(Topic ID: 240130)

Wonka Club - Golden Tickets Inside


By f3honda4me

1 year ago



Topic Stats

  • 5,313 posts
  • 358 Pinsiders participating
  • Latest reply 1 day ago by pinpin8990
  • Topic is favorited by 147 Pinsiders

You

Topic poll

“What edition are you ordering or planning to buy?”

  • Standard 97 votes
    26%
  • Limited Edition 197 votes
    53%
  • Collectors Edition 79 votes
    21%

(373 votes)

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Topic index (key posts)

11 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #149 Deep Dive on features and all that is wonka Posted by pin2d (1 year ago)

Post #150 SDTM video on Wonka - interview with Pat Lawlor and Joe Katz Posted by ZMeny (1 year ago)

Post #160 SDTM gameplay video Posted by ZMeny (1 year ago)

Post #188 Rules Flowchart Posted by f3honda4me (1 year ago)

Post #248 Features Matrix - CE, LE, SE Posted by f3honda4me (1 year ago)

Post #554 Early Stream of a home owner who received their game Posted by Thegeekyhusband (11 months ago)

Post #785 Gobstopper subway VUK not ejecting ball fix Posted by Lermods (10 months ago)

Post #793 Gobstopper subway VUK fix pics for reference Posted by Lermods (10 months ago)

Post #1130 Latest code changelog Posted by LTG (10 months ago)


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#2 1 year ago

I'm most likely in on a le and possibly a ce. I absolutely love my dile and I'm thinking wonka will be even more amazing with the theme integration and video/music/sound asset's . Can't wait to see this beauty

#157 1 year ago

Looks amazing to me with ton of shots that are super smooth. Multiple complicated mechs/ball locks, magnets, 4 flippers, 7in lcd. 3 ramps, camera, all rgb lighting and tons of it, captive ball and much more.... pat really knows how to squeeze alot into a standard body pin.

#162 1 year ago

Also the rules are great allready at 40 percent... its gonna be great

#166 1 year ago
Quoted from delt31:

Rules are further along than 40 confirmed in the beginning - it's basically fully coded

Just got off the phone with someone in the loop.. its only 40-50 percent atm

#168 1 year ago
Quoted from delt31:

Rules are further along than 40 confirmed in the beginning - it's basically fully coded

What's there is good but its only gonna get better.. much more to add and refine.. its missing all the wizard modes currently ... but everything will b there once production models ship. And then as you know they will update even more. But im very happy with what i see so far

#170 1 year ago
Quoted from delt31:

The freaking coder said it was done except wizard modes give it up haha
There's going to be polish off course but don't think it's half way done only.

Thats fine but there are 2 -3 wizard modes i believe and lots of polish to go.. so 50 percent is very possible.. just letting you know what i was told

#173 1 year ago

There sure is alot of stuff on bottom and topside.. pat sure knows how to pack a standard pin

#176 1 year ago
Quoted from Tuna_Delight:

Thanks for this video Zach/SDTM!!!
SO NICE to see all the playfield features up close and in detail - looks great!

Yea big difference from the overhead video. Game looks great and impressed with everything on the playfield. Im really not sure what the debbie downers are unhappy about but i guess some people are never impressed and just like to complain.... after all its usually the same jjp and stern haters at every release. This is gonna b a huge hit for jjp .. especially the new price of the standard model.

#177 1 year ago
Quoted from f3honda4me:

From what I was told the code in these games is 60%. They almost have the full code done.

I was told around 50 but 60 is close lol ...regardless it will only get better but i like what i have seen so far. Looks like many different ways to approach it and it will have multiple wizard modes. Also it will be mostly complete at shipping other than bug and scoring fixes

#181 1 year ago

Keith blowing it up.. so awesome.. game rules look great

#182 1 year ago
Quoted from f3honda4me:

The main toy gobstopper is a great toy. Simple but fun. Wonkavision is well done too. The ball lock is cool and when someone unleashes the 5 ball multiball it feels epic.
I don’t know if these things aren’t translating over twitch stream but in person we just want to keep playing.

Yep... i think when people play it they will change their tune. A above camera stream never does any justice. I think the game looks top notch

#183 1 year ago

Apparently there are 2-3 diverters also... this game is really loaded. Has another pin used 7 magnets plus all the other stuff.. blows my mind how pat fits so much in a standard body pin

#221 1 year ago
Quoted from iceman44:

And 12 months after that
They sold 100 POTCCE approx
Maybe 200 here?
I’ve got $$ down from POTCCE rollover but debating until I see pf art and what topper does

The ce powder coat is gorgeous buddy(like a mirror)... also the mirrored backglass and radcals look stunning. Im in for a le but possibly a ce... gonna check it out in Allentown to decide

#239 1 year ago
Quoted from Thegeekyhusband:

Already asked if JJP would install one in my SE. no dice it sounds like.

Will be super easy and cheap to make ..

#256 1 year ago

The mirrored backglass and red armor with radcals are beautiful...Screenshot_20190413-225940_YouTube (resized).jpgScreenshot_20190413-230600_YouTube (resized).jpgScreenshot_20190413-225927_YouTube (resized).jpg

#263 1 year ago
Quoted from f3honda4me:

For those buyers the value for them is there. They aren’t necessarily caring about resale value.

Yea all the le extras are nice and id be buying them anyhow.... but that ball lock mech is pretty big and is super cool and has a lot to it. It also has a bunch of lighting on it that really adds to the lightshows ... i definitely want it in my game.

#269 1 year ago
Quoted from delt31:

not judging - just curious. That's fine.
Seems like the answer is money doesn't matter which is totally fine and actually is the only answer that makes sense to me on this.

I care about money but i want the whole game and the extra bling. That lock works similar to the tz gumball machine and is pretty cool.. and it looks nice in the back with all the rgb flashers and lights.

1 week later
#366 1 year ago
Quoted from Jason_Jehosaphat:

The tour clip is helpful, but I would really like to see a closeup tour of the Standard's PF. Has anyone come across such a thing? I really want to see what that upper-left corner looks like without the Wonkavator. Maybe someone at the Allentown show can shoot a PF tour with his phone for us.

Screenshot_20190416-001003_Gallery (resized).jpg

1 week later
#446 1 year ago
Quoted from PinballSTAR:

Can't make the show and want to order a Willy Wonka ? Email Joe at Sales@PinballSTAR.com !
[quoted image]

Katie and i are looking fwd to playing wonka... how many will u have? Will it be the le or standard? Regardless looking fwd to it and thanks for providing this .

1 month later
#552 11 months ago

Link to stream?

#597 11 months ago
Quoted from toyotaboy:

Picked up my CE today.. Was missing backbox wrench, good thing I own a data east and sega game. The 4 screws holding the instruction card mounts were loose, couldn't lift the playfield until I tightened them from inside the coinbox opening because the screws were tucked under the lockbar. No issues beyond that, wonkavision had no issues (but I was careful pulling the foam sideways). Had I been able to lift the playfield I would probably do that to get the foam out.
I'm only on code 1.04 and the code / callouts are already impressive. Can't wait to update it to latest code.[quoted image]

Standard edition.. not collector's edition.. congratulations on your pin

#623 11 months ago
Quoted from woody76:

I never did get my DILE printed manuals. Still my favorite pin of all time.

U had to contact your distro to get it

#634 11 months ago
Quoted from Lermods:

Been playing mine, really a great game. Hooked it to an external sub, great sound and light show. Still figuring out what to do, but wonkavision and callouts are very instructive. Has a feel like a combo of dialed in and woz. Not sure what a good score is, I’ve gotten over a million twice.

Thats my feeling also.. woz meets dile
... its gonna only get better as the code does but wow its awesome. Probably some the best lightshows ever and one the best shooting pins ever. This pin is gonna sell really well for jjp..especially the se bc of the price and how much is there compared to stern premium /le.

#670 10 months ago

Game is looking great... once this code is polished its gonna be so so amazing imo

#691 10 months ago
Quoted from JediPimp:

Gameplay wise, does anyone know if the Wonkavator on the LE/CE is just another multi-ball that carries over from game to game, or does it play other roles? I guess the code will tell us.
I feel it will be hard to fully rate this game until the LE/CE's are played. The SE looks fantastic, and everyone seems to think it shoots fine (once you find all the shots on the flippers), and it seems like widebody features stuffed in a standard size cabinets, which are my favourite kind of pins!
I'm coming to terms with the code focusing on the Oompa Loompas rather than the children, as long as its fun to play!

Only difference in gameplay is the actual physical wonkavator ball lock...

#752 10 months ago

Put some time on a brand new se yesterday and man i love this pin. I can't explain why but its just fun fun fun and the newer code is a huge improvement over the prototypes i played. This game is gonna be my favorite jjp when all said and done.

1 week later
#980 10 months ago
Quoted from Cigaretteman:

Got a shipment in today
First LE ready to go to the customer tomorrow. Is this the first LE in the world?[quoted image]

Wow looks great.. love the powder coat and the matching wireforms. The wonkavator ball lock looks nice also.

#990 10 months ago
Quoted from Adipocere:

I think this will be the first JJP where the SE is actually the decent bet for the money.

All the jjp se are essentially the same as the le gameplay wise.... wonka is the first that's not just bling and upgrades and has slightly different gameplay and a added gameplay feature. . I think the le stuff is worth it in all cases tho bc i love invisaglass, powder coat, shakers and everything else they add to the le. Opinions may vary but alot if people like the le stuff. Glad their are options for everyone tho . And the se for under 8k shipped is a nice deal imo.

#1018 10 months ago
Quoted from Adipocere:

I’m going to add a shaker to my SE, which will cost about $130. I don’t care about invisiglass at this time. The Wonkavator rules still work on the SE (just ask my GC wife...) and I like the black power coating - the game is still beautiful. To each their own, but the upgrades were not worth it to me (or maybe I just have less disposable income than some people). With the exception of a few mechanical issues, I am extremely thrilled with my SE purchase.

Yea the wonkavator mb is still there but i dont like the way it works as much on the se as it just continues to the pops after it counts the locks.... and there is no time to look at the cool animation with awesome light show like on the le with the physical ball lock. Its also nice to see how many balls are locked for that mb . All in all the se is a great value but i love the extras and the way the ball lock works on the le/ce.

#1025 10 months ago
Quoted from romulusx:

I’m getting a SE soon.You guys that have had one for awhile tell me why I made the right choice or should I have waited for something else?

Only you can be the judge... everyone is different. I love all pinball in some way but with limited room i have to be picky. I think wonka is amazing and i will have a le soon.

#1081 10 months ago
Quoted from zaphX:

See? That's what I've been saying. You've -got- to play it. Once you do, it gets its hooks in you.

It sure does.. excellent design and great theme

#1151 10 months ago
Quoted from romulusx:

Just played my Dialed In I think it’s Lawlor’s best!If You already have DI is it wise to get Wonka?

They play way different imo and cant wait to have both in my collection

#1223 10 months ago
Quoted from wesman:

I guess I'd like to see it up close, to understand it a bit more.

Its not just the wonkavator that makes the le worth it but its the whole le package that does it for me. The wonkavator with all the rgb lighting and rgb flashers really adds a nice touch ...also the rules/code work better with that feature imo. What a beautiful pin with amazing layout.

1 week later
#1665 9 months ago

Can't wait to sell few pins next week and get this game... its so good.

#1835 9 months ago

Looks like a pretty common used diverter? Believe many similar ones are used on lots of ramps especially pat l pins? I know on games like ripley's i had to bend /adjust it so it wld work correctly every time.. also u can add a piece of foam so it don't bounce back as far.

#1991 9 months ago
Quoted from romulusx:

Does anyone know the solution for this trough error?

Reflowing solder seems to fix the issue or jjp will send u new ones.

#2004 9 months ago
Quoted from smalltownguy2:

I'd call BS on this, unless you're into SMD solder work. Nearly everything on the opto boards are SMD. I reflowed all of the "through-hole" components on my opto boards and it made not a bit of difference.

The shaker motor is tastefully used. Perfect amount.
I hear what you're saying about the bottom right to upper left pass (it's needed to trigger kid multiball anyway), but that still doesn't change the fact that moving a ball through the gobstopper ramp proves to be a crap shoot as to whether or not you're going to be able to use the upper left. Not to mention, if you short-plunge for a skill shot to the saucer, the first place you're headed after you use the upper right flipper is the center ramp, which goes right to the diverter too. That's where 90% of my angst comes into play. Land a ball in the saucer, then trigger a computer award like "super spinner" for example, shoot the ball up the center ramp, watch it roll to the diverter where it should drop down to the magnet, and *dammit*, it just rolls on by.

There have been several people who did it and it fixed the issue.... just letting u know ...don't shoot the messager lol

#2006 9 months ago
Quoted from dirtbag66:

*phew*
Glad I'm waiting this storm out. Seeing lots of unhappy customers around these parts.

tons of happy customers also...

#2017 9 months ago
Quoted from Lermods:

I’ve been happy with all my jjp games and have had nothing but minor adjustment issues. I bought DIle, hobbit le, wonka se and potcle nib, woz rr second hand. I don’t have playfield issues so it’s not all games. I did, however, have clear cracking on the SIM card hole, but a cliffy prevented it from getting worse. You’ll love Wonka, at least I do.

Yep its a shame that a good many folks are having issues and the shit gets blown way out of proportion like everything does on this site lol. Jjp pins are absolutely amazing overall and have been great for us and many others i know.

#2035 9 months ago
Quoted from dirtbag66:

So wait, it's brand new out of the box...and the playfield is minty?!?
Shocker!
Congrats, though. Hope it doesn't give you as many headaches as the rest of the guys here.

The clear puddled at the slings is seen right out of the box in most cases

1 week later
#2215 9 months ago
Quoted from Russell:

I love the game. Great shots, fun code, lots to do.
My major complaint is that the feed out of the pops frequently sends it SDTM. This is all too familiar for those of us that have spent time on TWD. On TWD, fixing it was primarily an issue of getting the side to side level just right. I haven't yet figured out the exact set up for WW to avoid this issue.
Please, designers, stop repeating this design flaw.
However, I totally disagree with the criticism that there is not enough theme integration. I think the theme is all through this game. There are clips of, and references to most of the major scenes (but no inflating blueberry?). I agree, there should be accompanying audio for these clips.

I believe the newest code pulses the magnets so it helps with drains out of the pop bumper area ....

#2317 8 months ago
Quoted from pinball_keefer:

What else are we going to add? To a game that has
* Welcome to the Factory
* Inventing Room
* Fizzy Lifting Drink Room
* Golden Egg Room
* 2x scoring
* 3x scoring
* 4x scoring
* 5x scoring
* Slugworth MB
* 2x Wonka Bars
* Super Spinner
* Collect Augustus
* Collect Mike
* Collect Violet
* Wonkatania Mania
* Wonka Wash Frenzy
* Wonka Store Room
* Oompa Loompa Hurry Up
* World Record Gum Chewing
* Dots Dots Dots
* The Candy Man
* Unlimited Kickback
* Wonka Bar Craze
* Gobstopper MB
* Kid MB
* Wonkavator MB
* Oompa Loompa Odyssey
* Wonka's Office
* Most Secret Machine
* Pure Imagination
[Which you can stack 13 of those at once, BTW.]
Plus around a dozen other awards from small points to light extra ball to giant wizard mode instant bonus. And tons of secret stuff no one seems to have discovered yet.
What the hell else do you want us to put in this game??
WYSIWYG[quoted image]

Love the code and rules allready... thanks for your hard work with this and all of the other jjp pins which are all amazing.

1 week later
#2421 8 months ago

Hope to be in the club tomorrow... super excited as i think this pin is amazing. What to look for other than the usual stuff and clear coat issues? Thanks for any help

12
#2428 8 months ago

O yea
20190913_145531 (resized).jpg

#2434 8 months ago
Quoted from SaintJonus:

Looks like I've been bitten by the trough opto board problem that turns every multiball mode into six ball multiball. Only problem I've had with mine in almost three months. Reported to customer support.

Does it go on forever or eventually go back to regular ball play?

#2438 8 months ago
Quoted from Bowlingpin:

On almost every wonka I’ve played they all seem to have the same issue with the eject from the gobstopper VUK.. However after getting a close look- it’s not the VUK- it’s the side coil that kicks the ball into the VUK....
Couldn’t the subway and (gravity) lead the ball to the VUK like most games? Seems like an unnecessary coil assembly.[quoted image]

Was looking at my new purchase last night and saw this also... mine works fine but not sure what this is for? Looks like a 2-3 ball lock but does it ever lock balls in this area? I haven't played enough to know if balls are locked in this area?

#2439 8 months ago

Also man this le is beautiful.. i thought all jjp pins are nice but man wonka le is gorgeous and i cant stop looking at it. Especially bc mine has tons of beautiful mods added.

#2441 8 months ago
Quoted from Bowlingpin:

Congrats! Fun/pretty game for sure!
It’s not a ball lock, kind of a hybrid. Ball falls in gobstopper and is kicked out from Gob VUK to shooterlane.

Yea i know that but i wonder y there is the other coil and a switch and 2 optos? It cld lock balls from the way its designed. I think i remember reading that it does hold onto balls in some modes and releases them after you hit so many shots or something. This wld make sense as there is no other reason for this design ? Maybe someone will chime in thats made it deeper into the game rules and can comment

#2443 8 months ago
Quoted from steigerpijp:

Yeah during gobstopper the super/double supers are earned by locking in at least 2 balls in the secret machine , correct? .. its tough, those magnets really screw me over a lot during multiball.

I figured it did something otherwise there wld b no need for that subway design

#2455 8 months ago

Wow this game is amazing.. here is a few pictures of mine and the mods.... still have few more to add.20190915_021019 (resized).jpg20190915_021154 (resized).jpg20190915_021209 (resized).jpg

#2457 8 months ago
Quoted from steigerpijp:

I notice you have a plastic guard over your right wireform, is that a mod or a factory item/add on?
Im getting so many airballs out of it this last week I shot off an oompa leg and the camera lens itself .. think I can glue them but need to get in touch with my distributor for that plastic

Looks factory to me? Late July build date. No airballs on mine and its playing fast and mean... i have it at 7.0 degrees

#2481 8 months ago
Quoted from mtp78:

Question on pricing. I just called my dist. About a Wonka le.. in the past I have paid 9500 shipped for my potc le. I am told now I have to pay 300 for shipping . Are all you guys paying delivery on top of the 9500 for the game ?

Call others distros

#2499 8 months ago

This pin is really good.. the design is one my favorites ever and its just so fun. Will see in a few month's if i love it like i do my dile but i think it will be my number 1 ever. So glad jjp brought on pat l bc he makes a dam fine pin.

#2521 8 months ago
Quoted from KingBW:

I may have found an "Easter Egg" … or maybe it's just a random call out. When I drained a ball during Wonka's Office mode and had about 60K in that mode (almost beat the Joe Katz default 65K score for that mode), I received the Dialed In call out "Crazy" - guessing that Joe put it in there as a joke. (???) Not sure what triggered that, but was surprised by it. Is that common at that point? Just wondering if others noticed it at some point. Crazy.

Ill never get that far...

#2524 8 months ago
Quoted from KingBW:

Two golden tickets is all that it will take. That triggers the qualifier for the office mode. You'll get there.

O really? I think ive had that allready. I need to read up on the rules but having too much fun just playing lol.

#2526 8 months ago

Its a real shame the playfield issues came about on potc and carried over to wonka. Wonka is a amazing pin ... probably one the best/ most fun shooting pins I've owned/played. Also the theme and code are really good allready and not to forget probably the some of the best lightshows ever .... its just dazzling and i just sit and stare at it sometimes lol. Also the le is simply gorgeous and a beautiful piece of furniture. Its a shame a lot of this is being overshadowed by the pooling around post. I bought a heavily modded low play le that had some pooling but i flattened it out and put nylon and rubber washers down and I'm playing the hell out of it and i believe it will b totally fine in the long run. What a awesome pinball experience.

#2543 8 months ago

Where is the kickback supposed to normally shoot the ball?

#2544 8 months ago

Here's my outlane setup.... game still kicks my ass but ill have some good games thrown in there also.20190920_102718 (resized).jpg

#2545 8 months ago

My outlane drains are still left 600 to 100 lol

#2552 8 months ago

Ok thanks.. i need to ajust mine as its kicking low... i messed it up when i had the game apart to add washers under the posts.

#2554 8 months ago
Quoted from romulusx:

What kind of washers did you use?

Thin Nylon and rubber... so far so good

#2579 8 months ago
Quoted from Lermods:

Sorry, just getting frustrated with a lot of the negativity lately on pinside.

Yep.. its supposed to b a fun hobby/pastime and so many people just bitch about everything and are unhappy with the pins. I say its time for them to find a new hobby.... im absolutely loving my wonka le even with some pooling around the posts. ... and i bought it seeing this and glad i did as its the most fun I've had since getting my dile nib. We all sld be grateful for these new amazing pins as it cld of went the other way after b/w closed its doors.

#2584 8 months ago
Quoted from zaphX:

It really is a great game. Don't believe the haters.

One my favorites if not my favorite... slowly pulling in front of dile

#2598 8 months ago

Come on ... this is a club thread can you all take it to pm please.

11
#2611 8 months ago

So this just happened..... also collected 3 golden tickets and saw wonka's office mode. The game is so amazing and is just so much fun to shoot. I just keep hitting the start button over and over20190924_000053 (resized).jpg

#2614 8 months ago
Quoted from steigerpijp:

Wow, nice score
I love playing this thing , so close every time tot that 5th gob stopper .. still no office!

Im not sure what or how i did to even get 3 tickets lol. I usually get one but this is the first i got 3. I had a really good wonkavator mb and kid mb but i believe i bought gob stopper in with kid .

1 week later
#2703 7 months ago
Quoted from Flipper_McGavin:

Do the majority of Wonka players leave the posts removed that are between the flippers and on the drain chute in the far left, or are they supposed to be installed? I want to play and achieve high scores as how it was intended. Jersey Jack left them off when unpacking my LE, so i am assuming that is how they want you to play the game?

Between the flippers? Also i bought my le used and the left outlane has a post installed in the lowest hole... im keeping it like this bc the game is still difficult with brutal outlanes.

#2709 7 months ago
Quoted from Flipper_McGavin:

The light show is excellent on this game, especially when you play with the house lights dimmed or off. This machine feels like it just needs some good toy mods to feel complete, as the movie has many gizmos and contraptions to do so.

I bought my le with lots of 3d painted mods... really added to the look

#2725 7 months ago

Sweet... love this game

#2777 7 months ago
Quoted from janus:

It's fixed, DL 1.26

1.26 only fixed the super lock issue at start of game?

#2795 7 months ago

Have i mentioned how good this pin really is lately? Lol. I have played more pinball since getting wonka than i have the past year combined. I just love playing it as its just plain fun and puts a smile on my face no matter what kind of day I'm having.....that's what a great pinball is supposed to do imo. I don't get how anyone cld not like this pin....

#2801 7 months ago
Quoted from brandsilence:

I’ve never played a pin with a more immersive experience (light, sound, video). There are a bazillion shots and they all matter and are all delightful. Yes, the pin is expensive. Inferior, though? I don’t get it.

Yep best pinball experience I've had in a long while and its only gonna get better as the code evolves.

#2812 7 months ago
Quoted from dirtbag66:

....and the playfield continues to deteriorate.

Don't you have somewhere else you can go whine and cry..... I'm happy and love my wonka ....

#2823 7 months ago

Boom.....20191013_212706 (resized).jpg

#2824 7 months ago

Scratch that lol.....20191013_220255 (resized).jpg

#2825 7 months ago

How cool is the Wonka office mode... super neat.

#2827 7 months ago
Quoted from zaphX:

Still can’t get to it. I need a pinball coach.

U will it only takes 2 tickets and 1 is almost a given... just focus on the wonkavator one or gobstopper one and it will happen. Im not that great of player and have seen it 3 times.

#2846 7 months ago

Ce is beautiful....bet it looks even more amazing in person with the radcals and extra lighting .

#2847 7 months ago
Quoted from konghusker:

Played this on location (standard) other day and loved it. Question, when and how are the magnets implemented under clusters? I never noticed any activity.

Lots of magnet action ..trust me.. especially on the newest code

#2873 7 months ago
Quoted from mtp78:

Looks great, I wish someone could make side blades removable. They always seem to get damaged when raising the playfield. JJP games are usually very tight. Why couldn't the blades be mounted to a template and just rest on edge of playfield. Then you can just slip them out when servicing the game ?

I leave the backing on and then use velcro .... then i can easily remove them for service.

#2876 7 months ago
Quoted from whitey:

Wonka Owner’s , thinking of ordering a CE ? You guys love the game . I’m a huge Lawlor fan, I’ve owned every game he’s done , AFG, TZ ES WW DI are some of my favorites. Should I pull the trigger ?
Thanks

I've owned most pat l pins also and di was my favorite but Wonka has taken the title now. The layout is fantastic and is just so fun (and challenging) with so many shots and things going on. It also has mesmerizing lighting/light shows that are probably some of the best ever. Then you add in a great theme/movie and deep challenging code where you can stack modes on modes and it a amazing experience imo.

#2885 7 months ago
Quoted from Dr-pin:

Which basically means no wonka for me. Gameroom is beeing completed around xmas and wonka was clearly part of the plan, but will be out.
I wonder how manu sales jjp lost due to committing to mirpoo?
I guess the only good option as it stands is cgc's, danesis new or backpaddle to stern sam games, cause i aint be getting spike-shite.

