Thanks for the bump Christopher! Great time for a WOOLY update!
Just wanted to share a bit of new information with everyone. We are currently in the process of getting the original prototype fully up to speed with all the latest toys and improvements that were implemented in the second prototype. Ideally we’ll have two machines all with professional playfields and up to date toys, mechs, electronics, et. in the coming weeks.
We have also been very busy adding to the code, fixing little bugs, and implementing other updates. Many of you had a lot of great suggestions and comments that we’ve been busy working on adding to the software package. Some of these include:
-Bypass Pandora’s jukebox by pressing START during attract mode.
-Monster and god modes are now RANDOM instead of sequential: once mode start is lit and the center VUK is hit one of the four monsters will be chosen at random. Once all four monsters are played then you ascend to challenge the gods. Ares, Poseidon and Hades are then randomly selected – once all three have been played, then you challenge Zeus!
-Crafting of the Main Wizard mode has begun. Without giving away too much detail, the main wizard mode is entitled CHALLENGE OF THE GODS. After beating all of the monsters, all of the gods and passing SIRENS to safety, you will start the challenges. There are 5 challenges, and each challenge gives you a quality of immortality. Each challenge has different tasks and new battle music. Each musical selection follows the theme and sets the mood of the challenge. Complete all 5 challenges and you are awarded with IMMORTALITY and you get your name in the journals of history – i.e. initials on the leader board. There will be an option for home setting to go directly to CHALLENGE OF THE GODS – this will make the wizard mode available to players who would like to experience it but may never reach it during a normal game (however this option will not allow the player to register their initials on the leader board). Also of note, if you play all the monsters and gods but do not defeat all of them, you will return to battle the monsters and gods that you did not previously defeat before (for instance if you failed just one monster initially, you would only have to go back and defeat that one monster in order to get to CHALLENGE OF THE GODS).
-Tournament mode and options are under development.
Thank you to all those who have trust in us to deliver a fantastic pinball machine next year with their deposits. It’s a challenging time for pinball with much uncertainty, but I can guarantee to those who have already put a deposit down and to those thinking about it that you can rest assured that you will see open communication from me and quick and prompt handling of questions and issues that may arise from now until games are ready.
We continue to get orders in on a weekly basis and have a strong base, however we still have a ways to go to get to 100 orders. As always, if you have any questions or concerns that may be holding you back from ordering this one of a kind pinball machine, please email me at [email protected]