I had mentioned this issue earlier in Steve Gouveia's monkey mod thread and was hoping someone might know what the problem is. I've got two very weird scenarios occurring...
#1. This happens every time the monkey captures the ball. Whenever he picks it up successfully, he takes it up to the castle like he should. However, the door then opens to release it and registers a virtual lock. The switch behind the door works and the game does not go into search mode after the monkey drops the ball off up there. But the door always immediately opens now to release it - which unfairly gives me an opportunity to start bashing the castle door with the same ball. Not sure how to troubleshoot something like that since every switch and mechanism is working properly. (It's almost as if there's a problem in the software code!)
#2. Occasionally a different weird scenario occurs. Sometimes he flies down to pick up the ball and then just stays there. The ball eventually rolls away and he doesn't fly back up to the castle. Even if the ball drains, he just sits there at the magnet pickup spot. He's not stuck on anything; he moves fine in test mode. But I'll have to power off the machine and turn it back on for him to reset and work normal again.
Has anyone had either of these things happen to them? Any suggestions on how to fix them?