(Topic ID: 174124)

Xenon club...Members Only~Try Xeeeenon

By Yesh23

5 years ago


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There are 1,687 posts in this topic. You are on page 34 of 34.
#1651 37 days ago
Quoted from Thunfisch:

Solenoids do fire, that's okay, but number should appear in the display, anyhow. Did you hold the switch long enough? That test software is wayyy slower than the game routines. If you pull your finger away in order not to be hit by the bumper, this might not be long enough.

Thanks Thun. Yeah that was it, I was pulling my hand away too quickly. All pops and slings did indeed register in switch test. Now to figure out why that tube lane switch keeps closing on its own.

#1652 37 days ago
Quoted from jibmums:

In the middle of playing a game, one of two things will occasionally happen: the background sounds will stop, and it will turn on again when I lock a ball in the left lock hole. The second thing is that sometimes, when I have a ball locked in the left hole and another ball on the playfield, the kicker will kick the ball out of the hole seemingly for no reason.

As we used to say, 'That's not a bug, its a feature'. When the ball passes through the tube the background sound is silenced. Landing in the bonus saucer is supposed to collect bonus and restart it. But If the ball comes off the tube and misses the saucer the background sound does not restart until our next tube shot. There is a spring post and a nail just before the saucer that is supposed to slow down the ball so it doesn't miss, but as much as I adjust it the ball sometimes skips over the saucer robbing me of bonus and background sound .

As for the left kickout, its controlled by a switch at the end of the tube that's there to make sure 2 balls do not get stuck in the left saucer. Sounds like the switch is out of adjustment or its capacitor is bad and the game is seeing it randomly closing.

#1653 37 days ago
Quoted from BigAl56:

As we used to say, 'That's not a bug, its a feature'. When the ball passes through the tube the background sound is silenced. Landing in the bonus saucer is supposed to collect bonus and restart it. But If the ball comes off the tube and misses the saucer the background sound does not restart until our next tube shot. There is a spring post and a nail just before the saucer that is supposed to slow down the ball so it doesn't miss, but as much as I adjust it the ball sometimes skips over the saucer robbing me of bonus and background sound .
As for the left kickout, its controlled by a switch at the end of the tube that's there to make sure 2 balls do not get stuck in the left saucer. Sounds like the switch is out of adjustment or its capacitor is bad and the game is seeing it randomly closing.

I put a traditional finned post in the chamber to slow the ball down because it was flying through and jumping the hole.
Had to sand a little bit off the bottom of the post so it would fit against the rail.
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#1654 35 days ago
Quoted from BigAl56:

As for the left kickout, its controlled by a switch at the end of the tube that's there to make sure 2 balls do not get stuck in the left saucer. Sounds like the switch is out of adjustment or its capacitor is bad and the game is seeing it randomly closing.

Yup, just had to open up the gap a little and no more phantom closures. Got my flukey pop bumper and inlane switch problems fixed earlier too. The little minx has been playing perfectly all night.

A few proud papa pix. Playfield and plastics are all original. My tube was a little longer than the size that Marco states on their website, so I ordered a longer piece and cut my own to fit, plus it was cheaper and I have enough left over for a spare when this one gets old. Sanded and buffed the cut ends so it looks more polished too.
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#1655 34 days ago

Ok a little more info about my non-lighting LED Tube strip. This was purchased new from Marco, it's the Pindorabox.com strip. Listed on the Marco website as plug and play.

I put the machine into switched lamp test and measured voltage across the pins with it plugged in. I do get between 3-4 volts between the switched bus and the other pins during switch test but the LEDs themselves are not lighting.

Testing with a 9v battery to the pins on the light strip directly does cause the LEDs to light.

So although I have switched bus power I'm not getting enough voltage to light the lights?

I checked the solder joint for that bus wire to the main playfield bus and resoldered it to be sure. It seems fine. I have good bus power to that strip of wire and register about 5 volts in switch test to the other controlled lights on that particular braid. They are lighting fine with the exception of the Capture When Lit lamp which isn't lighting at all. I get very minimal voltage (like 0.3 or so) across that lamp socket. It's new.

Any ideas here?

#1656 34 days ago
Quoted from Pinball_Gizzard:

So although I have switched bus power I'm not getting enough voltage to light the lights?

