(Topic ID: 290188)

Worst Way to End a Game?

By GTO

7 months ago


Topic Heartbeat

Topic Stats

  • 68 posts
  • 52 Pinsiders participating
  • Latest reply 7 months ago by RipleYYY
  • Topic is favorited by 2 Pinsiders

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Topic poll

“Worst way to end a game of pinball?”

  • Leaving uncollected extra ball 16 votes
    10%
  • One shot away from wizard mode 58 votes
    37%
  • Straight down the middle drain 8 votes
    5%
  • Outlane drain 5 votes
    3%
  • Tilt trying to save last ball (and missing bonus) 8 votes
    5%
  • Handful of points short of Grand Champion score 12 votes
    8%
  • Having to leave unfinished game due to closing time (if on location) 4 votes
    3%
  • Ball stuck 19 votes
    12%
  • Something breaks 21 votes
    13%
  • Switch error registers a drain while ball still on playfield 6 votes
    4%

(Multiple choice - 157 votes by 118 Pinsiders)

There are 68 posts in this topic. You are on page 1 of 2.
#1 7 months ago

So there I was last night playing The Hobbit and lost the last ball with the second shot of the extra ball lit up and only 1 more mode to go before reaching There And Back Again. Don't know what I hate more: ending while leaving an uncollected extra ball on the field, or a shot short of some major goal. There really are some frustrating ways to lose in pinball. What are your most hated? (Poll Added) Please let me know any other annoying ones I missed.

#2 7 months ago

"handful of points from grand champ score"

I once had a friend of mine comment that "Nothing seems to piss you off more than having one of your best games."

It's probably true.

17
#3 7 months ago

I recently experienced "Dog barfs on feet while having a particularly good ball 3 on AFM," so I think that should be an option.

#4 7 months ago

family bugging you.

#6 7 months ago

During multiball, all three balls collide in the middle of the playfield just above the flippers and all 3 go straight down the middle.
It’s rare but it’s horrible.

17
#7 7 months ago

For me, having an absolutely massive first ball then subsequently draining the next two almost instantly.

#8 7 months ago

You completely forgot the "Put it in a 4-player game and just walk away on ball 1 for player 2".

-Hans

#9 7 months ago

One shot away from launching Atlantis wizard mode on Ripley's. Drain after 1st attempt trying to make scoop.

#10 7 months ago
Quoted from dantebean:

One shot away from launching Atlantis wizard mode on Ripley's. Drain after 1st attempt trying to make scoop.

Uff, brutal!

#11 7 months ago
Quoted from GTO:

So there I was last night playing The Hobbit

Funny you mention The Hobbit...

1st time ever playing a demo Hobbit at LAX, on ball 3 and doing really well on the early code, shot the left ramp and somehow the ball derails off that left-side arrow diverter into the left outlane. Game over

2nd time playing at Expo in Chicago shortly after release, again doing very well, past the first wiz mode and over a million, still have a ball to go. Shot one of the pop-up critters, ball jammed in its face as it went halfway down and got stuck. Game over. No amount of shoving or ballsearches would resolve the situation, game just sat there.

3rd time playing, in a Pinburgh round where I desperately need points. In last place on ball 3 but ready to start multiball, shot the right ramp to setup left ramp MB start shot and the ball perfectly moonwalks out of the ramp exit into the right outlane. Game over.

Fuck that game.

#12 7 months ago

Whirlwind has some particularly brutal moments, but I can't decide whether draining while Mega Door is lit or failing to get control right after collecting it and celebrating feels worse..

My Sure Shot always seems to leave the 4 or 5 for last.. Collecting one with an outlane on your last ball and watching it drain out while Special is lit is maddening.

#13 7 months ago

As bad as Hobbit was, this is worse:

Trent stops by back in the day and is completely blowing up my AFM. Finishes RTU with 60B, beating my old GC by a few billion and still has a ball left.

