Hey guys, my WOZ keeps blowing a fuse after the monkey locks the ball in the castle. Once the ball is locked it will kick out the next ball and allow me to play but once I drain that the machine starts looking for a lost ball and never releases the one from the castle. Has anyone had that switch short out that fuse?
I know that fuse is shared by a lot of things so I disconnected the shaker motor first based on some other posts regarding this same fuse but it still blew on the first game after the disconnect.
Is there a way to disable the monkey mech from the menu for testing? (not at home right now to test)
Thanks.
Mike