(Topic ID: 262069)

Worst mech in a pinball machine to remove/repair/work on?

By EricHadley

4 years ago


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  • 66 posts
  • 52 Pinsiders participating
  • Latest reply 4 years ago by edward472
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    #43 4 years ago

    Top 5 pita mechs
    1. Mode start adjustments for IJ williams. Requires that you remove the Path of Adventure to get to it only to find out the adjustment you made had no effect on the scoop bounce outs. That took months to perfect.

    2. TZ Geneva switch. In order to properly align the switch requires removal of the gum ball machine. Either you remove the left ramp or take off the back wall of the playfield. Both pain in the ass.

    3. Shadow mini playfield. Had a rouge diode causing wierd behavior. Must have pulled the mini playfield a dozen times finding the culprit.

    4. Big buck hunter elk switch. What an amazing pain that is to get off and mess with. Never want to mess with that assembly again.

    5. Bsd mist assembly. If you get a flakey long range op to prepare for a lot of cursing taking that apart and trying to alight the opto correctly.

    Honorable mention. Jumping Jack Target assembly target and spring replacement.

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