One of the balls got stuck on the saucer barrier seam during post-RTU balldrain and causes a ballsearch, he shakes it free and things seem OK. They're not. That ballsearch apparently triggers a bug where the game no longer responds to any ball in any hole. Balls won't kick out of SOL. Worse, we cannot end the game because it's ignoring balls in the trough. Cannot continue playing; cannot end game and enter initials.

We eventually powercycled and the game worked fine afterward, so wasn't an opto issue.

#14 7 months ago

A handful of months ago I had Encore lit at the Jukebox on AC/DC. Just had to hit the right orbit to start it. I did get three tries, but was unable to make the shot to start that wizard mode. I had been there once before, but it had been a couple years. Really sucked

#15 7 months ago

Holding start and the left button.

#16 7 months ago

BSD...beginning of mist multi ball when you hit the mist ball while moving from right to left and the magnetic ball shoots into coffin lock while your playing ball gets taken by the magnet to the left side hold and game ends. Major Bummer...but a good time to pound a beer to the Carpathian mountains.

#17 7 months ago

Have a high score on my past ball and a pop bumper locks on. Then the Pascal board ends the game to stop the coil burning out...

#18 7 months ago

A few more I forgot:

1. Draining on that last ball because you got cute trying to do some fancy ball control maneuver.
2. Hitting the shot needed, it not registering, and draining right after.
3. Hitting a lock shot, reaching for your drink, only to realize the ball did not lock and is slowly coming right back down the middle. Panic mode to save the ball while not spilling your drink.

#19 7 months ago

Definitely either with an extra ball lit, or starting a wizard mode and/or another mode that you know will make a big difference in your score. Especially in league or any other competition. The entire match came down to you crushing the post trying to make the shot to start the mode, and the rebound's in the outlane before you can process that you missed. A lot of work and a series of shot-making, shot.

#20 7 months ago
Quoted from GTO:

A few more I forgot:
1. Draining on that last ball because you got cute trying to do some fancy ball control maneuver.
2. Hitting the shot needed, it not registering, and draining right after.
3. Hitting a lock shot, reaching for your drink, only to realize the ball did not lock and is slowly coming right back down the middle. Panic mode to save the ball while not spilling your drink.

your having a great game and a gate falls off or simple playfield part falls off and you need to pull the glass

#21 7 months ago

Steps away from the wizard mode always gets me.

As to HOW it drains, if a ball jumps a flipper, that is one I will always get actually mad at.

#22 7 months ago
Quoted from Jamesays:

your having a great game and a gate falls off or simple playfield part falls off and you need to pull the glass

This is true. However, the Pinball Gods have given you the chance to finish the game with the glass off and they cannot interfere if you happen to save/nudge/divert the ball with your hand during game play.

The Gods take away, the Gods giveth...

#23 7 months ago
Quoted from radial_head:

Steps away from the wizard mode always gets me.
As to HOW it drains, if a ball jumps a flipper, that is one I will always get actually mad at.

God, I forgot about that. That one definitely makes me mad.

#24 7 months ago

I already saw the video of the worst way to end your game...

Dude played LOTR for like an hour. Got ONE shot away from starting Valinor Multiball. Hit bad shot & drained right down the middle. Game over.

It was the worst scream of agony I had ever heard.

I'll be damned if I could find it on YouTube now.

#25 7 months ago

1) Airball over slings/inlanes/flippers.

2) When you think you hit a ramp shot in a fast game (i.e. right ramp in Stern TMNT), your eyes go up the ramp... but you hit a post and it rifled in the outlane and you hear it in the trough before you even have looked back down.

#26 7 months ago
Quoted from HoakyPoaky:

I'll be damned if I could find it on YouTube now.

#27 7 months ago

Alien Invasion on Simpsons getting two balls in a scoop. Having the game doing a ball search and then ending your final ball and game (during a multiball). Then reading on a forum, that new code allows you to press start button to clear the scoops and continuing to try to get one ball in each . . .

#28 7 months ago

I was playing my Xenon and by ball #2 I was already on my 3rd multiball. Power failure. Game over. Plus I was stuck in my basement without any lights. Sucked.

