******* Very Nice ******
Doesn't look like much of a 'Project' to me.....
Quoted from JKnPA:******* Very Nice ******
Doesn't look like much of a 'Project' to me.....
Hasn't run in many years. Backglass is flaking. (those aren't seagulls over the water - that's paint loss )
Was sitting in a garage where it apparently had sat for a long time. No rodents or any serious damage though.
My first experience with a woodrail and since it's not running I'll call it a project - at least for me it is.
Ok......... getting it running is the 'Fun part'; at least to me.
Project work is repairing the playfield or the cabinet.
The backglass is in much better shape than most of my Pins...... FWIW.
Putting the finishing touches on my Gottlieb Quartette. ..cab was falling apart and everything mechanical was coated in grease. Im happy with the result. Win by score, points, completing the number sequence, and light the super special for 5 replays.
Quoted from EM-PINMAN:Half a dozen broken wires from old solder joints,replaced some light sockets, needed 6 coils and had a couple feedback shorts
Amazing that thing worked at all when you got it!
Quoted from EM-PINMAN:Backglass touched up and sealed.
Nice job with the touchups. i can hardly tell.
Quoted from gottguy:Putting the finishing touches on my Gottlieb Quartette. ..cab was falling apart and everything mechanical was coated in grease. Im happy with the result. Win by score, points, completing the number sequence, and light the super special for 5 replays.
Looks nice.
How does it play with the flipper configuration?
Quoted from amkoepfer:Has anyone ever heard of a woodrail called co-op?
Or did you mean C.O.D. ?
Quoted from EM-PINMAN:1956 Gottlieb Classy Bowler Fully Shopped. New Pop Bumpers and Flippers Rebuilt. Bumper caps are original and still have the original bodies set aside. Backglass touched up and sealed. Half a dozen broken wires from old solder joints,replaced some light sockets, needed 6 coils and had a couple feedback shorts from them I had to track down but getting closer to that 100% working status. Waiting for the last round of parts. Super fun nudgers delight game.
Looks terrific Ken-congrats
Quoted from gottguy:Putting the finishing touches on my Gottlieb Quartette. ..cab was falling apart and everything mechanical was coated in grease. Im happy with the result. Win by score, points, completing the number sequence, and light the super special for 5 replays.
"Quartette". Not sure if I ever played one. It looks like a cross between "Niagara" and "Show Boat".
Quoted from Shapeshifter:Looks nice.
How does it play with the flipper configuration?
It's frustrating at first until you retrain yourself that the two left flippers and two right flippers activate together. Yes, its like Showboat for sure. Its alot of fun once you get used to it. I like that you have multiple goals to earn replays and depending how the game is going determines what goal you can choose to pursue.
First Woodrail I have worked on and I do not understand how to set the Red Jones plugs for the replays. There are 10 of them that can fit into 10 different slots. How do I set both Millions and Hundred Thousands with these plugs? I have fooled with these but can't get the right number combo's.
It is a 1956 Gottlieb Classy Bowler.
TIA
Ken
Is there not a tag with the proper hookups? I could have sworn I already set it up for replay scores. Could have been another, but I do it on all of them.
Never mind, I just saw your edit.
Quoted from presqueisle:My first Williams woodrail, 1957 Jig Saw. Looks pretty as all can be.
Nice! Makes a lot of racket too, doesn't it? I love the smell of 50 volt coils in the morning.
The covered bridge pictures get me every time. She's a looker. Gotta squeeze them together a bit though as two more are coming in. . Then I'm FULL.
I'm a big fan of wood rails. Pre and post flipper. Some of the favorites in my collection are;
Wms TURF CHAMP, has PF animation
Genco FORMATION, several ways to get replays, unique layout and very challenging
Wms Torchy, playfield magnets
and all have killer artwork!
Steve
Quoted from Shapeshifter:How did you find that?! Great find.
