This is the 'official' thread to report any minor software glitches or suggestions for WOZ with software version 1.22. Hopefully someone from JJP will take note and benefit from this general input. Here's my initial report after playing a couple of long sessions. (I'm not offering rule suggestions at this point as I know they are still inprogress--just glitches and audio/lighting suggestions for the existing rules):
Glitches:
After starting game with main speakers muted and headphones in, I removed headphones and unmuted speakers with the lower button on the headphone panel. The main speakers would not play any sound. I tried adjusting main system volume with coin door buttons, and still no sound. Had to reboot to get sound back.
I *think* that the LEDs for the top rollovers sometimes fail to work properly. I know both go out after you light both for a multiplier, but sometimes when the ball is up and down the inlanes the LEDs don't seem to come on for a bit even though the multiplier registers. And sometimes the rollover lane light (regular, not flashing skill shot) doesn't seem to move. (I'm pushing the flipper button all the way in too.)
Sometimes it looks like the witch hurry-up indicator goes out and/or the music changes while the hurry-up is still active. This feature needs audio/visual cues to know it's still running, because you can't look up at the screen during the game to watch the countdown value.
Suggestions:
There needs to be *some* sound effect when hitting the Winkie drop target. And maybe another sound when all guards are down and the lane to the vuk is open.
The weak flipper mode is not weak enough. My flippers are at 18, and I could still make ramps in weak mode. And some poppy field video/audio is necessary for this mode!
When the flying monkey captures Dorothy (a pause for a video clip), there should be some evil music playing instead of the continued 'happy' music.
****feel free to add any reports of software glitches and suggestions in this thread****