Quoted from GListOverflow:Definitely seems solidly built and the playfield looks nice, but as it was I was pretty disappointed. It seemed like the ruleset was less than half finished, and the game itself was working correctly less than half of the time. I wanted to like it, with it being the next big thing in pinball, but I essentially played a game or two and then wandered off to all of the other games Flippers had and spent several hours on them.
Sounds like you played a game that just wasn't dialed in and was having an issue with a LED board. The boards are daisy chained together so if one board has a glitch, all the boards below it have issues too.
The TOTO feature is adjustable in the menu to give you more time and you can adjust the number of times that feature is available during a game.
There are a lot more shots than just the Winkie Guard and center ramp. Trust me. Just like any other game, the shot selection opens up the more you learn the rule set.
I've read many comments about how annoying the music is. I don't know about others but during game play, I'm focusing on everything but the music. The only thing I'd classify as annoying is the end-of-ball bonus music but I think the code will eventually include a "quick advance" where you'll be able to skip through that probably by hitting both flippers simultaneously.
Hopefully you'll come across a game that's set up optimally. Maybe not but I suspect your opinion of the game will change after a few games on that one.