(Topic ID: 118121)

Wrestlemania Pro First Impressions

By LesManley

9 years ago


Topic Heartbeat

Topic Stats

  • 56 posts
  • 37 Pinsiders participating
  • Latest reply 9 years ago by Lysurgeon
  • Topic is favorited by 4 Pinsiders

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#18 9 years ago

I think it is fun to shoot. Code is still too early to really decide. I really enjoy the top ring, but as Mike said, they NEED to get the slammers and flippers seperated so they both do not flip together all the time. SO annoying.

I think they are doing a nice job of putting good tunes in to a non music pin. The theme intergration is done well also and the long term call on overall game quality will rest firmly on what they do with the code and how creative the ring is used. If they do enough fun modes and make the ring have different objectives then it wil be great. Currently it dos not have much depth. There is some scoring strategy for when to pin vs exit from a side and also te show boating specials post pin.

I hope they also code in so the bonus count up can be bypassed by holding both flippers post drain.

#26 9 years ago

I noticed right away that the flippers were aligned a bit lower than 'normal' The holes for aligning show this to be intentional.

I did not like if and always prefer flippers to come off the lane guide in a straight line. I redid mine on day 1 and ramps were tough to make. After thinking it was some sort of odd thing and troubleshooting, I finally moved them back to the original factory intended alignment (slight slop down coming out of lane guide) and strong shots to ramps.

Makes sense since the main power stroke angle needs to send the ball to the far outside corners and up a pretty steep ramp.

Once in 'proper' factory intended alignment they are plenty strong.

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