(Topic ID: 240130)

Wonka Club - Golden Tickets Inside


By f3honda4me

1 year ago



Topic Stats

  • 5,599 posts
  • 375 Pinsiders participating
  • Latest reply 1 day ago by inverted1
  • Topic is favorited by 155 Pinsiders

You

Topic poll

“What edition are you ordering or planning to buy?”

  • Standard 101 votes
    26%
  • Limited Edition 202 votes
    53%
  • Collectors Edition 80 votes
    21%

(383 votes)

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Topic index (key posts)

11 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 5599 posts in this topic. You are on page 31 of 112.
#1501 11 months ago
Quoted from zaphX:

Pull the monitor straight out (it's held in with strong magnets) and mess with the buttons on the back.

Are the buttons to adjust labeled

#1502 11 months ago
Quoted from romulusx:

Are the buttons to adjust labeled

It's a menu system. Arrows and enter IIRC.

#1503 11 months ago
Quoted from Robertstone0407:

Yeah no joke i still have no idea what lights slugworth multiball or what lights the super lock

Slugworth multiball is part of the Factory Tour group of inserts - it is in the top group of 4 and is qualified by hitting the captive ball. The group consists of 2x wonka bars, collect bonus, super spinner and slugworth mb. Hitting the captive ball will cycle through the 4 changing which one is lit next.

#1504 11 months ago

Well the Mod Father came through with an Awesome shooter rod now if Only I had a game to stick it in... What number was the speed dial for Mr Christopher #Kingpingames again. Drive faster we need us some WONKA!!! (but drive safely don't want to mess with the tip indicators lol)
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#1505 11 months ago

Just got a phone call from my distributor. My LE will be arriving on Tuesday. This is my first JJP game. I can’t wait.

#1506 11 months ago

I'm certain this was discussed to death already so please excuse the redundancy but left outlane is an f'ing vacuum. Is the move to install the included spare post but leave off the rubber?

#1507 11 months ago
Quoted from adamross:

I'm certain this was discussed to death already so please excuse the redundancy but left outlane is an f'ing vacuum. Is the move to install the included spare post but leave off the rubber?

The spare post, when installed in either of the two holes near the left outlane, prevents the ball from being able to go down the left inlane. I have had different sized rubber rings and it doesn't appear to help. Seems it is not possible to install the spare post on the left outlane from what I can tell.

#1508 11 months ago
Quoted from adamross:

I'm certain this was discussed to death already so please excuse the redundancy but left outlane is an f'ing vacuum. Is the move to install the included spare post but leave off the rubber?

I installed the post in the first spot and used the rubber that was on the post seperating the inlanes. That rubber seems to be smaller than the one they provided in the bag. It works great.

#1509 11 months ago
Quoted from PokerJake:

I installed the post in the first spot and used the rubber that was on the post seperating the inlanes. That rubber seems to be smaller than the one they provided in the bag. It works great.

So post separating the inlanes is naked without a rubber? I tried that but didn't like the way it affected the ball dropping from the wire from.

#1510 11 months ago

Game is on original 1.06 code planning on delta upgrade tomorrow.Is there any known issues with update?

#1511 11 months ago

Finally got to play this tonight. I really enjoyed it a lot. Felt a little floaty at first, but I got used to it quickly. Definitely a lot harder than it first seems, that left outlane is brutal.

12
#1512 11 months ago

Joined the club today. #160 LE is set up and on location here in Florence,KY at Comics2games. This game is amazing and alot of fun. Are we crazy for not doing a SE instead, no not really when all the kids to adults light up when they play it and how great it looks and shoots. It came with 1.09 loaded just remember to check in the menu for virtual lock turned on for wonkavator and switch it to shared to keep the locked balls up on the device.

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#1513 11 months ago

Getting a switch error on D05, Elevated Diverter...not having the manual, I have no clue where this one is. Anyone know?

#1514 11 months ago
Quoted from Trooper11040:

Elevated Diverter...not having the manual, I have no clue where this one is. Anyone know?

Diverter under the little building on the left ramp. Goes down to divert the ball and up to let ball go by.

LTG : )

#1515 11 months ago

Do all the LE’s require virtual wonkavator lock? Is this a code issue?

#1516 11 months ago

They dont require the virtual lock on wonkavator but if its turned on it will not keep the balls in the wonkavator but rather load a ball in and then release it back down and light a green light in the wonkavator showing a virtual ball is locked vs having the balls stay in the device until the 3 ball multi ball is engaged.

-1
#1517 11 months ago

Its turned on and off in the menu under settings it's not a code issue just an option to select between.

