H All, i recently purchased a RED and TED RS.
it has been one of my kids favorite games, so when a decent one became available locally, i picked it up.
the game is in overall nice shape.
i tested the game upon purchase and all coils/ flashers/ motors worked correctly except reds eyeballs and eyelids, as well as teds eyeballs and eyelids.
i have been working on my games for about 5 years now, so i have a pretty good understanding of how most things work, so first on the agenda was to get all these eyes working.
i now have 2 problems with the game.
problem 1
looking through diagnostics, i saw that all solenoids (#9-16) for the eyes went through fuse #104.
i pulled and tested 104, and i tested good.
i visually noticed that fuse 105 was possibly bad, it looked like it just had a small imperfection, so i pulled and tested 105, and it was in fact bad.
i then replaced the fuse with the CORRECT 3a slow blow fuse.
when i powered the game back on, REDS eyelids CLOSED, while TEDS remained OPEN,
and i got smoke from the power driver board in the backbox.
i immediately powered off the game, and removed the new fuse 105.
i double checked the fuse, it did not blow, and is in fact 3a SB.
driver board is still in game, but it appears that it smoked from vicinity of transistor Q56, but R97 and possibly R96 look fried.
odd thing here is that diagnostics and manual say:
fuse 104 controls #9-16, and that fuse 105 controls 1-8,
although 1-8 were working fine with blown fuse 105,
while 9-16 were not working with good fuse 104.
something is wrong here.....can anybody clear this up?
problem #2
fuse 105 is still removed.
since i figured i can live with the eyes not working till i get the driver board straight, i decided to use my time to replace some of the burned out insert bulbs.
i put game into all lamps test, lifted the playfield, and being very careful since power was on, i replaced about 6 bulbs.
all bulbs are traditional incandescent (no leds).
old bulbs tested as bad, and new bulbs worked as they should.
i go back to the coin door switches, and coin door switches are not working.
i power game off then on, i then get "GND. SHORT ROW 1 IS STUCK CLOSED" message.
also dozer motor (sol 23) runs a few seconds, trough (sol 1) activates a few times while lock kick out (solactivates 6x, then lock up pin (sol 4) activates one time.
i know power should be off, but was careful not to short anything out.
it is possible, that something shorted anyhow, so lesson learned.
what i have done so far:
first off, NO CORROSION NOTED ON CPU. this CPU has the standoff battery holder from the factory.
NO CORROSION OR SIGNS THEREOF on switch wires or connectors 205,206,207,208 or 212.
i pulled battery holder off CPU, and NO CORROSION underneath holder.
keep in mind, that i have no use of diagnostic switches at this point.
i visually checked all 64 switches from the switch matrix for grounding, and tugged lightly on each diode checking for loose diodes.
i went down switch row one, and disconnected the slam tilt from the interface board, trough connectors,spinner connector right ramp and coin door one at a time and still get the error. i checked switches for teds mouth, left sling,and white standup, and all seem to be working correctly.
then using my dmm, i checked 212,207,209 and 205 for continuity to ground strap.
i did not get a buzz tone.
i pulled coin door connector from interface, and checked all switches. all seem to be working correctly.
i pulled the connector from the 7 opto board under playfield with no change. i even replaced the 7 opto board with a spare that (should be) working correctly. but having pulled the connectors i believe 7 opto board is not the problem.
i also disconnected the 3 eddy switches, with no change,
i pulled 212,207,209 connectors while leaving 205 (orange wires) connected.
GND. SHORT ROW 1 IS STUCK CLOSED error remains.
supposedly that means problem is on CPU.
however, i had a problem with my WPC95 where the diagnostic switches stopped working and I was convinced that it was on CPU. after removing the CPU a few times over a three month period, one day they just started working again...?
as on all WPC-S CPU, my U20 is socketed, but i do not have a chip available. my U16,17,18,19 are not. im not comfortable changing these.
research tells me U20 is not for dedicated switches, but is it possible dedicated switches are out due to U20 being bad?
i have a WPC95, plus a WPC non S CPU available.
I dont believe either of these can be used to test in game.. correct?
is it possible problem 2 is related to problem1? i think they would not be.
i will see if i can locate a chip for U20 locally.
i think i should get switches working again before sorting out the eye issue.
what else can i do to figure this out?
meanwhile my kids keep asking when they can play it....OUCH.....ALL HELP IS APPRECIATED!!... thanks/sparky