The code ends. It is great now.
These are the things I'd like to see added:
- Multiball "hanted"
- Sound for jackpots during Multiball "RESCUE"
- Shots of victory when Multiball "Emeuraude City" is finally
- Sound for winning horses
- A sound to capture Dorothy
- Increase the difficulty of "kill the witch"
- More atmosphere (sound,,) during the mission to "kill the witch"
-When the witch is killed, I'd like flips intersect to see the scene (like "destroy the Rings") and only then 5 balls.
- Increase the difficulty for Extraballe for yellow road (10 advances, it is too easy)
- Put sounds when emeralds have been earned
- Final big
- Glenda adds a ball during a multiball
I know that Keith has already anticipated many of these things even more.