#1518 11 months ago
Quoted from LTG:

Diverter under the little building on the left ramp. Goes down to divert the ball and up to let ball go by.
LTG : )

Got it. Thank you!

#1519 11 months ago
Quoted from Weedlum:

Just got a phone call from my distributor. My LE will be arriving on Tuesday. This is my first JJP game. I can’t wait.

Man are you going to be blown away with there quality!
Enjoy the Pin.
Then get another Jersey Jack.
I've been collecting since 2003 and gone through like 70 titles of all companies.
Believe me Jersey is by far the best manufacturer.

#1520 11 months ago
Quoted from LTG:

Diverter under the little building on the left ramp. Goes down to divert the ball and up to let ball go by.
LTG : )

Are we sure? Mine was throwing an error and it was named left ramp diverter, not elevated diverter.

#1521 11 months ago
Quoted from PokerJake:

I installed the post in the first spot and used the rubber that was on the post seperating the inlanes. That rubber seems to be smaller than the one they provided in the bag. It works great.

By first post, do you mean the one that requires you to take out the black rubber piece in the playfield? If so how did you remove it? Seems it almost needs to be drilled out.

#1522 11 months ago

Any of you new LE owners have any problems with the clearcoat on the playfields? Ive got an LE preordered but have been waiting to see if JJP have sorted out the issue they had with POTC.

#1523 11 months ago
Quoted from fusion:

Any of you new LE owners have any problems with the clearcoat on the playfields? Ive got an LE preordered but have been waiting to see if JJP have sorted out the issue they had with POTC.

Not that ive seen but not a ton of plays

#1524 11 months ago
Quoted from psexton:

By first post, do you mean the one that requires you to take out the black rubber piece in the playfield? If so how did you remove it? Seems it almost needs to be drilled out.

Can you push it out from beneath the playfield?

#1525 11 months ago

This keeps happening.. forces me to remove the PF every time since ball search won't find it. Anyone else? Is this the diverter issue everyone is speaking of?
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#1526 11 months ago
Quoted from adamross:

This keeps happening.. forces me to remove the PF every time since ball search won't find it. Anyone else? Is this the diverter issue everyone is speaking of?
[quoted image]

This is not happening on mine, but I am having the issue when the ball should divert but just keeps going past the divert. The reason I believe it should divert is because I see the lower flipper flip twice to call my attention that the ball should divert to it.

#1527 11 months ago

Any ideas on this error? Its my dads machine and I’m not there to help him unfortunately...could this be the dreaded trough board issue?
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#1528 11 months ago

Check the power connectors and switch connector on the trough opto boards - wiggle them like you would a loose tooth - see if you've got a loose or bad connection.

#1529 11 months ago
Quoted from Pinballomatic:

Check the power connectors and switch connector on the trough opto boards - wiggle them like you would a loose tooth - see if you've got a loose or bad connection.

I’m running to his house probably in a few hours. I just hope it’s as simple as a connection and not a bad opto board. This is is first pin so trying to explain stuff over FaceTime can be challenging lol

#1530 11 months ago

Helping parents with technology is so fun!

#1531 11 months ago
Quoted from Freakyguy666:

Helping parents with technology is so fun!

It’s something. Good thing he only lives up the road about 10 minutes lol

#1532 11 months ago
Quoted from wesman:

Hmm. Did your hearing change too, just like mine?
I was pretty sure it's mellowed out a good bit. The audio annoyances feel in the background MUCH more than months ago, even a bit since last month.
Game is really nice to shoot, and has made solid improvements! I just don't feel connected to the game when completing modes or making shots. It just feels like random target shooting, the modes never stick with my after play.

Well went again and played a ton more....I just can't pull the trigger on this game for the same reasons noted earlier. So disappointing but I'll be monitoring the code updates and revisit then.

#1533 11 months ago

The black rubber tip on the shooter rod broke today. I have around 650 plays. doh!

#1534 11 months ago

So if I remove the 6th ball, the trough error goes away...obviously it’s a bad board

#1535 11 months ago
Quoted from RhinoPins:

The black rubber tip on the shooter rod broke today. I have around 650 plays. doh!

You wore that bitch out!

#1536 11 months ago
Quoted from RhinoPins:

The black rubber tip on the shooter rod broke today. I have around 650 plays. doh!

I bought a dozen shooter tips from Marco after getting a bad one OOTB on a machine. I have never regretted having them and use them a lot more often than I expected to.

#1537 11 months ago
Quoted from zaphX:

I bought a dozen shooter tips from Marco after getting a bad one OOTB on a machine. I have never regretted having them and use them a lot more often than I expected to.