It just showed up last night. Came from the EM and woodrail superstore. These impulse flippers have a lot of power. The whole machine does. And it's amazingly addictive to play. My legs gave out by the time I was done last night.
Quoted from o-din:It just showed up last night. Came from the EM and woodrail superstore. These impulse flippers have a lot of power. The whole machine does. And it's amazingly addictive to play. My legs gave out by the time I was done last night.
Sounds like the woodrail cookie store
We need a video this one!
My brother played eight woodrail games last night that he had never played before.
There were a couple that he had never even seen before. They are at the home of a very well known person in the hobby.
Yours truly had the opportunity as well, but crapped out and stayed home. I'm really stupid!
Working from memory, here's the list.
"Shindig"
"Flying High"
"Mystic Marvel"
"Daisy May"
"Joker"
"Marble Queen"
"Lovely Lucy"
"K.C. Jones"
I'm in Sioux Falls, SD for my niece's graduation party this weekend. I was really surprised to spot a woodrail for sale in the back of a novelty shop downtown. I wasn't ready to pay $1,600 for the machine, but customers were encouraged to test it out for 5 cent a game.
I hadn't played a woodrail before, and I found this one to be a really good time.
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Quoted from jrpinball:Working from memory, here's the list.
"Shindig"
"Flying High"
"Mystic Marvel"
"Daisy May"
"Joker"
"Marble Queen"
"Lovely Lucy"
"K.C. Jones"
Ya need to get out next time with that kind of list
Quoted from Shapeshifter:Ya need to get out next time with that kind of list
Yeah, and those are only the ones he's never played before. The list of the other woodies he got to play includes "Mermaid" and many others! What's wrong with me?
How does he feel about the gameplay of Daisy May? The alligator flippers look fun and different, but I've never played.
Yeah, you missed out for sure! Hopefully you'll be there with bells on next time.
I played Shay's "Daisy May" many years ago. I don't really remember much about it. I'll ask my brother about it. Yeah, that's a pretty unique and strange flipper arrangement. I'd learn to live with it in any case though since I would love to own a "Daisy May".
Once a honeymoon phase is over I try and rate in my mind, my 3 favorite woodrails that I currently own. Changes all the time of course as one excellent high scoring game can change it all!
Based on last 3 weeks my current top 3 are -
1. Mystic Marvel
2. Ace High
3. Sweet Add A Line.
When I first got Sweet Add A Line I was a bit disappointed with it but it really has grown on me. Something about collecting the numbers and lighting up the specials. The day I get them all and hear 26 knocks of the knocker will be a very special day
Mystic Marvel has been my number 1 for over a year and I really want a game to surpass it but just something about it!
Here is Sweet Add A Line.
I'm rating this 1957 Arrow Head pretty high in game play right now. It's got a neat layout that allows some decent ball times and a lot of fun. The playfield is not perfect, but I may never see another one of these in my lifetime so I'm not complaining. It's got a kicker between the flippers that shoots up at the center gobble hole, but with nudging you can get it to avoid it unless it is lit where you may want it. It is also neat that it keeps track of balls played on the backglass. Plenty of flipper and playfield power on this 50 volt game. I had to check it for high tap, but no it's not.
I like also how the 50's games by Gottlieb were so close to copyright issues and yet it seems nobody cared!
Dragonette 1954.
From TV series Dragnet.
Girl on backglass heavily rumored to be Jessica Dragonette who just happened to promote the game with Gottlieb in 1954. And yet it was never official it was her on the glass. I think it was - not a big jump is it?
Quoted from o-din:I'm rating this 1957 Arrow Head pretty high in game play right now. It's got a neat layout that allows some decent ball times and a lot of fun. The playfield is not perfect, but I may never see another one of these in my lifetime so I'm not complaining. It's got a kicker between the flippers that shoots up at the center gobble hole, but with nudging you can get it to avoid it unless it is lit where you may want it. It is also neat that it keeps track of balls played on the backglass. Plenty of flipper and playfield power on this 50 volt game. I had to check it for high tap, but no it's not.
