Quoted from weaverj:no worries. i enjoy a good internet argument.
Sorcerer - i like it. he was my first, about 6 months ago. i don't think that's why though. i like the condition; that's important. easily above players, but i'm not looking for new playfields or anything. i like working on it. it's simple to work on. simple rule set, which is nice for quick games. most of friends ignore it for my newer games, which makes me sad.
DM - he's gone. lasted about 4 months i think. side drains were so huge; so frustrating. and there were so many misses, especially to the left, that came flying back to center drain. multi-ball shot is a disaster; so tight. i just think the overall design was meh. i only had one friend that really liked it.
HS2 - i fell in love immediately with this one. quick games, which can be annoying for people but it seems okay for this game to me. it could be the rom that came with it, some williams prototype, but i feel like scoring distribution is pretty bad. if you're not scoring jackpots, your score is worthless. maybe that's any game, but i think it's way worse on this one. love the layout. simple, almost as simple as sorcerer really. everything makes sense.
WCS - love it. this could be partly because i've only had it a little over a month, however. way different than my other pins. looks like a lot going on it with it, but feels smooth, fast and well designed. ramp shots are very satisfying. playfield has some below average touchup on it, which sucks but i've stomached it so far. a few broken plastics. i'll get there though.
i can max out to about 7 pins comfortably, but i honestly see only about 4-5 happening. eh, maybe 7 . i'm not spending a lot on any pin, but if a fresh off route top 10 title comes along anything is possible. the most i've spent on a pin so far is $2300, but i think i could handle $3500-4000.
i think i do equal time tinkering/playing. i enjoy both equally, too, or it's close at least. one thing's for sure, i like watching people play them more than anything. they need to have non-pinball people appeal. like the sorcerer, no one plays him; he's gotta go.
Based on this, it really seems you enjoy tinkering and playing, but seeing others get joy out of a game is paramount. You also have space but a budget threshold and value nicer games. With that synopsis I think you will be happiest with staying in your wheel house. There are still lots of really fun and nice quality games in the sub 2k range. I would suggest looking at a game like Stargate if you want to branch out at all. It has a deep ruleset with lots of multiball action so noobs will enjoy it. It will most likely need some tweaking but is by far the most rock solid of any era/manufacturer once tuned in.
I would also concentrate on the 80s B/W/GTB games. Things with relatively simple rulesets to understand, gratifying shots, and yet hard to really master. They provide great bang for the buck, collectibility, and lastability in any collection.
Sys 11 games in particular sounds to be a good fit.
If going newer I would suggest a Judge Dredd. Great flow and fun factor is high.
Johnny also fits your MO.
cheers and good luck as you build the collection.