Quoted from Lermods:Sorry, I meant linear in the sense you have to go through the modes, but not in the same way as GB where it’s the same line every game. DI has some really cool diversions along the way, lottery ticket frenzy, I hate emojis, monkey wrench mb, quantum theater mb and others.
I used the other MBs to help me collect SIM cards, which is the main goal in the game. My best has been 5, and oddly enough, even though I have them to carry over ball to ball, I've collected each card in their respective ball that I've qualified them. That felt pretty good 
In response to the OP, I'm waiting for Wonka code to develop further, but the game shoots nicely. As mentioned by
trilogybeer the upper right flipper area is a little crowded and I had a difficult time seeing the ball when it was up there to make shots, unless I leaned purposefully to look for the shot. It's definitely a game I have on my radar, and with Joe working on code, I don't have any doubts that the game will be as robust as other JJP games. I am looking to own both at some point, since DI is such a great game overall.