Just to confirm, the switch bus you're measuring at is pin 5 (should be a blue wire) on the lamp strip board connector? What happens if you temporarily jumper it direct with another wire?

#1657 34 days ago
Quoted from Quench:

Just to confirm, the switch bus you're measuring at is pin 5 (should be a blue wire) on the lamp strip board connector? What happens if you temporarily jumper it direct with another wire?

Yes, blue wire position 5. So I understand what you’re saying, when you say jumper over you are meaning jumper from that pin on the connector over to one of the other ground wire pins? Or are you meaning something else?

#1658 34 days ago
Quoted from Pinball_Gizzard:

Yes, blue wire position 5. So I understand what you’re saying, when you say jumper over you are meaning jumper from that pin on the connector over to one of the other ground wire pins? Or are you meaning something else?

I mean to temporarily jumper a second wire from the lamp strips pin 5 to the under playfield switched lamp bus braid wire. Essentially to double up connectivity from the switched lamp power bus directly to the lamp strip board on the power pin in case there's a weak connection on the connector.

#1659 34 days ago
Quoted from Quench:

I mean to temporarily jumper a second wire from the lamp strips pin 5 to the under playfield switched lamp bus braid wire. Essentially to double up connectivity from the switched lamp power bus directly to the lamp strip board on the power pin in case there's a weak connection on the connector.

Edit: Ok, breakthrough info. I soldered up a test incandescent bulb, just soldered two wires onto the bulb. If I put it into lamp test and touch the bulb leads to the header pins on the lamp board the bulb flashes at each position as it should.

So, I soldered some test LEDs onto the old lamp strip board. Plugged that in and they lit for a few cycles before burning out. Needed a resistor on the board. They were spares anyhow.

So, with me using the Altek lamp driver board is it possible that the resistors on the new LED lamp board are too much for the current since there are also resistors on the Altek board?? I may try to measure voltage across the individual bulbs on the new board and see. I don’t know what the required voltage is across those particular LEDs but most of the 5 mm blue ones I’ve seen are 3.2-3.4 volts. I’ve also ordered some LEDs and resistors and will try to get the old strip working again as well. Worst case scenario I’ll have a backup.

#1660 33 days ago
Quoted from Pinball_Gizzard:

So, with me using the Altek lamp driver board is it possible that the resistors on the new LED lamp board are too much for the current since there are also resistors on the Altek board??

I don't think so. I presume the Alltek board has load resistors somewhere between 470 ohms and 1k ohms. The same can probably be said for the lamp strip board. Roughly speaking if they both had 470 ohms, then in parallel it equate to 235 ohms - the LEDs themselves also bring this down. Incandescent lamps are very low resistance in the order of about 3 ohms when cold/unlit and 20 ohms when warm/lit.

Quoted from Pinball_Gizzard:

I don’t know what the required voltage is across those particular LEDs but most of the 5 mm blue ones I’ve seen are 3.2-3.4 volts.

You can presume the LEDs used will be about the same voltage rating.

Did they put two LEDs in series meaning 6+V is required to illuminate each LED pair or did they use resistors in series with each LED individually for proper in range current draw. I could only say with clear pictures of the LED strip boards if you can provide them.

10
#1661 33 days ago

Hey fellow Xenon-lovers! A while ago, play_pinball asked me to work up something to replace the Bally coin-door decal on Xenon. A century later I finally drew up something and ordered a few samples from Sticker Mule on their "holographic" stock (pics attached). I wanted to gauge interest on here to see if I should get a larger quantity printed.

I did my best to design them in a way that they integrated with the cabinet, but also work well as a standalone sticker. Thoughts?

IMG_2034 (resized).jpegIMG_2035 (resized).jpeg
#1662 33 days ago
Quoted from caseydanger:

Hey fellow Xenon-lovers! A while ago, play_pinball asked me to work up something to replace the Bally coin-door decal on Xenon. A century later I finally drew up something and ordered a few samples from Sticker Mule on their "holographic" stock (pics attached). I wanted to gauge interest on here to see if I should get a larger quantity printed.
I did my best to design them in a way that they integrated with the cabinet, but also work well as a standalone sticker. Thoughts?
[quoted image][quoted image]

I want one!

