Watched the video. Can anyone explain why so many inserts flash at the same time?
Quoted from T-800:
I would love to tell you why the inserts are flashing at the same time! WOOLY is feature rich with lots of stuff to shoot for and accomplish without having to start anything special first. The orange inserts around the center of the playfield are tied to the stand up targets - these targets are used for lighting the main mode start as well as the special monster hurry-ups! The fire lamps in the middle are blinking to indicate that those shots have yet to be hit to light the bonus multiplier shots. Once all the fire lamps are completed the next flip to a fire lamp shot will light the bonus multiplier for that shot for the rest of the ball. Otherwise the other inserts blinking are meant to indicate other critical game features such as the kick-back and HADES hurry-up on the right side or the pandora targets on the left that light the locks to the pandora physical ball lock as well as the mystery pandora award.
Thank you for answering in detail. One thing I like is the playfield is not wasted with targets. Whether you want to call it a fan layout or whatever other terms there are I like having a lot of "lanes" that the ball can travel. Looking good. Good luck with it!
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