(Topic ID: 79985)

World Poker Tour Pinball Club

By devils4ever

10 years ago


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#187 9 years ago
Quoted from damageinc55:

Simple mod that I'm pretty happy with. Really lights up the area under the upper playfield

20140823_143720.jpg 259 KB

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An interesting mod, indeed. That's actually somewhat appealing, I must admit.

Now, ON TO THE SCOLDING! Do you honestly mean to tell me that you took off the *entire upper playfield* and didn't bother to change the bumper area rubber from black to white? Do you *hate* your machine or something? It's made all the more blatantly obvious and offensive by the fact that you've changed the other observable rubber from black to white, especially on the upper playfield itself.

Why, why, *WHY* would you not change the entire playfield rubber to white?

#192 9 years ago
Quoted from BC_Gambit:

FWIW I change my games to white rubber, and still would have left the generally unaccessable area under the mini playfield with black rubber. Given how often I am interested in removing the mini playfield, the white rubber would be black soon enough!

Heresy, for at least two reasons:

1. The white rubber is going to provide a lot more bounce than the black will, and therefore balls that enter the pop bumper area will be getting a *lot* more action on them. That's the working theory, anyway. Plus, there's always...

2. The remaining black rubber will only serve to quicken the blackening of the new white rubber, as well as the rest of the playfield, too.

In short, black rubber is awful, and shouldn't be used, basically ever. I'm sure there's an exception here or there, but I honestly can't think of any at this particular point in time.

#198 9 years ago
Quoted from Atomicboy:

Go look for the rant on RGP where Cody Chun called a SR a huckster or something like that for using black on one of the new sterns, and SR tore him a new one. Steve explained why black is all that is used now from commercial manufacturers.

And yet, while I respect the heck out of Steve Ritchie, I simply do not care.

Black rubber has been used primarily in the last 15 years only, whereas white was basically the *only* rubber all years previous...and that's a lot of years. White's bouncier, it's cleaner, and while black may last longer in commercial operation, I firmly believe that it's been forced on designers just because operators complain, which is to say: operators are lazy.

90% of the people on this board aren't commercial operators for income's sake, so we're basically talking amongst collectors/hobbyists here. Ergo, the "black lasts longer in operating circumstances" argument falls on deaf ears with me.

Cody may not have said what he said in the best/nicest/most respectful way, but I agree with the vast majority of his argument (though I admit that I haven't actually read the posts in question). Anybody got a link to them?

2 months later
#234 9 years ago
Quoted from StevenP:

Go to switch test and make sure the opto right in front of the bars is registering. That is the 'switch' that scores when hitting the bars to raise them. Use a ball pused against the bars to trigger it.

The other possibility is that your difficulty setting for the "jail" is quite high, and you need to start a Poker Corner mode in order to qualify hits to the bars. Check your settings. Factory settings would be for the bars to be ready at game start, and then once AITH multiball has been played once, you need to start a Poker Corner mode to requalify the bars again.

1 month later
#243 9 years ago

But are you *all* in?

#249 9 years ago
Quoted from Det_Deckard:

The only thing I get tired of is the pop up targets needing be tweeked.

If you follow the Service Bulletin on Stern's website regarding the drop target assemblies modification, there's no more tweaking necessary. Yes, you need to do all of them, but once it's done, it's done.

5 months later
#380 8 years ago
Quoted from danczaz:

When you look at the spot the tells animation it has all the folks from stern.... From left to right
1-Lyman Sheets
2- Gary Stern
3- Keith Johnson
4- Steve Richie
5- ???
6- John Borg
Who is number 5 ????

I think it's Lonnie Ropp.

9 months later
#436 8 years ago
Quoted from HankScorpio:

Looking for some WPT owner advice. I found a single owner HUO stock (no LEDs, cliffys, etc) WPT that the owner is firm at 3k. After reading through the FS threads I realize this is a bit high for a bare bones WPT.
Would you pay 3k for a WPT knowing what you now know about the game?
Thanks for the input.

Absolutely. And since I do own a stock, HUO WPT, you should know: I wouldn't sell mine for $3K.

