Plus you’ve got that Pirates to play
Yes and they are two different lock sequences for different multiballs if I understand Keith correctly.
Quoted from toyotaboy:
I was just asked by my distributor to pay the remainder now, with games shipping in 2-4 weeks (but not guaranteed). This is a new policy by JJP to guarantee distributors don't cancel game orders.
curious if anyone else is being asked to pay now upfront before receiving their game?
You should have been there for the WOZ and Hobbit price structure wherein the game was paid in full a very long (you have no idea) time ahead of time. I won't speak for any distributors whatsoever but for JJP this pricing payment method (in place since DI) is much better so the customers don't have to have money tied up waiting forever for their game (excluding the deposit of course).
The ball can scoot up there and wedge - I know of locations adding a tie wrap or something to close the gap at the left end.
Yes but 1.07 delta can’t ride on 1.02. He needs 1.06 first which I emailed to him.
1.04 wasn’t handy for him either. You are correct that 1.07 will work on 1.04 also. I think 1.06 is headed up on our site soon just in case.
No problem Chris
And by the way - in case anyone needs it, Wonka 1.06 full install has made it to our website.
Similar games in a lot of ways. Wonka appeals to my wife more than DI but not by much. Neither my wife nor I are big fans of the Wonka movie but the game is fun and keeps you coming back for more. DI I like a lot also so both appeal to me.
Quoted from PBMAN:
Just installed Pinstadium. I see there are 3 or 4 board plugs that say Spot Lights. Does JJP sell those. Do you only get those with LE or CE. Game to me seems really dark.
On Wonka there is a new kind of spotlight (for JJP anyway), much smaller. There is one that points at the gobstopper and a few more that plug into that same large LED board underneath the field. They are on the standard edition also.
Quoted from Adipocere:
Everything JJP has told me leads me to believe that this is the case. They are also aware of the air ball issue (the plastic Factory Ramp “roof”) and the more fragile Oompa Loompas, which should be getting an upgrade as well. I expect us SE owners who just COULDN’T WAIT TO HAVE IT will have an option for these soon.
On that note, everyone please make sure you have registered your game with JJP as soon as possible, and if you have crashes or mechanical issues, contact customer service and make them known. This information will make everyone’s life easier (especially yours if an issue is related to a bad board or other item) and is ultimately a lot more productive than airing out every issue on the forums first.
This is all good stuff and well advised. I'm finding out how they want to handle the left end of the trough and then there will be some kind of announcement - by that I mean I don't know if the fix in place for production now is THE fix or what they want to do but I will find out soon. So I ask folks to be patient on that; oompa loompas are being remade also and the material is changing from what I'm told but they are a few weeks away so waiting on that is necessary if you have a broken one. Same deal for the "guard" - we will be doing something with that also. The only thing of immediate concern is for those few that have had trough board issues and I would assume that most that have the issue have already contacted us and replacements are shipped or being shipped soon etc.. What he said above about opening support tickets if you have potential software bugs is good - the Chicago team reads and posts here regularly but if you come up against something that you think they should know, help cases will get forwarded on to them.
Quoted from psexton:
I am getting this Ramp Diverter - Lower malfunction most times when I start the game. When I go into the test menu, it appears to function best I can tell assuming I am testing the correct coil and that it is lowering as it should. See video below with test on Repeat.
I can call JJP on Monday but wanted to see if anyone had any thoughts before this as I have a party planned tonight and want the machine working fully if possible.
What happens when you play the game? Does it divert okay?
Actually all of our serial numbers start with 087 as it is the beginning of our zip code.
Quoted from Robertstone0407:
Yeah no joke i still have no idea what lights slugworth multiball or what lights the super lock
Slugworth multiball is part of the Factory Tour group of inserts - it is in the top group of 4 and is qualified by hitting the captive ball. The group consists of 2x wonka bars, collect bonus, super spinner and slugworth mb. Hitting the captive ball will cycle through the 4 changing which one is lit next.
Check the power connectors and switch connector on the trough opto boards - wiggle them like you would a loose tooth - see if you've got a loose or bad connection.
Quoted from jlatko:
My Wonkavator mechanism when releasing balls for multi-ball, sometimes just releases the first ball, and the other two remain stuck.
They eventually pop out much later during ball search, or sometimes even while I'm still playing the ball that was released a minute earlier.
Is this a common problem, or did I find a new issue here? Thanks.
Change the timing on the release in the settings down to 190
Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside