7.02 has the attract mode number of balls display that's coming to jjPotC. It displays the cost of the game as well as the number of balls for 1 game. We're using an extra ball (4 balls per game) to make the jump to $1.50/game or $5/4 games more palatable on jjPotC. This has enabled jjPotC to transition to the necessary higher pricing without a player backlash for us. Months after it was put out, jjPotC is still earning between 50-100% more than the next best earning game on the route I help with, and these are no slouch machines it's earning against (Deadpool Prem, Iron Maiden Prem, AfMr LE, etc). For now we have the balls/game listed on the price cards, but it's nice to get a preview of the feature up on the screen in attract mode on this WoZ update.
Now the only operator-friendly request left for Keith to drop is time of day/time of week pricing. Fingers crossed.