Im sure they have changed or fixed the issue on newly made wonka's.....

#2888 7 months ago
Quoted from smalltownguy2:

Based on what evidence?
-wonka owner #08742206, play field #105, clear coat case #5107

Quoted from romulusx:

I believe there was a line shut down.I assumed it was to rectify playfield issues.Can’t confirm correction but I’m pretty sure line was shut down for awhile
Also assumed they weren’t going to run CE’s until a correction was made.

This..

#2892 7 months ago
Quoted from waynetrane:

Still some minor adjustments, for exsample the most secret machine decal or the backboard fits not 100%
And i'm waiting for Mezel's Factory Pipe Upgrade!
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

So awesome im in

#2908 7 months ago
Quoted from romulusx:

If this game doesn’t win best light show of the year I would be surprised

It really is phenomenal... I'm wondering does woz and Wonka use slightly different light board set ups? While all jjp insert light shows are awesome ..wonka and woz do much more effects than the other titles. Or is it just come down to coding?

#2911 7 months ago
Quoted from waynetrane:

...but therefor the GI sucks!
If you watched the movies before on YouTube, you don't have in your mind that the moviemaker use some external light.
And then you turn Wonka on at home and it's just dark. The nice playfield is invisible like WOZ before.
I increased the lightlevel with 12V SMD stripes an finally i can agree with you.
So happy with Willy at home now.

Its dark but i can see everything fine and i play at night with no lights on.i love the atmosphere it gives. I may add a few spots at some point

#2922 7 months ago
Quoted from BigSilverPin:

Quick question! My ball keeps getting stuck/slowed down in the rightmost left inlane (Factory light lane). I'm thinking it's the pitch of the machine as a little lean on the bottom of the machine unstucks it; it was 6 degrees upon install, I raised to about 6.3 and it got slightly better. Is anyone else seeing this issue and what angle do you have your table at? Lastly, are airballs supposed to be fairly common? I get airballs pretty routinely including ones that skip up and hit the invisiglass. Was wondering if changing the angle would help this as well.
Thanks in advance guys!

Wow stock slope with all levelers flat is around 6.5. I have my have mine at 7.0 and it plays very nice.

#2937 7 months ago
Quoted from konghusker:

Watching several videos of this game, does it not have the oompa loompa song in it anywhere?

Pop bumpers do this and there is a awesome oompa loompa odyssey mode.

#2938 7 months ago

So yea.. this happened..had to pull glass to fix lol.20191019_221415 (resized).jpg20191019_232541 (resized).jpg

#2949 7 months ago
Quoted from jeffro01:

Any chance JJP changes the topper at this point due to the quite consistently negative feedback or are we basically to the point where it's just going to be this and deal with it?
Jeff

They start on the line soon so i doubt they change anything.... i think the ce is gorgeous and offer's some nice upgrades over the other models. Is the topper amazing ..not really but its better than nothing and the lighting along with under cab lights is tied to different modes. Again its just a topper and u dont even see it when playing . Sorry i don't get the huge attachment people have with toppers. But the ce playfield ,radcals and armor are absolutely beautiful and the extra callout outs are a pretty cool touch. Is it worth the extra over the le ..probably not..but what le, super le and super duper editions are ?..... well that's up to the buyer but its nice to have options . I think everyone that's been waiting to get a Wonka will be very happy once they receive them as the game is awesome.

#2960 7 months ago

Here's some Wonka gameplay if anyone is bored at work today lol... no fancy camera setup but i like the raw pov gameplay videos myself. Was supposed to just be a test game which is why the first few balls sucked... but i ended up having a nice ball 3 so i just went with it. Really shows off the brilliant light shows bc of the dark room.

#2965 7 months ago
Quoted from BigSilverPin:

Having a problem with my augustus spinner, probably a regular pinball issue. The spinner comes to a rest on its side so the ball is having trouble spinning it when it goes by. I tried adjusting it but still same issue. Any advice on what to do so it comes to a rest in a proper position? Thanks in advance guys!

Just need to bend the spinner mech down and mess with the switch arm. I got mine spinning nicely with some small adjustments

#3015 7 months ago
Quoted from Jdlana:

I added a third wire held by a small metal strip on one end and held by existing screw on other. Eliminated 90% of my air balls.[quoted image]

U can also contact jjp to get the plastic protector they added once le started shipping.

#3016 7 months ago
Quoted from jfh:

Why would they spend $2.5M+ dollars to build inventory that might not ever sell? Doesn’t make much sense to me.

Think you may be surprised how many Wonka's have been sold and how many are still pre ordered and waiting for delivery. I agree 500 is probably too high but im sure at some point they will sell .

#3017 7 months ago
Quoted from CreepyTom:

What parts of the code are the most enjoyable?

Quoted from BigSilverPin:

I really enjoy the multiball modes. The startup for the wonkavator multi, slugworth muli, and kid multi all get me ramped up. Oompa loopma odyssey is fun and Wonktavania boat mode is intense. To me the game doesn't feel too linear because there are many ways to increase your score and you don't feel like you have to hit the same shots over and over to have a high score or enjoy yourself. Deep enough rules, but not too deep that they are overly complicated.

The whole game is great and love how everything can stack. Every game is usually a different experience and im glad the code and gameplay do not follow the movie in order bc that wld get old.

#3024 7 months ago
Quoted from konghusker:

Those of you that own both Wonka and potc, which one do you like better? I want both, can barely afford one and debating between a huo potc or nib Wonka LE. Thoughts?

I prefer wonka ... i like the way it shoots more ,code and lightshows are better for me. That being said its my favorite pin ever as of now but dile and potcle are very close behind and all are amazing. You really can't go wrong with any but there something special about wonka that is just so dam fun and i get that one more game feeling alot.

#3027 7 months ago
Quoted from Pinhead1982:

So got an LE on way (3 weeks or so) but distributor also has an CE... what should I do!
Is it worth the £3K price increase!

Not really but it sure is gorgeous and does have some nice additions. If its a keeper for you and 3k.isnt a huge deal then grab it... if not then the le is plenty beautiful and amazing

#3034 7 months ago
Quoted from steigerpijp:

And still no 2nd ticket ..[quoted image]

Yep . U can get big scores without getting tickets. You really need to focus on getting the tickets... well the mb ones. 3 is definitely possible to get... I'm not sure about the other 2 tho. The gumball one is pretty common to get and the gobstopper mb and kid mb are attainable but difficult.

