Quoted from Jediturtle:For me some of the worst playfield design decisions are crappy ball launches. For how meticulous Steve Ritchie is about having great shooting layouts with perfect feeling shots, I can't for the life of me figure out why he designed the Star Wars and Led Zepp ball launches the way he did. Just gross. I would say a generic ball launch into the movable lit lane is almost as bad, but at least many of those have a super skill shot option, and they do not put you in instant danger of launch/drain/launch/drain/repeat.
I also agree with the comment about generic pop nests just for the sake of having pops. If all they do is bounce around in there and then dribble out 1 or maybe 2 small openings, why have them? Pops are meant to cause chaos. Stop hiding them. Heck, a game like Stranger Things you can't even see them. What a waste of space and money.
Totally agree. The very first thing you do in pinball is launch the ball. Bad launch can ruin the whole game. I like how Congo made plunging into the outlane a super skill shot.
I don't get the love for Stranger Things. You can't see half the playfield behind the ramps with stickers and giant billboard right in your face.