I wouldn't complain about that playfield. Of the few of these games I've ever seen, the others have had much worse wear. You're lucky.
Quoted from jrpinball:I wouldn't complain about that playfield. Of the few of these games I've ever seen, the others have had much worse wear. You're lucky.
It was touched up a bit. By an expert though. It would have been too big a job to do the whole thing. I'm just loving the flow and gameplay on it, and it's a good looker.
I've won a few games from points and a few from specials, but am still waiting for that glorious moment when I can sink the ball into the lit gobble hole and hear that loud knocker rattle off five times in a row, maybe more.
Quoted from bingopodcast:How does he feel about the gameplay of Daisy May? The alligator flippers look fun and different, but I've never played.
Yeah, you missed out for sure! Hopefully you'll be there with bells on next time.
Daisy May's gameplay is extraordinary, attributable to its unique clamshell (or alligator) flipper configuration. The upper flippers tend to create lateral vectors, until the player becomes acclimated, and patiently positions the ball before flipping. Naturally, horizontal movement is desired if a kick-out hole is the target. A well-aimed strike from any of the four flippers can send the ball to upper playfield, particularly into one of the two perimeter roll-over lanes. Daisy May gives new meaning to "cradling" the ball. It's a blast. I've always been surprised that this flipper orientation wasn't employed on other games.
Also, Daisy May features several avenues to achieve the special. Add to the great gameplay, the wonderful Parker art and the fact that it's among the "double award" series, and DM is about as good as it gets in a woodrail. It's an immensely popular title in my gameroom.
In addition to "clamshell" and "alligator" descriptive terms, I have also heard Daisy May's flippers described as "butterfly" flippers. I have red bats on my game because I prefer the look of them; the originals are white with blue lettering.
It's remarkable that Gottlieb averted intellectual property infringement by simply changing the spelling of the Li'l Abner buxom blonde character "Daisy Mae Scragg" to "Daisy May."
Quoted from Shapeshifter:For me there are so many great titles to choose from, especially in the 1952 - 1955 era.
And this is one of them. It has to be one of the funnest and most addicting pinball machines I've ever played. After a few days of tuning, tweaking and adding a third bell ( ), I've been playing the heck out of it and can't stop!
Otaku was correct that one of the reels has a different font that must have come out of another reel game from this short run so I will be on the lookout for the correct one, but am happy it is otherwise complete and fully working. The reels are pretty much the same as what came later but without an end of stroke switch for the relay.
The advantage of impulse flippers was that they were able to use more powerful coils than the single wound that were used in other machines like the Lady Robin Hood sitting next to it. A year or two later Williams went with a flipper system nearly identical to Gottliebs beyond the links and 50 volt coils. But a few years later when Gottlieb went to score reels, they were very similar to these.
Getting it working correctly was a challenge in itself. But now it's rockin' and rollin'. They ran the score reel and number bumper relays in series so the resistance of each has to be just right.
You can win with laps, points, or the lower rollover special. None of which are easy. But the main attraction of this game is hitting the numbered bumpers in order to light the top special. I guess if you can do that then you might get it too. Who put the six and seven there? I'm still working on getting five.
The slings, pops, and kickout holes, along with the flippers provide plenty of playfield action. It's not a 50 volt machine. It measures 54 going out of the transformer. The high tap lug measures 60. I don' t think I need to go there.
It looks like a real fun game, quirky, unique and retro
Great finding under the radar titles. Some of the under the radar titles play just as well as the A plus titles.
Let the hunt begin
I just need to figure out how to get the six and the seven. A very tight shot up the middle off the upper pop bumper might do it.
Picked this up yesterday for $500 CDN, took the day off work to get it. The back glass has a bit of paint loss but not in important areas, playfield and inside filthy and the cabinet is repainted. No broken plastics and it seems reasonably unmolested. Oh, it also had metal legs. Should be fun!
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