#1663 33 days ago
Quoted from caseydanger:

Hey fellow Xenon-lovers! A while ago, play_pinball asked me to work up something to replace the Bally coin-door decal on Xenon. A century later I finally drew up something and ordered a few samples from Sticker Mule on their "holographic" stock (pics attached). I wanted to gauge interest on here to see if I should get a larger quantity printed.
I did my best to design them in a way that they integrated with the cabinet, but also work well as a standalone sticker. Thoughts?
[quoted image][quoted image]

I'd be interested as well depending on price.

#1664 33 days ago
Quoted from Quench:

I don't think so. I presume the Alltek board has load resistors somewhere between 470 ohms and 1k ohms. The same can probably be said for the lamp strip board. Roughly speaking if they both had 470 ohms, then in parallel it equate to 235 ohms - the LEDs themselves also bring this down. Incandescent lamps are very low resistance in the order of about 3 ohms when cold/unlit and 20 ohms when warm/lit.

You can presume the LEDs used will be about the same voltage rating.
Did they put two LEDs in series meaning 6+V is required to illuminate each LED pair or did they use resistors in series with each LED individually for proper in range current draw. I could only say with clear pictures of the LED strip boards if you can provide them.

Here’s a few pics of the light board in question:

image (resized).jpgimage (resized).jpg
#1665 33 days ago
Quoted from Pinball_Gizzard:

Here’s a few pics of the light board in question:[quoted image][quoted image]

Try disconnecting the jumper from the alltek lamp driver and see if the strip works. This is the only after market lamp strip I have seen with resistors.

#1666 32 days ago
Quoted from Pinball_Gizzard:

Here’s a few pics of the light board in question:

Can you post pictures showing the back of the board that also includes the connector so I can see how traces run between the resistors, LEDs and the connector?
Also can you tell me the color bands on the resistors? I can't properly make them out in the pictures

#1667 32 days ago
Quoted from caseydanger:

Hey fellow Xenon-lovers! A while ago, play_pinball asked me to work up something to replace the Bally coin-door decal on Xenon. A century later I finally drew up something and ordered a few samples from Sticker Mule on their "holographic" stock (pics attached). I wanted to gauge interest on here to see if I should get a larger quantity printed.
I did my best to design them in a way that they integrated with the cabinet, but also work well as a standalone sticker. Thoughts?
[quoted image][quoted image]

That really does look very good.

#1668 32 days ago

I’ll take one if you print more

Quoted from caseydanger:Hey fellow Xenon-lovers! A while ago, play_pinball asked me to work up something to replace the Bally coin-door decal on Xenon. A century later I finally drew up something and ordered a few samples from Sticker Mule on their "holographic" stock (pics attached). I wanted to gauge interest on here to see if I should get a larger quantity printed.
I did my best to design them in a way that they integrated with the cabinet, but also work well as a standalone sticker. Thoughts?
[quoted image][quoted image]

#1669 32 days ago

Mission accomplished! I did Vid’s method on the old board. I chose red LEDs over blue, kinda felt like there is enough blue on the machine especially since I have blue LEDs in the pops. 100 ohm resistor at the front. Works like a charm. Pay no attention to the flippers, they haven’t been set yet.

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#1670 29 days ago

Does anyone have spare saucer eject bracket they’d sell? This one has a broken weld.

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#1671 29 days ago
Quoted from dmacy:

Does anyone have spare saucer eject bracket they’d sell? This one has a broken weld.
[quoted image]

I had another game that had this problem ... I can't weld so I used a 2 part epoxy on the underside to reattach the fins that cradle the ball in the saucer.

#1672 29 days ago
Quoted from jibmums:

A few proud papa pix. Playfield and plastics are all original.

Damn man…that came out great.

#1673 29 days ago
Quoted from caseydanger:

did my best to design them in a way that they integrated with the cabinet, but also work well as a standalone sticker. Thoughts?

I’d be down for one of those.

I like that it doubles as a standalone sticker too. A while back I was debating taking the male head off the top of my skateboard and making a sticker for the coin door of that.

Thought it would be cool looking at it from the front, with her face up on the backglass at the same time (kind of a reverse of the sides of the backbox).

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#1674 29 days ago

Pretty excited, started doing some things to mine. Time to get it back together. Bought the damn thing over a year ago.