#445 8 years ago
Quoted from Edenecho:

Hello owners!
Is there any setting to disable the Ace in the hole multiball?
We had a tournament an evening at our club and after being on for like 4 hours, the ace in the hole stopped registering ball hits... somewhat intermittent but in a larger degree. Unsure what is the culprit of this..
Cheers
Morten

The issue is probably due to something being off on the AITH opto boards. You may want to take a good long look at those, because they can/do go bad, but they can be fixed with proper tools and ability. Clay fixed one that's at the VFW, and it was darned hard to see the issue, but a component on one of the boards was actually missing (it helped that we had another machine there at that current time to compare the boards side-by-side, but yes, things like that do happen). Perhaps your issue isn't quite that deep (Are the optos sensing at all? Do they just need a decent cleaning?), but it could be that something has gone kerfluey (it's an industry term...) on one of the boards.

1 month later
#512 7 years ago

As much as I like it, I would still want the "Stern Pinball" and "SRP" monikers. That's important to me.

3 years later
#893 4 years ago

WPT: strange right ramp behavior with V14

So this has more than just me stumped.

Symptom: shooting the right ramp does not advance flop, turn, or river in single ball play (perhaps other times, too?).

Both ramp switches are working properly, and the post will stop the ball at the top, then quickly release it onto the upper playfield without ever advancing the poker hand. Both switches work fine during the game, and in Switch Test.

Left ramp works fine. Game recognizes whenever the ball is resting breaking the opto at the top of the right ramp as well.

Sporadic behavior, but far more common than not. Suggestions appreciated.

1 week later
#900 4 years ago
Quoted from WJxxxx:

I had the same issue, and took me a bit to figure out.
The ramp entrance switch appeared to work in test, both with finger and ball. However the switch was only triggering with a perfect shot which hit the wire gate powerful enough to trigger the switch.
Simple fix though, you just need to adjust either the wire gate, or the switch arm itself.

I will try this the next time I'm there. Thank you.

1 year later
#985 3 years ago
Quoted from RockfordReplay:

I was surprised it was a poker terminology. 'Dinner for two' what the heck was that, waaaiiit a minute; ohhhhhhh!
For decades, I've played poker and created custom poker chips for people and had never heard that term. ohhhh jeeez; live and learn. Steve is awesome.

To be fair, that's probably more of a Keefer thing than Steve. But it certainly could be *both*/all.

#990 3 years ago
Quoted from AlexRogan84:

Are there alignment dots for the upper flippers like there are for the lower flippers? I took my upper flippers out to replace the cracked clear tubing underneath them and to clean the underside of that upper playfield and wanted to get them put back in correctly. Just not sure where the rest position of those upper flippers is supposed to be.

Always take "Before" pictures before removing any asssemblies.

1 month later
#1021 2 years ago
Quoted from prl867:

At least Courtney looks good.

Is that why I have a literal $20 bill taped over her face on my translite?

#1023 2 years ago
Quoted from prl867:

Lolz. If you happen to be a fan of the early days of the show, I will give you that Courtney Friel PALED in comparison to the original hostess of the WPT in Seasons 1-3.
Shana Hiatt FTW!
[quoted image]

Oh, absolutely true. But more than that, Courtney's picture on WPT really bothers me, especially on the translite. For certain, though: Shana was *far* hotter. Heck, even the Australian chick they have on there now, as old as she is, is probably hotter than Courtney. Courtney...Courtney didn't last very long for more than one reason, it would seem.

#1025 2 years ago
Quoted from AlexRogan84:

I think we’re not the only ones to notice Shana is a hottie. She went from being married to Vince’s brother to some porn star. Yikes. Put that image up on the alt translite lol.

Really? Shoot, that's such a major disappointment. Awful. Nasty. Disgusting.

1 week later
#1028 2 years ago
Quoted from prl867:

This is a bit sad. Talk about a stripped down machine!
No red flashers, no drop targets. Wow.
It was a donation to the PHoF, as is. It works just fine, but I’m so glad I own near perfect one.
[quoted image][quoted image][quoted image]

That honestly makes me wonder why one would even bother owning that.

#1035 2 years ago
Quoted from prl867:

I know that this opinion is definitely in the minority, but after thinking about it for a while and owning the game for a bit, I must say that I actually LIKE the backglass.
From what I’ve been able to ascertain, the large number of people that despise the artwork and instead get the eBay generic Vegas/Boobs card girl translite probably were not fans of the show. I’d venture a guess that many that actually own the game have never even seen it.
Personally, I was a HUGE fan of the show when it debuted back in 2002. That show, combined with Chris Moneymaker winning the World Series of Poker were instrumental in creating the poker boom.
It is understandable to not be a fan of the artwork specifically. I would have preferred a photoshop of Mike Sexton, Vince Van Patton, and Shana Hiatt (Friel was short lived and didn’t have the chemistry that Shana had).
Mike Sexton and VVP defined the show. The executive producer and creator, Steven Lipscomb is on the cabinet sidewall (dressed as a dealer).
Having known Mike Sexton casually for many years (not as a close personal friend, but as a poker ambassador and genuinely nice person), I think it simply makes sense to have the 3 hosts depicted on the glass. Considering the callouts that feature the trio narrating your entire game, depicting them simply makes sense.
Of course this is just my opinion, and I could be wrong.