#3044 7 months ago
Quoted from Thegeekyhusband:

really hoping Standard owners can get this. I blew up the camera because of air balls

Yep.. just get ahold of jjp

#3049 7 months ago
Quoted from mtp78:

Any freshly made wonka le s around or they going straight to making ce s ?

Saw some with mid October build dates

#3053 7 months ago
Quoted from waynetrane:

The final decal version installed ![quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Can't wait to get mine.. its gonna feel.like a new game.

#3065 7 months ago
Quoted from smalltownguy2:

Check height of gold bolts below lockdown bar
Scour bottom of cabinet for extra random hardware floating around (check speaker magnet too)
Adjust shooter housing to prevent clearance issues with shooter tip hitting auto-plunger
Check Augustus spinner for correct position and clearance for good spin
Ensure Factory ramp deflector is installed
Install left outlane guide post, moving rubber from inlane post over
Check switch gaps on slingshots (both mine needed adjustment - too tight)
Check trough board switches in switch test, be prepared for a failure
I'm missing some stuff - I'll add later when I remember
-wonka owner #08742206, play field #105, clear coat case #5107

Many of these things were addressed allready. Still a good list to check

#3074 7 months ago
Quoted from KingBW:

Well ... one thing not listed ... the start button needs to be pushed to see if the game starts ... you never know, so keep trying it. I try to check that at least a couple times a day. Yep - it's still working.

Tell me about it.. ive played more pinball in the past month or so then i have in the past year.... all bc of wonka.. it so dam good

#3075 7 months ago
Quoted from VALIS666:

I assume this is just an issue with my machine (which has had over a half dozen issues already), but do anyone else's flippers "chop" when the ball is coming at them at high speed? Particularly my right flipper. By chop I mean when a ball is coming down fast and you hit it, it doesn't travel back up the playfield smoothly, instead the ball does a little hop first. Kind of like hitting a sharp grounder to second base or something. Could it be the flipper isn't perfectly parallel to the playfield? Could just be the ball is picking up a strong spin that's making this happen, too.

Will give this a shot, thanks!

Usually the flipper rubbers need ajusted on the bat better. To high or to low can cause issues

#3076 7 months ago
Quoted from adamross:

Sorry if it's already been mentioned but ball is having trouble making the boomerang ramp on auto-launch. Strengthening the spring doesn't seem to help. Is there an easy solution?

Boomerang ramp on launch? Also the spring has nothing to do with the auto launch.... sounds like it may need ajusted.... or try setting the power up in the settings.

#3078 7 months ago

I tried to watch the jjp expo video on YouTube but there is no sound . Is it just me having issues? Can anyone else hear it? I wanna see / hear the early Wonka pics and info.

#3081 7 months ago
Quoted from toyotaboy:

You mean MGC. Try this one:

Nope.. they did a expo q@a and it has no sound for me..

#3083 7 months ago
Quoted from Gumby510:

Ya the one linked has no sound for some reason.

Ok.. if anyone has a good video off jjp at expo please let me know.

#3086 7 months ago
Quoted from LTG:

Youtube one has audio.
LTG : )

Not on my end....

#3087 7 months ago

Ill have to try threw my pc or tv.... but it will not work on my phone. Very odd

#3091 7 months ago
Quoted from romulusx:

I had the same problem,but worked fine on my Ipad and tv

Yep works fine on wife's iphone.. just not my phone... weird..

#3099 6 months ago

Anyone mess with the backbox monitor color settings? Was playing some di last night and its monitor seems much shaper and vibrant. How and where do u even mess with the settings.... anyone have any experience with this?

#3113 6 months ago

Ive owned most pat l pins and wonka and di are my favorite due to the layouts , code, lighting. The 90s stuff is great but can't compare to pats jjp pins imo. Also ill give a slight edge to wonka over di due to the four flippers, better lightshows and i like the code and theme slightly more.

#3116 6 months ago
Quoted from TonyScoots:

I noticed there’s no attract music like Woz has. I loved it with Woz would just play through all the play list of music. Wonder why Wonka doesn’t have this feature

It does.. it needs turned on in the settings.

#3117 6 months ago
Quoted from bigd1979:

Anyone mess with the backbox monitor color settings? Was playing some di last night and its monitor seems much shaper and vibrant. How and where do u even mess with the settings.... anyone have any experience with this?

Anyone?

#3119 6 months ago
Quoted from romulusx:

I believe the adjustment pots are on back of monitor,just pivot screen and look on back I believe

Ok.. ill give it a look. Anyone have some good numbers to set the screen at.

#3133 6 months ago
Quoted from SeymorGoldfarbJr:

Is it normal for Wonka to take 5 minutes to boot? My WOZ and Hobbit both take about 45 seconds. My Wonka takes consistently about 5 minutes.

Sld b like a min if that...

#3160 6 months ago

New code is nice... added callouts and some new lighting i noticed so far. im

#3163 6 months ago
Quoted from BigSilverPin:

Wondering if anyone else is having this issue with their LE...Sometimes when I hit the wonkavator shot (with super lock lit) the VUK shoots the ball up into the Wonkavator and instead of locking the ball and playing the wonkavator animation, the ball pauses for a second and then drops back down into the playfield. I hit the shot again and the second time it always sticks. I've checked the optos, nothing loose. The problem happens intermittently, but always locks after it drops once ( if it drops) and I hit the super lock shot again. I am running 1.31 and I've check all relevant settings and tests. Any one else having this issue? I do have backboard LED lighting installed, but I doubt its affected the optos that intermittently.
Thanks!

Actually it is possible that the extra lighting is effecting the optos. Maybe turn it off and see if the issue still happens?

#3221 6 months ago

The popping don't bother me .... my jjp pins only do it on startup? Are u alls doing it during gameplay or something? My wpc pins make noise on start up also. As long as it don't do it during play what's it really matter?

#3222 6 months ago
Quoted from romulusx:

Thanks another mod this game needs is a Polk 10” sub,huge difference in sound quality.
It’s odd because I never felt I needed it on Dialed In

C i felt the opposite.. love it on di but not many low frequency sounds on Wonka?

#3228 6 months ago
Quoted from romulusx:

What do you guys have extra ball score set at and how do you change this in menu?

None.. i like stock settings it gives you enough extra balls during gameplay imo.

#3250 6 months ago
Quoted from mtp78:

Just joined the club. Out of the box no issues. First JJP for me like that.
I was tying to get a late production game.. my dist just got these and its August made.
Anyone know if there any updated parts needed ? I am not sure about the playfield issues. It looks good to me. Came with 1.26[quoted image]

It sld have all the fixes... there is a newer code tho.

