(Topic ID: 321818)

Worst playfield design decision in modern pinball?

By westofrome

1 year ago


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    #16 1 year ago
    Quoted from Haymaker:

    Ghostbusters. Everything about it is awful.

    Ghostbusters is one of Stern's best. Just short of a masterpiece.

    #70 1 year ago
    Quoted from Haymaker:

    Ghostbusters apologists are insane. Yes, what a masterpiece, with its grand canyon flipper gap (that is an admitted screw up by stern), right corkscrew ramp thats horrific to try and make, magnaslings that shoot the balls directly into the outlanes, poorly designed lane guides that allow the ball to just fling right over the top of them. Airballs all over the freakin place that will launch from the back of the game all the way over the top of the flippers. Drop targets that you are forced to hit when they pop out of the playfield and rocket your ball directly down the middle. Great design guys. Look its one thing to say you like the game, but theres no way to objectively say its a good design. It isn't. Enjoy your trash but don't lie about it. Maybe the pro is better, never played it, zero desire to either and obviously the pro would only fix a handful of the issues. When there has to be mods created to try and fix the poor playfield, you know the design is bad.
    Oh and before you say GeT GoOd, I have been through every mode in the game including are you a god, was GC for months and months on the local one, ect. I play the game just fine. Its a bad game.

    I'll give you that the air ball issue should have been detected and corrected prior to manufacturing, but it can be corrected with a couple of adjustments. I can make the corkscrew ramp quite easily, and I love the big flipper gap. Makes it more challenging.

    Get good.

    #194 1 year ago
    Quoted from troon47:

    Beatles....after waiting decades for my dream theme, I got this...what a letdown.

    Feel bad for you. I love the Beatles, and the game exceeded my expectations.

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