I was, and am still, a fan of the show.

That translite is an abomination. I know that what's-his-name (yeah: Brian Rood...glad he's gone) got screwed on the timeline by a piss-poor-to-work-with licensor, but the wretch-inducing "thing" that became the production translite should be something that every person should hang over his head at every given opportunity in life, it's *that* bad.

And it isn't just the translite! It's the *entire* art package, minus possibly the silhoutted-in-silver stuff on the side cabinet art. Other than that? It's basically the ugliest overall machine to come out of the Stern factory. I cannot honestly think of another machine whose art is such a complete and utter failure as this one, and yes: I'm aware of Striker Xtreme.

I find even the very best artwork that Rood has done to be awful...the man just can't get faces right. Way back when, I checked out his website, wherein he showcased his best work, and it was all awful to me. I remember shuddering at his giant LOTR characters' faces. I just don't like his art, period.

Still: absolutely love the machine, though, and I refuse to change a thing, besides adding that $20 bill across Courtney's face, just to relieve *some* of that wince-inducing awful artwork.

#1037 2 years ago
Quoted from Ferret:

Correct, Aron... no one should get this game for its art package, which sucks. (Although the DMD animations are actually pretty good.)
This game is all about representing its theme perfectly, good audio, solid layout (love that upper playfield!), great rules.

Completely agreed.

#1039 2 years ago
Quoted from alexmogil:

If the alternative is to have that translite with the two cards ogling the queen with someone holding her cans... I'll take the original.

There are other alternatives. Honestly, I haven't yet seen one that I like, but that doesn't make me appreciate the original any more...it's still an abomination. It's just that the alternatives aren't good enough to warrant the change.

#1042 2 years ago
Quoted from AlexRogan84:

So with all the comments about the original translite being awful, is there like an abundance of them for sale or available if I actually wanted one?
I don't mind the alternate one I have, but would rather have things more original. Goofy caricatures and all. Anyone selling their original? How much do you want for it, shipped to Guelph, Ontario?
It's not exactly the only game with bad artwork. I'm a big fan of Back to the Future in real life. The movies, the car and to some extent the pinball game. But that one gets my vote for the worst artwork and mostly it's because they couldn't get the rights to use MJF's likeness. That to me is what constitutes terrible artwork... when the lead character or actor in your theme isn't even on the game. Mike, Vince and Courtney look weird, sure, but at least it's them that actually look weird and not the nephew or friend of the designer or artist that stood in for the image.

It's a fair point, but hardly the only salient point. I mean, "weird" is about the very nicest descriptor that can be charitably used to describe the "artwork" that comprises the caricatures on that backless and the entire machine itself. It's an insult to caricaturists *everywhere*, honestly. There are quadriplegic, quasi-retarded caricaturists out there that find the publishing of that picture insulting.

The artist didn't get the job done, period. For whatever the reason(s) were, the ball was dropped. Ya pays to play, and ya takes yer chances: if it's your name on it when the paint dries, it's *your* issue. You got paid for it, so you're judged on what's there. You don't like that? To quote Alec Baldwin's character from "The Departed": "The world needs plenty of bartenders!"

1 week later
#1044 2 years ago
Quoted from prl867:

I know there was a service bulletin. Going to see if that will correct issue.

It will. While you're doing that bank, do them *all*. It should take you no more than an hour to do it if you're decently efficient. Remove the entire assemblies from the game and do it at a desk/table or something, and you'll be done in no time flat. You may also wish to check to see if the "shelf" that the drops rest on are cracked or whole, and if they're cracked, it may be time to replace them.

#1046 2 years ago
Quoted from AlexRogan84:

What might be going on with one of those drop targets if it registers during the game and you haven't even launched a ball yet?
My ten of spades does this. Not all the time, but when it's doing it, it thinks it has been hit and lights up. So an opto switch issue presumably. Is cleaning it with a little rubbing alcohol on the end of a Q-tip going to help?
This is my only game with these board mounted optos. My other games are older Bally/Williams like the Getaway and those optos are two separate pieces for sensing the ball going by as opposed to the piece of drop target plastic.

