Quoted from T-800:Hi Tangiers - the update I sent out was basically a comprehensive collection of the mini-updates that I've been posting in this thread as well as a brief summary of the answers to a few of the questions that have come up. The only real new information I communicated was the current status of how many WOOLY orders have been placed. As I stated in the email, right now we are a shy of 50 orders and have a ways to go to get to 100. If you or anyone else that is currently thinking about ordering one of my pinball machines but have some lingering questions or concerns that I can help answer please feel free to email me. [email protected]
Planning to pm Scott for the update, but wonder if it there was a possibility he'd post a link instead ,,, or even start an official official thread that he keeps locked down from posting. It would be much appreciated as well as being a good resource. So you asked what reservations we had.
One thing that bothers me is theme. Have never really been into Greek mythology or Persian or Roman etc for that matter. Now if the pin were stylistically similar to the movie 300, I would have been on it already. Fortunately theme is only one factor for me, my bigger concern is coding.
Software is very important to many people and I could see a huge benefit to publishing the current rules and an explanation of the modes being developed and those under consideration. The reason is that people here have great ideas. Open the curtains and us all a glimpse, and solicit ideas. Heck, I'd love to see one of everything thrown into this game. Easiest to address them by individual modes. Stuff like reverse flipper mb, alternating left and right flippers, flipper "tommy blinds" mb, strobe mb, add a ball target, timed jackpot target, reverse scoring if you hit certain switches (to extent it could wipe out 25% of your score) ... There are infinite options so an accounting of the current and intended rules would be a cool way to convince me of what to expect. Otherwise, I would honestly need to play 20 games on a production model, before I dipped into the prepay model again.
My current opinion of the prepay model ...Fool me once - shame on you, fool me twice - shame on my bad memory, fool me three times - I am stupid, fool me a fourth time - it ain't gonna happen I may not be the brightest, but eventually I catch on. Would love WOOLY to become a reality, just can't support them with my retirement funds yet.
Speaking of payment options...if a portion of this money is fully refundable, as in it was being deposited it into a trust account, so that it could be refunded at any time, that would get my attention. Of course these guys don't want a bunch of fickle buyers jumping in and out but if $1k were non-refundable to cover purchase of inventory and the rest could be available at any time, would that not appeal to many of you? Nobody likes the non-refundable part but the comfort of knowing if cash flow gets tight, my money isn't gong to be spent willy-nilly until game is 100% developed and ready to be manufactured.