OK - adding to this thread. The video posted above is fantastic because it shows you what you need to adjust to get it right. I am not trying to insult anyone, but even with the video, I had a hard time. I believe the reason I had such a hard time was because I didn't understand how it worked. So in my simple layman's terms - here goes:
- The house spins and eventually stops. If you look underneath the witches door, there is a black plunger. That plunger is what actually pushes the witch's door.
- By changing the first setting (the house delay), you are actually changing the position where the house stops - relative to the plunger. The plunger needs to be in the right spot for physics to allow it to lever the witch door down.
- Adding numbers to the setting moves the house counterclockwise. Reducing numbers of that setting move the house clockwise. So you are basically adjusting where the house stops each time to try and align the plunger in the right spot to give you a 90 degree door when the witches feet are down.
- The second adjustment is force of the coil so you are not overpowering the door or reducing the life of the coil. Once you have adjusted step one satisfactorily, just as the video says, adjust the force so that the door goes down. In mine this was very noticeable. One number off and the door would not go down. Upped it by one and the door went a perfect 90 and stayed as it should while the coil was firing.
- Only other point I would make is that as you do step one, and you make a change to that value - spin the house before you check the witch's door. You have to do that with each time you change a value because remember - those values are what is determining where the house stops relative to the plunger for the witch's door.
I hope I have not offended anyone by posting these and the video is VERY good and was a great deal of help, but if I had has this little bit of information, it would have gone a lot quicker for me. All the best.