#3264 6 months ago
Quoted from PBMAN:

Lloyd as always your the best. Thanks. I thought maybe this took the place of using your hand to level.
Last question what pitch angle is recommended on Wonka.

Whatever u like but at minimum 6.5.. i recommend 7.0 tho..i put most pins there as 6.5 is very floaty.

#3310 6 months ago

I love the lighting and dont really have any issues following the ball in the dark. However i cld see some people having a issue.. i wld just add spots to the sling area.. that's the only really dark area. This is the issue with all rgb lighting as it makes it kinda dark depending on colors. But potc has a ton of spot lights which is y its ok

#3313 6 months ago
Quoted from romulusx:

The SE really suffers in the upper left playfield,it’s like they removed the Wonkavator and forgot to replace lighting that was part of Wonkavator.I fixed that and added a shaker from PInball Life

Well they didn't forget.. the wonkavator mech has like 9-10 lights in it.

#3326 6 months ago
Quoted from HEAD_boss_HOG:

yeah i got nothing.
bummer for me

There really was much to miss lol
..

#3332 6 months ago
Quoted from pascal-pinball:

I added 2 spotlights on the slingshots. But there was a lot of reflexion in the backglass (display) so I have removed them.

Really? I have never seen or heard of that.

#3333 6 months ago
Quoted from pascal-pinball:

I added 2 spotlights on the slingshots. But there was a lot of reflexion in the backglass (display) so I have removed them.

Maybe try something like this20191116_120541 (resized).jpg

#3347 6 months ago
Quoted from mtp78:

So I just noticed an issue with my decal near flipper game is not even a week old.
Decal is bubbling up and started to crease.
I noticed look bar from factory is very tight..
You think that can cause this ? Do you turn screws in or out to loosen lock bar ?
This is very annoying. I have and played my 30 games on it...one pic is with flash on and other without[quoted image][quoted image]

Weird.. u sure it wasn't like this when u opened the pin up?

#3348 6 months ago
Quoted from dirtbag66:

Nothing like have some friends over to see your new $10k machine and every time they plunge the ball, it goes SDTM. They do this three straight times, then walk away saying, "What a waste of money! But, it's beautiful, I guess". Then you tell them they need to nudge it, every time, and they say, "What?!?"
Yeah, good times.

That's pinball sometimes .... I've had many pins over the years be unfair /brutal. Just 2 nights ago i had a bunch of games on bsd where i never even got to flip the flippers lol. Wonka pops can b brutal but u learn to make the best of it. Remember these games are designed to beat u and take your money. Make some minor adjustments to maybe help out some and also explain to company some of the minor rules and especially the short plunge and to stay out of the pops as much as possible. I wld possibly like to c a option in the settings for a pop bumper exit ball save .

#3357 6 months ago
Quoted from romulusx:

Why the hell did they not use the sound clip You lose,Good day sir
when you tilt?

It's used a few times...not sure where but I have heard it

#3380 6 months ago
Quoted from Gumby510:

So today I bailed out of Vegas to sell my Deadpool pro. The only reason I made the journey is cause I wanted to play wonka. I have a CE on order and was kinda worried paying such a high price for a game I never played. Broke a rule in pinball but I love the theme so I said F it. Dropped off Deadpool, picked up an Atari 720 and headed to a new place called riverside game labs. I got about 5 games and and I will say it’s pretty dam good. Was cracking up at the sound it makes when you hit the pop bumpers. Don’t want to spoil it for those that have not played it yet. Also only had one drain out the pops in the few game’s I played. I have never played a Jjp game before besides woz. It felt very old school bally/ Williams if that makes sense.Can’t wait now for my CE to arrive. As a side note to they did have a stern JP pro and dam that game is really good. Anyway sorry for the long post just wanted to share my initial thoughts. Great game for sure.

Your in for a treat.. Wonka set up nice at home is so much fun. It can be a brutal sob sometimes but thats part of its charm.

#3383 6 months ago
Quoted from Gumby510:

Ya got a taste today and it left me wanting more. Haha, didn’t have much time so I dropped 5$ in and got a little introduction. Can’t wait. Did notice that right ramp didn’t have that plastic on the top so the ball bounced right out a couple times. Sold Deadpool today and picked up an Atari 720 to hold me over hehe

Must b a earlier model ...since july the plastic has been on the right ramp

#3384 6 months ago
Quoted from Adipocere:

I bought Wonka unseen as well (and only my second pin ever in 13 years), but the pedigree of Pat Lawlor and the theme were enough for me. The game has exceeded my wilde(r)est expectations. You are going to love it. Welcome to the Factory!

Its dam good pin.. also I went back and been playing my dile some also..and it's just as amazing. I'm so glad pat signed on to jjp as these are 2 of my favorite pins ever. I'm thinking toy s will b another amazing pin from my favorite duo... jjp and pat l.

#3391 6 months ago
Quoted from waldo34:

Added my post to the outlane. As everyone on know the supplied rubber is to big. As I was unhappy with just a steel post. Found a rubber cap in one of my kits. Made a hole in the top side and installed it. Works great just enough room for the ball to squeeze by.
[quoted image][quoted image]

Great idea.. my cut ring always moves and or breaks

#3417 6 months ago
Quoted from pascal-pinball:

has anyone put extra ledstips in the backbox?
I would like to illuminate around the screen with white led strips (no RGB)
how easy is this?

Mine has this

#3420 6 months ago
Quoted from pascal-pinball:

you did it yourself?

Was like that when I bought it.. it's the kit mentioned above. It is nice and really lights up the backglass nice. I will probably add it to all my jjp pins

1 week later
#3472 5 months ago

Gumby510. Your wonka ce is clearly a lemon.. your best bet is to trade me straight up for my very well playing and very well modded le. Let me know.. thanks

#3487 5 months ago

Nice score man.. the game gets intense the further you dig in. It really is a amazing pin and I think if more people get over the sound and speech/video sync and actually play the game they will be amazed how good it really is. I can't explain why it's so good it just is and the longer I have it the more I like it which is opposite of most pins. I think it will b like potc in a year or so and be very well liked and in demand. I personally like it much more than potc which I will be selling soon to bring in newer pins. I can wait till toy s is released but looks like that cld be a while unfortunately.

#3492 5 months ago
Quoted from zaphX:

I couldn't agree more.[quoted image]

The sounds and everything else is actually very good and I have no issue with it at all.