Under the apron was filthy as hell. Playfield isn’t great, so I could use a hardtop or a NOS.

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#1675 29 days ago
Quoted from Colsond3:

Pretty excited, started doing some things to mine. Time to get it back together. Bought the damn thing over a year ago.
Under the apron was filthy as hell. Playfield isn’t great, so I could use a hardtop or a NOS.
[quoted image][quoted image][quoted image]

Yeah.. too bad for the planking.. the wear is actually pretty minimal for this title.. many times that whole middle section is bare wood.

#1676 29 days ago
Quoted from koji:

Yeah.. too bad for the planking.. the wear is actually pretty minimal for this title.. many times that whole middle section is bare wood.

Definitely. I think this is the fifth one I’ve owned, and I’ve had two really nice examples before. This title definitely saw a lot of action when it first came out, being Bally’s first talker.

Everything under the apron cleaned, polished and reassembled. Game feels happier already.

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#1677 29 days ago
Quoted from koji:

the wear is actually pretty minimal for this title.. many times that whole middle section is bare wood.

And mine actually was worse. I put some Frisket down and re-sprayed the red. I tried a different airbrush paint, and I didn’t reduce it enough, went on a little thick. Still looks better for what it is for now. Need to clean it up with a few Q-tips in areas.

Just going to touch up some of the black and call it a day. It will have to be redone at some point anyway.

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#1678 29 days ago

Picked up this trippy shooter rod from PinFest too.

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#1679 29 days ago

That skateboard is killer!

#1680 28 days ago
Quoted from Colsond3:

Picked up this trippy shooter rod from PinFest too.
[quoted image][quoted image]

I got the same one at PinBrew!

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#1681 28 days ago

Very cool. Just received my hardtop for Xenon. Project is on the horizon. Who sold you the shooter rod at Pinfest. Where did you get the coinslot inserts?
Thanks

#1682 28 days ago
Quoted from Colsond3:

Picked up this trippy shooter rod from PinFest too.
[quoted image][quoted image]

Damn I missed those!

#1683 28 days ago
Quoted from ourdave76:

Very cool. Just received my hardtop for Xenon. Project is on the horizon. Who sold you the shooter rod at Pinfest. Where did you get the coinslot inserts?
Thanks

I think Matt made those coin door inserts himself. I told him I want a set.

The shooter rod I got from Bill at Super Skill Shot.

https://superskillshot.com/

Good guy, and 100% customer satisfaction. He will make sure you’re happy with it. I also got one for the GTB Spider-Man I’m restoring, and an eyeball one for my HH or Class of 1812. Haven’t decided which one I’ll throw that on yet.

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#1684 28 days ago
Quoted from Colsond3:

I think Matt made those coin door inserts himself. I told him I want a set.
The shooter rod I got from Bill at Super Skill Shot.
https://superskillshot.com/
Good guy, and 100% customer satisfaction. He will make sure you’re happy with it. I also got one for the GTB Spider-Man I’m restoring, and an eyeball one for my HH or Class of 1812. Haven’t decided which one I’ll throw that on yet.
[quoted image][quoted image]

Nice! Thanks for sharing.

#1685 28 days ago
Quoted from Lovef2k:

Nice! Thanks for sharing.

Always man. Good to see you and catch up with you at the show.

#1686 23 days ago

Yeah I made those inserts, I had this game set up in the hardtop row at Pinbrew and Bruce and Scott from Hardtop liked them as well and said they want to start selling coin inserts now so watch out for that.
I totally forgot that you wanted a set Colsond3

#1687 19 days ago

Sorry for the delay! Seems I got a decent chunk of interest in these. I'll order a batch soon and update once they arrive!

As far as price I was figuring on about $5 per. If you order multiples, we can hammer out a different price. Send me a PM if you're still interested.

Quoted from caseydanger:

Hey fellow Xenon-lovers! A while ago, play_pinball asked me to work up something to replace the Bally coin-door decal on Xenon. A century later I finally drew up something and ordered a few samples from Sticker Mule on their "holographic" stock (pics attached). I wanted to gauge interest on here to see if I should get a larger quantity printed.
I did my best to design them in a way that they integrated with the cabinet, but also work well as a standalone sticker. Thoughts?
[quoted image][quoted image]

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