LTG I just don't have good luck with JJP lighting. Notice anything wrong in the pic?
Been replacing the GI boards on my RR 2.0 as some were flickering, wrong shade of white, etc. I was getting close to done, did about 10 boards maybe. Went in to the test today to finish up and low and behold one of the old boards is now the wrong color. I had a little PTSD as this is the issue I was battling on my SE 5v system. Luckily, I know how much easier the 2.0 system is to work on. So, replaced the board and it didn't work at all... worried that it might be the connector or the "source" board for that smaller board I tried another new board and it worked. So even one of the new boards didn't work.
I think I'm going to try reseating the SD card in my crystal ball. I still have the "SKILL SHOT" graphic showing and that is all.
In other news my lighting work is basically done. I added a dimmer to the castle spotlight so I could control that independently as the 12v LED I wanted to use was too bright. It also has flashing effects and whatnot, but no need for those. I added another spot to the left of the haunted forest to give a more even light (I hate having that one spot so close but there aren't many options). Last thing I think I want to do is add a separate RGB dimmer for the trough versus the backboard, want to mix in different colors. I put on the fluorescent green plastic protectors, not sure if I am a fan yet.. the GI is just too dim there already for me. Side art blades installed too. I'd like to get the tornado lit up.. I have an idea for where to place the light but I really wanted it activated by the spinning house. I have an idea for that too, unless someone has done it? My phone makes everything look way more purple than it does and way more bright..
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And THIS is how you work on a game!