#29 7 months ago

That scream came from somewhere deep down. I feel for that guy. I'll probably never reach Valinor, but I hope that guy made it back some day.

#30 7 months ago
Quoted from TheLaw:

family bugging you.

I try not to play until the kids have gone to bed. Nothing worse than having interruptions while playing pinball or in the final stages of an arcade game that has no pause button.

#31 7 months ago

The rectifier board on fire?

#32 7 months ago

This would be bad... you're already beating your highest score before the last ball... which proceeds to get stuck someplace so you need to slide the glass down and put the ball back in the shooter. You still beat your best but it will have an asterisk next to it in your record book.

#33 7 months ago

Anything out of my control is the most frustrating, so errors, stuck balls, something breaking. Like in poker, if it's my fault, I can live with it.

#34 7 months ago

Yep that's the one! Forgot it was a flipper fumble. Even worse.

#35 7 months ago
Quoted from Yoko2una:

1) Airball over slings/inlanes/flippers.
2) When you think you hit a ramp shot in a fast game (i.e. right ramp in Stern TMNT), your eyes go up the ramp... but you hit a post and it rifled in the outlane and you hear it in the trough before you even have looked back down.

#1 - this is the absolute worst.

#36 7 months ago

A great game on MB comes to mind, it was one of the few times I had a chance at Monsters of Rock.

One of the two top spheres by Igor came a part and the half circle was working its way down the playfield and was heading between the flippers. I had to stop the game pull down the glass and retrieve it. I lost the ball on that and never recovered.

I used crazy glue to prevent it from happening again.

#37 7 months ago

Gambling on a fart and losing.

#38 7 months ago

Best of a bad situation

#39 7 months ago

On JP2... leaving extra ball lit, Chaos multiball lit AND a T-rex mode available, draining the ball and then hearing "Shoot the left ramp!"

#40 7 months ago

All of these are what make pinball so fun.

Well not when shit breaks or your dog is puking on you lol, but the "I only needed one more shot" drains, and the ball doing weird stuff.

That valinor vid is great

#41 7 months ago

Ooof that LOTR video lol. Agree with the bricking the scoop shot for a wizard mode and draining that’s been mentioned a few times. Just sold my TZ today and wanted to get LITZ one more time the other night and was one shot from starting it and I biffed it. Fuuuuuuck!!

#42 7 months ago
Quoted from TheLaw:

family bugging you.

YES, YES , YES, This close to utopia and " I need you right away , can you come up here RIGHT NOW.

#43 7 months ago

Spiderman (about a year after Stern released it).... One shot away from super hero... Best game I had ever had.... Spinner was worth (in my mind) millions of points.. Refrigerator compressor in my friends garage blows the breaker.... All gone. Darkness...... One even one damn initial in the high scores!!!

#44 7 months ago

Tilt while in a multiball. Talk about blue balling. All you can do is watch and hear all your balls bounce off your flippers/slings and drain.

#45 7 months ago

...get to Sea of Simulation in TRON with all modes solid only light cycle blinking...and have the ball spit out of the scoop SDTM (happened to me 2 days ago)...

#46 7 months ago

I hate it when there is a bug in the code and the game shuts down. I've only experienced it once, but it is such a sinking feeling, especially because I had a good game going. Pinball machines always break on me when I'm having a good game.

#47 7 months ago

The worst way I can imagine is if a car hits your house and tilts your Rick and Morty when you had 40 megaseeds, screwing you out of a bonus equal to twice what you earned on a killer ball 3!

#48 7 months ago

When your naggin wife needs to “talk” all of a sudden . There goes my game in the shitter .

#49 7 months ago

having an awesome game, really in the zone, everything is lit, multiball started...

fuse blows

#50 7 months ago
Quoted from DavidCPA:

Best of a bad situation

Never played Alien Star... is the left saucer lane supposed to just drop the ball on the top sling post every time like that? Right about when that game was made I went to see one for sale in a guy's garage, probably $1000 or something, he'd just won it on a game show but I didn't have that kind of dough back then.

There are 68 posts in this topic. You are on page 1 of 2.

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