Quoted from copperpot:If you keep that mindset, say goodbye to ever seeing deadpool (no insert), gambit hurryup (no insert), combo bonuses (no insert), and a lot of REALLY great rules for other pins...
...but none of these things you have mentioned are needed to unlock anything else in the game. Gambit Hurry Up: You either get it or you don't. It isn't required to reach another area of the game. Deadpool: I don't think beating Deadpool (if it is ever implemented) should be a requirement for Danger Room or Dark Phoenix either. It should be a stand alone mode for cash and prizes. Another example..Nightcrawler: you either beat him or you don't. Beating him gets lights extra ball, if you don't beat him, you don't...but beating him is not a requirement to qualify any ongoing goal of the game.
No where did I say that every little mode in the game needed an insert. I am saying that it is stupid to have Magneto super jackpot as the ONLY requirement to get to Dark Phoenix or Danger Room that can't be tracked by an insert. Why not have a Mags super jackpot start Deadpool mode, or award an uncollected hero or villain? That is something worth while that it could do without having an insert. It wouldn't need an insert because you get the reward as soon as you defeat Mags (just as you get the points after completing the Gambit hurry up or the extra ball lights after you beat Nightcrawler mode). Instant gratification...no insert required.
It just doesn't make any sense to have all of the Dark Phoenix requirements have an insert...except for defeating Magneto?
So I have pointed out my reasons for why I don't think it is a good idea to have a Mags super as a Dark Phoenix requirement (game is hard enough, all other requirements are trackable by inserts, having his super jackpot would be better served to start a mode or give an award).
What are the arguments to have it as a requirement?