(Topic ID: 231973)

WoZ Gameplay Questions

By harryhoudini

5 years ago


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  • 17 posts
  • 7 Pinsiders participating
  • Latest reply 5 years ago by LTG
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#9 5 years ago

Eric answered it all, I'll add a few things from my personal love story with WOZ (now 6 months and counting) :

3. I'm 50/50 on autolaunch which is fine, it adds some variety to hitting TOTO.
6. NPLH is really hard, I completed it 5 times on around 500 games. To hit R and A, I usually hit the witch and get the ball to divert there, then get the other letters in direct hit. I've been training a lot more lately to hit the Throne Room, it's a shot that is useful to complete a bunch of modes.
7. Mine always hit to the left flipper, it's constant

Hogbog I read that in your answer " Still putting in tweaks to code.". That's an exciting news. Since you are there could I suggest to change one rule on the monkey magnet. Mine is set to "On" so the ball stops there to go down the lanes and get a witch shot, but it stops there even when the witch isn't out which is annoying when I'm trying to complete an orbit and get to the crystal ball VUK. Would it make sense to only block the ball when the witch is out ?

Any idea on a release date for a new version ?

ps : I'm sure you've heard it a lot, but WOZ really is a fantastic game, credits to you and the team !

#14 5 years ago
Quoted from LTG:

Yes. Directions in the manual.
LTG : )

Speaking of removing the castle playfield, I forgot to tell you that levelling my WOZ properly solved the issue I had with the castle flipper staying stuck up. No playfield removal for me !

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