Quoted from smalltownguy2:
To be honest, I'm surprised that modern titles are NOT online. Maybe not for loading features, but absolutely for operator maintenance & adjustables. A connected machine would allow an operator to view/change all kinds of settings and get an alert if the machine detects a problem. Does this really not exist yet?
And for what it's worth, I think a world-wide scoreboard for certain games would be pretty cool.
I agree. And for those who say the scores are irrelevant, so be it. I still can see what others are scoring even with whatever changes they have made. The game could EASILY have a gyro to tell us the tilt, the game settings are easily known, the post locations could be easily set in the software by the owner. This could all be used to gauge "complexity" and give a relative rating/weight to all scores.
All of the arguments against are just holdouts. It can all be done, it's only if it is worth it to the manufacturers which I don't think it is. They have enough interest in current games (I'm speculating) that these kinds of involved R&D for skills they probably don't have are all probably unprofitable for them at this point.
Online backups... online updates.. remote tech support... live streaming assistance (remote screen display)... add ons, modules... customized firmware/software... owner adjustments and audits... know when the game is turned on and off.. phone alerts.. mobile apps, it can go on and on. DI did a bluetooth connection to the phone, although I've never experienced it and never knew anyone who has, but the concept is sort of there. CPUs are already there, ethernet connections, easy to add wifi. It's all just a matter of programming and will.
**AND WHO THE HELL IS GOING TO FINALLY COME OUT WITH AUTOMATIC LEVELING AND BUILT IN SENSORS TO HELP MANUALLY LEVEL!?!