit my custom coin inserts as well!

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#270 1 day ago

Well I was able to verify that the game will play...so the tear down begins. Definitely needs some attention.

I'll keep you posted. I will have a couple of project playfields for sale if anyone is interested

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#271 1 day ago

timab2000 do you have the backglass?

#272 10 hours ago
Quoted from Zablon:

timab2000 do you have the backglass?

Yes I do it's not in the best shape would like to find a nicer one

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There are 272 posts in this topic. You are on page 6 of 6.

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