Quoted from boogies:My one-way gate (behind Magneto) was acting funky during Pin A Go Go. There was 2 ball hangups that I knew of, one was shaken out, the other required the glass to be taken off.
After getting back from PAGG, I shopped out X-Men. I got new rubbers, and plastic protectors, so I took everything apart to get it done right. As I got to remove Magneto, I noticed the one-way gate was loose. It was mounted on the right, but the gate was not horizontal, it was halfway downward. There is a (screw?) hole on the left side of the gate, where the gate mounts, but no bolt/nut to be found. The right side was still fully functional, and it seemed to be strong enough that I could tighten it up enough It lasted for about 5 or 6 games, then the wireform somehow came out I tried to put it back, but it seemed to be one of those gotta take it all apart to get it back in kinda thing... I didn't want to try it, till I had the nut/bolt ready, so I left it out.
After 5 or 6 games without the gate , I actually haven't seen any real problems - Hitting the Rogue shot seems the same, if not a little less bounce back (hard to tell, since the game is playing WAY faster after shopping it out) The center shot to Mags captive ball seems the same (no balls bouncing out). The only difference was when I hit the Magneto shot straight, without a captive ball. I got the "ball locked" message, the captive ball posts came up (while my ball was still going up), and my ball took too long to come back down, so the captive ball posts went back down. No additional ball came to the shooter lane, but I believe that I was awarded a "virtual" lock. I'm gonna keep playing without it, and see if any issues occur - so far, so good.
Has anyone actually removed the gate?
I did something strange with that ball gate at one time. I was having some strange issue where a ball going into the lock from the Phoenix shot would sometimes trickle out of the Rogue lane instead of going in the lock area.
I checked it out and then noticed that there is a post under one of the plastics in that area above the Rogue lane. Well it just so happens that this post is the right distance from the ball gates left mounting point to also mount the ball gate that way. So what I did was I mounted the 1 way ball gate so it was going up and down (at the end of the Rogue lane) instead of side to side (at the back of the lock area). I basically just kept the left side mounted and pivoted the right side of the ball gate up to the hidden mounting post.
This did cause the game to have some timing issues like you described. It seems that the game is pretty specific on how much time it gives the ball to get settled on top of the locks rollover switch before giving up on the ball and trying to correct it. The game is used to the ball hitting the ball gate in the back of that area and immediately coming back down to the switch. If it doesn't "see" the ball on the switch very quickly it assumes something is wrong.
This behavior was pretty unacceptable in my opinion so I mounted the ball gate back correctly. I later bough another ball gate to mount in the up and down position at the end of the Rogue lane (along with the original ball gate mounted as normal). This works fine and prevents any balls from trickling out the Rouge lane. No modifications were needed and as I said....the top post to mount it is already there under that plastic. I see no other reason for that post actually. It could be possible that the ball gate was originally planned to be there. Maybe they thought it was better that the ball bounce back from the gate and get settled in the lock quicker was a better option.
Just curious, in your case....why didn't you just put in another screw to hold the gate in place??? Seem like a pretty simple fix.