#3506 5 months ago
Quoted from Northstar1976:

Solved my wonkavator finally. It turned out the screw was blocking the road out, so I have removed it and now it all works (even though it´s ofc abit loose).[quoted image][quoted image]

Weird as the screw don't mess mine or anyone else's up?wonder what is different about yours. Maybe try a smaller flatter screw

#3527 5 months ago

Camera cover? I have the full backglass lighting and have no issue with reflection?

#3548 5 months ago
Quoted from romulusx:

How would you compare your Wonka to the Stern JP sitting next to it?

They are both good to excellent.. wonka has lots more bells and whistles like the lighting , magnets galore and just great fit and finish. Jp2 shoots nice and has some neat stuff going on the premium/le with lots of shots and ramps. I will be adding the premium soon once I sell a few pins....sucks being out of room bc love my current collection.

#3551 5 months ago
Quoted from romulusx:

I played SternJP at Tappers in Indianapolis,free plug for Bud.
Anyway I dropped 5 bucks real quick and seemed like a lot of fun.
I’m thinking maybe in the near future if I can find one with a good playfield

Premiums were all ok I believe... it was the first run of pros that had Pooling /clear issues.

#3554 5 months ago
Quoted from Max_Badazz:

Not exactly .... I just got a JP pro with the new playfield and it got a massive chip on game 15 UGH!
As for the compare JP to Wonka, its apples to oranges. They play so differently and both are really a lot of fun. I think if I had a choice to only keep one, it would be Wonka.

Where at? In front of the upper flipper at the post?

#3562 5 months ago

Topper has a animated waterfall effect. ..hmm I'd like to see that ...

#3565 5 months ago

New code
.. 1.32

#3569 5 months ago
Quoted from romulusx:

Click where it says waterfall in blue letters

Man your fast.. I erased my post but u allready quoted it lol.. .I saw it.. thanks

#3583 5 months ago
Quoted from romulusx:

There’s three on middle of playfield where the cool little eraser size lights are,you light em up and they will flash when active.Dont expect Addams Family or Dialed In type movement

Quoted from jeffro01:

Silly question perhaps but where are the play field magnets (minus the one I can see below the diverter) and in what modes are they active?
Thanks,
Jeff

Actually theres 6 in middle of the playfield where the clusters of circle lights are... one in between each circle. They are active alot and are always messing with the ball

#3584 5 months ago

That new topper isn't that great and no reason the ce folks sld be upset as both toppers are just ok. I'm not a topper person and dont get the big deal with them as they serve no purpose except for looking at when your not playing.

#3601 5 months ago
Quoted from zaphX:

Nudge more!

May not have the tilt bob in ... I can't tell you how man times I went to purchase a pin and no tilt was in.

2 weeks later
#3711 4 months ago
Quoted from delt31:

So I've made some recent moves, including getting a Wonka LE for the kids and I have to say surprisingly I'm really enjoying it. The new code vs. what I played when it was initially released does a much better job of including more variety in music, call outs and less annoying effects. The announcer is still bad but I remind myself it's Charlie's Grandpa which is prob not right but makes it easier to understand. Rules are not immediately apparent either but I've read up and things make sense with the big screen trying it's best to help....
The layout which was always strong along with the gorgeous cabinet and powder (BIG diff over the standard and the nicest powder they've done with that glitter in it) and jjp quality really makes it stand out in my all of a sudden all Stern collection. I'll never understand why they don't include all the audio with video but there is a ton of video in there which is the most important part.
My game has a lot of mods and that really cool chocolate river topper that was just released by jjp. I'm def going to keep it longer than I anticipated and even though it might eventually see it's way out I have MUCH more respect for this game than before. I absolutely love the wonka theme which helps too and the mk codes throwback is a nice touch although I don't really understand what the majority of them do.
[quoted image]

All the times u argued with me saying how horrible it was....lmao... In typical delt fashion he actually plays it in a home environment like I said too ... and surprise it's not bad and actually great. You sld learn to listen to those who actually own a pin for a while and understand a good pin ..... glad you all are enjoying it and u actually gave it a chance like I told u too instead of writing it off bc of some audio and not matching up to the video..... bc who really cares as the gameplay is what matters in pinball

#3712 4 months ago
Quoted from zaphX:

Go back and watch the launch streams. I think you’ll find it hasn’t changed that dramatically.
I suspect what has changed is your mindset towards the game - I’m really glad you’ve given it a chance and now see what it has to offer.

Agreed... he was just such a hater on this pin before lol and now look. So many posts on how bad it was . I think its funny when someone actually gives a pin a fighting chance and realizes its actually very well done . Happens all the time unfortunately....

#3717 4 months ago
Quoted from zaphX:

And not just with this game, either. Hot takes and snap judgements rule the day.
Sometimes I think people are specifically looking for reasons NOT to like pins.

Yep sure seems that way a lot of the time. If it's not exactly how they pictured it to be then it's a total disappointment. Also once a few people find things to pick on it seems many more join in and just go with the flow even if they never played it or seen it lol. Crazy

#3718 4 months ago
Quoted from delt31:

Yeah it's definitely changed but I'll leave it at that. Glad to see the updated code polish has paid off at least for me.

I've played it by myself with full audio on the first offered code. Wasn't for me for the reasons I mentioned earlier. Polished off code has really helped the weaker spots as I always agreed the layout and feel is stellar. Thought I would update my impressions.

As long as this means that every new release that come out you don't say.... "hope they don't wonka it". Was so tired of seeing that in every dam thread with every new pin revealed since the wonka reveal.

#3719 4 months ago
Quoted from delt31:

Agreed way too bright.

Yeah I really only got this game bc of the kids and it's turned it to be a pleasant surprise with it's latest code.

I've had since early code and it really hasn't changed much ..... its been tweaked in some places but its basically the same with more callouts and fx added since the last time u stated you played it locally with I believe 1.13 or 1.25 code. Its really the mindset sometimes as you really had that I dont like it mindset bc of a few things you disagreed with. Regardless glad the kids wanted it and you got to try it at home set up nicely. It really is a great game once u dig in.... wait till u see some of the awesome modes and lightshows that go with them...some the best every imo. Dig in and enjoy it for a while with the family and I think it will be well received the more you play.

#3751 4 months ago

Just stopped by to say how much I still play this game a ton and absolutely love it.. even after thousand plays and months of ownership. It's just so dam fun to shoot and the lighting is mesmerizing, plus the code//rules are great. All time favorite....

#3755 4 months ago
Quoted from zaphX:

It's in there, it pops up in a little circle. I believe it's when you hit the GUM targets.

I was gonna say
. I've seen it.. most everything is in there u just need find it lol..