(Topic ID: 87617)

WOZ Fan Club - members only

By TigerLaw

10 years ago


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Topic Stats

  • 15,283 posts
  • 753 Pinsiders participating
  • Latest reply 2 days ago by falcon950
  • Topic is favorited by 331 Pinsiders

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Topic index (key posts)

12 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 Key posted, but no summary given Posted by TigerLaw (10 years ago)

Post #2584 Fan Replacement details Posted by bhwolf (7 years ago)

Post #7017 How to tell if your WOZ has 2.0 boards Posted by f3honda4me (5 years ago)

Post #7022 Balls not making it to shooter lane from trough - Fix Posted by LTG (5 years ago)

Post #7126 Location of the latest software update/version Posted by mavantix (5 years ago)

Post #7128 Update 7.01 notes - released April 16, 2019 Posted by thewool (5 years ago)

Post #7752 Fan Replacement how to and links Posted by f3honda4me (4 years ago)

Post #11015 Adjustment advice for the monkey Posted by LTG (3 years ago)

Post #12537 7.03 Code Release Posted by bobukcat (2 years ago)


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#6902 5 years ago

Hey guys, my WOZ keeps blowing a fuse after the monkey locks the ball in the castle. Once the ball is locked it will kick out the next ball and allow me to play but once I drain that the machine starts looking for a lost ball and never releases the one from the castle. Has anyone had that switch short out that fuse?

I know that fuse is shared by a lot of things so I disconnected the shaker motor first based on some other posts regarding this same fuse but it still blew on the first game after the disconnect.

Is there a way to disable the monkey mech from the menu for testing? (not at home right now to test)

Thanks.
Mike

#6911 5 years ago
Quoted from pinballinreno:

Does the fuse blow in device test, monkey test?
You can move the monkey a little at a time to see exactly when the fuse blows, if it does blow there.
Does the fuse blow if you test the single door?

I can move the monkey in the test and it doesn't blow the fuse. I'll test the door but need to pick up more fuses.

So you don't think it's the switch that tells the machine there's a ball locked? Because it blows before rescue multiball starts and the single door hasn't activated. Are the double doors tied to the same fuse?

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