Does it completely block the emerald city?
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Quoted from callmesteam:No, it mostly just blocks that switch on the ramp. That whole area feels empty, like the wall behind Homer's head on TSPP. The EC just looks washed out in that photo.
Totally agree. If the code still supports it would be nice to get a hold of the proto tornado plastic.
Quoted from Tmezel:What about a flasher location?
How about the house motor or off the UR flipper coil? I know you can hook up a star post flasher to a coil.
Couple of questions.
Do you have a pic of one painted?
Also curious about the plastic rivets that it comes with. Are these easily removable or is it a once and done fastener?
Is the mounting bracket the production one?
Quoted from Tmezel:StevenP, too bad your collection is set to private, was going to send you another mod for free for such a good question.
"100?" is now considered a "good" question and worthy of freebies? Time to lower the bar.
Quoted from callmesteam:The rivets seem pretty sturdy, and I have removed and replaced mine three times just to try different fittings. The new design for the mounting bracket is almost final, and is my favorite set up so far. I think we found a light that looks good while flashing, just need to get a flasher that works! Looks good on solid as well, but flashing will be cool. We were doing something similar on another pin, and it was WAY easier to wire. The way WOZ has it's lighting wired is awesome, but has made mods a little trickier. I have an unlit one in my game right now and it looks great. Looking forward to nailing down the flashing soon.
A PIG for WOZ would be great.
Quoted from Tmezel:Test fixture video. Gameplay video soon I promise. We successfully attached this to the motor for the house it it works great.
» YouTube video
Looks pretty decent. I like the emerald city gum mount as well.
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