I have several black ones that I kept after I replaced standard black rubbers on various machines with color kits. Sometimes it pays to keep the old parts after mods are made!

#1538 11 months ago
Quoted from RhinoPins:

The black rubber tip on the shooter rod broke today. I have around 650 plays. doh!

Mine broke at about 275 games and the flipper rubbers were also flaking bad. Cheap rubbers on these. I also keep a few on hand so I didn’t miss a beat. Put silicon (purple!) on all the flippers.

#1539 11 months ago
Quoted from fusion:

Any of you new LE owners have any problems with the clearcoat on the playfields? Ive got an LE preordered but have been waiting to see if JJP have sorted out the issue they had with POTC.

There are still issues with this on the SEs. I would advise people to apply neoprene washers ASAP if you see bubbling. Mine looked like they screwed the star posts down with an impact wrench.

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#1540 11 months ago
Quoted from fusion:

Any of you new LE owners have any problems with the clearcoat on the playfields? Ive got an LE preordered but have been waiting to see if JJP have sorted out the issue they had with POTC.

I just got my LE a week ago and it had major clearcoat rippling/bubbling under every visible post before I even flipped a ball. I’ve also got more technical issues than I’ve ever had with a pin before. Working with my distributor and JJ on what to do. Haven’t been able to play a single normal game yet. Trough issues, the secret machine dropped down 3/4 of an inch and it constantly shoots balls. Ugh.

#1541 11 months ago

duplicate post

#1542 11 months ago

Hey guys! New Wonka owner here. Arrived today. Game plays fine with 1 exception. Whenever the ball goes into the gobstopper hole it forces a ball search and then the ball is released and goes to the upkicker. Before the ball search it isn’t released. What should I do to fix this? What is the issue that’s happening.

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#1543 11 months ago
Quoted from VividPsychosis:

Hey guys! New Wonka owner here. Arrived today. Game plays fine with 1 exception. Whenever the ball goes into the gobstopper hole it forces a ball search and then the ball is released and goes to the upkicker. Before the ball search it isn’t released. What should I do to fix this? What is the issue that’s happening.[quoted image]

Very common. First kick the gobstopper lock coil up 1 or 2 notches. If it still happens after that, you may need to trim the coil sleeve (search this thread for details on that.)

Try the coil power first, as I went straight to the sleeve trim and it didn't fix things until I adjusted the power.

#1544 11 months ago
Quoted from delt31:

Well went again and played a ton more....I just can't pull the trigger on this game for the same reasons noted earlier. So disappointing but I'll be monitoring the code updates and revisit then.

shame..

#1545 11 months ago

Another reminder to all new owners: register your Wonkas with JJP immediately and report any and all issues with customer service.

#1546 11 months ago

I have 3 issues. 1. Gobstopper vuk doesn’t kick the ball to the upkicker. Has to ball search every time. I turned it off in the settings and so now I qualify by just hitting the gobstopper. Makes it easier but it’s a fix for now. 2. Diverter works 80% of the time but sometimes it does bounce back and then it comes back down the habittrail and doesn’t divert. 3. The wonkavator. Ball goes up there, counts and then it lets it go. The issue is the plastic rod that keeps the balls up there. When it goes to release it, it opens, the ball starts to roll down, and then closes but it closes on the ball and holds it up there indefinitely until I’m back to one ball and then ballsearch lets it go. 4. PF clear bubbles around the posts.... anybody help with #2 or 3? :/ sucks

#1547 11 months ago

Update: gobstopper vuk issue fix-increase release and vuk power by 2 each. Fires and released every time.

Wonkavator release. Increase milliseconds by 2-4. Works now.

Only remaining issue is diverter bounceback 20% of the time.

Pf issue

#1548 11 months ago

Can you please post a picture of this?

#1549 11 months ago
Quoted from VividPsychosis:

Update: gobstopper vuk issue fix-increase release and vuk power by 2 each. Fires and released every time.
Wonkavator release. Increase milliseconds by 2-4. Works now.
Only remaining issue is diverter bounceback 20% of the time.
Pf issue

Diverter bounceback is unsolved at this time as far as I know. Glad the others were small software tweaks!

#1550 11 months ago
Quoted from Adipocere:

There are still issues with this on the SEs. I would advise people to apply neoprene washers ASAP if you see bubbling. Mine looked like they screwed the star posts down with an impact wrench.[quoted image][quoted image]

Where do you suggest getting neoprene washers? I don’t notice any rippling on mine but would like to avoid the issue if possible.

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