So, first thoughts on code 2.0
I’ve been playing the game for a little over two years now and collected 2 tickets every now and then. 3 tickets only once. After installing the new code, I checked the settings and decided to go with factory medium difficulty preset. First things I noticed were some minor changes in the light show. And the centerloop being available to advance Super X. Then I started playing…
Man, things were going quickly from there! The new code allows for a LOT faster progression through the factory modes. I couldn’t keep up with what was happening sometimes. Activating modes while in gobstopper multiball. Before I realized, the saucer was lit for Wonka’s Office and I hadn’t even activated Oompa-loompa odyssey yet…
I always felt that gobstopper MB was too difficult after the third gobstopper. As I recall, each ramp was no longer lit after collecting a jackpot, requiring you to shoot all the ramps individually (please correct me if I’m wrong there). As if it wasn’t hard enough already. Requiring only 3 super jackpots this should now be doable. Same goes for wonkavator. I can do level one and level two. Level three felt very demanding having to confirm the jackpot with the captive ball.
For the kid MB: it only feels fair that you can continue where you left off when you drain. And the greatest and most sensible change: you can now see which jackpots you’ve collected on the Wonkavision!! This should have been there in the 1.0 code!
Other cosmetic changes feel like a nice polish. New movie clip when locking a wonkavator ball, slight lightshow changes and slightly different shaker motor behaviour.
I think it’s all buffs with the new code. The only nerf I’ve found was the single super spinner shot is only available with Kid MB lit (in the factory preset). I’ll miss the satisfying 2x wonka bar spinner rips… might change that setting
All things considered it puts Pure Imagination within reach of mere mortals like myself. Although after this first impression I think I’ll choose a harder preset in the long run. Have to keep the challenge to feel the need to hit that start button again.
Anyone found that new secret super skill shot yet? (Don’t spoil, just interested to know if anyone discovered it )