I'm in, but maybe that's obvious!
The value that the spinner adds to the main pot goes up every poker hand too (starts at 5K/spin, probably goes up 500/hand), so if you ignore all-in you will get it without even trying in a later hand.
Personally I really enjoy the NL-AITH-AI stack. Pound on those spinners a few times at the start of AI in order to get your jackpot value up higher quicker (+1000/switch).
The gate was a Garyism. Wanted the ball in the bumpers more.
You light spin-a-card from the left inlane. I swear we put this on the pf somewhere but I don't see it.
The hole cards are biased towards "interesting" combinations. The board is random. So the odds are slightly increased in your favor of better hands but only through the hole cards. I don't remember exactly but it's something like
20% pair (the pair is random)
20% suited connector (which connectors are random)
20% unsuited connector
20% suited nonconnectors (not sure, but this might be just 2 suited cards and if they wind up being connectors, then great)
20% garbage (I think could accidentally be something else by luck)
Quoted from BC_Gambit:
25 hurry ups? Sounds like work to me
TBH I think the World Championship is way more (too much) work.
Hurryups are easy if you take them when you light them instead of letting the ball drain off the pf. In general it will also be a lot less than 25 of them since the base value goes up by 100K each successful one.
If you ignore hurryups too much though, the countdown penalty becomes really brutal (hurryups count down faster every one you start regardless if it was a successful collect or not).
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