You could also try removing the connector(s) going to that drop target bank and reconnect them and see if the problem goes away or stays present. That's free to try and can perhaps diagnose a lot of things right there.

1 month later
#1063 2 years ago
Quoted from AlexRogan84:

Can someone remind me where in the manual (I assume it is in the manual?) it explains what the different circuit board LED's are supposed to be doing? Like on the CPU board I have LED 3 flashing quick versus staying solid and I don't know what that means. I am trying to chase some phantom registering of two of my drop targets. 10 of clubs and jack of diamonds. The jack of diamonds will reregister a lot during the game too even when you aren't touching anything and the ball is still sitting in the shooter lane. Like something is a little loose or vibrating. I pulled off the J1 and J6 connectors on the CPU board and when powering it back on, these targets were off. Which is good, except after I launched the ball and got the game going, they phantom registered again and then kept doing it. So somehow touching J1 or J6 is affecting them??

Have you reseated the connectors on the drop target boards themselves?

#1065 2 years ago
Quoted from AlexRogan84:

Quite a few times. Not this latest go though. I was working in the backbox partly because of the easy access and not under the playfield.
In trying to map out how many connectors there are for these drop targets, we have the one that is right on the board itself. Then not far away, is a connector for the wire jumble. One of those per board. Then the jumble gets harder to follow as it combines with many other sets of wires. The last one I guess is the one on the CPU board itself. I believe this is J6 and also J1 (coming and going pairs).
I'm also a little suspicious of it being the ribbon cables. Mine look fine, but they aren't terrible hard to pull out and it got me thinking maybe that's the issue? I have replaced the ribbon cables on my other games, but all my other games are from 1990-1992 and WPT is not nearly as old (2006).

Ribbon cables...on the drop target banks?!??!??? That doesn't sound right at all to me. Hold on...I'm going to go check mine downstairs.

No ribbon cables on the drop target boards below the playfield. Reset those again. Don't know what ribbon cables you're talking about, nor what they might have to do with the drop targets.

#1067 2 years ago
Quoted from AlexRogan84:

I meant the ribbon cables in the backbox. I know there aren't ribbon cables on the drop target assemblies themselves. I've just seen enough dumb, unexplained oddities on other games when it comes to sounds and displays and other erratic behaviour that if it could have been related to bad ribbon cables, I would have gladly changed them out.
Having said that, one of my phantom targets is working again. On the leftside bank of 8, the top 4 (when the playfield is down) has the 10 of clubs not working correctly. This is opto circuit 3 on that board. The lower bank of 4 has the 4th opto circuit not working correctly and that is the jack of diamonds. I previously had swapped the boards around between the two leftside positions as well as the middle and the problems followed the boards. So I figured it couldn't be the game side wiring or connectors or backbox or whatever.
My tech guy said the boards were fine though when he tested them. I was going to do one last swap test and move the lower left board over to the right and see what happened. If the problem moves I buy four new (expensive) boards. If it stays put, I get to keep digging for the mystery issue. But to my surprise, the jack of diamonds is now working fine and so is everything still on the right side. So it didn't travel with the boards and it didn't stay put either. Yea, it fixed itself. Wonderful. Why? No clue.
Probably a poor pin connector on the board, which still doesn't make much sense since it isn't failing over on the right side. So maybe the combination of the left lower connector on the wire side AND the board with the poor solder pins made for an overall bad jack of diamonds.
I've still got the ten of clubs issue and I plan on swapping that with the middle board to see what happens. Maybe it fixes itself too. Or maybe the Matrix gets reset and none of it matters anymore.

More and more, it's sounding to me like a poor solder pins issue. You may want to remove the boards and inspect the pins themselves where they meet the boards on both sides and look for issues, like broken solder, loose pins, or what have you. In fairness, it's stuff that I'm not terribly good at seeing myself, so perhaps it may be best for you (it would be for me) to take them to someone else and have them inspect and possibly repair them for you.

I doubt you'll need to buy new boards, as it does sound like they are working in certain circumstances...that leads me to believe that it's probably related to the solder connections more than anything else, and that if the solder at the pins gets re-flowed, you may solve your issue(s). I'm not terribly good at soldering, so I'd leave it to someone else to do so for me, and pay them. It'd certainly be cheaper than several new boards.

#1069 2 years ago

Most likely a problem with the optos, yes.

2 weeks later
#1078 2 years ago
Quoted from killerrobots:

You looked for it in the code? Where you involved in this game?!

You, uh...you're joking, right?

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