After considerable thought and a whole lot of games, I have reached the conclusion that this game is a 90/100 as it is (code not withstanding). Wolverine dominates too much of the PF, though. Someone either needs to create a toy that is smaller at the PF (the physical size of the toy isn't the issues - it is the width of his waist at the PF), or I might pull him off and start toying around with different target options. If Wolverine was just a stand-up target there at the front, it would be perfect. I think you could cut his size by 25%-33.3% and make the game far more balanced.
As it is, you start and have to play Wolverine over and over. Without stacking of the Hero modes, this can get old. With the current code you can play an already lit Hero mode over and over and over. You want to play the Beast mode? You are going to smack Wolverine so many times on the way to lighting Beast, that you will start Wolverine 4 times and have to go through that mode over and over.
I don't want to give the impression that Wolverine is too big and dominating to be a fatal flaw in the game design. I am being very nit picky here. I am saying that the game design is really, really good as it stands. But to be absolutely awesome, I think Wolverine needs to be addressed either through code or reduction of target size.