Bill this is from my Space Mission schematic:
1000pt_rly.jpgAccording to your video, the errant bonus award is pulsed too many times. Since there's only one impulse cam which can operate the 1,000pt relay, it seems to me the issue would reside somewhere within the cam's associated circuits.
If the green-arrowed 5,000pt relay switch is stuck closed the 1000pt relay will always receive impulses from the score motor as the score motor rotates, when ever the PF is "live" for a game. (Cam 5 Sw"D" on my Space Mission. It looks like a B but it's a D.)
The issue could also be in the double bonus relay, ball index circuit etc but that's a lot of switches to be malfunctioning all at the same time.
As a wild guess, maybe the ratcheting bonus unit is making the 5000pt switch do weird scoring things since they're located right next to each other. I would take an *especially* close look at the 5,000pt relay switch gap and tight switch stacks.
You had also mentioned the 50pt switches only registering 20 points, which is also shown in your video. On my Space Mission, when the 50pt relay pulls in, it feeds through the same impulse cam 5 on switch "B". You might want to reference your own Odyssey schematic to see if both circuits also share a common cam and double-check & clean that 50pt relay switch.
Can the common cam create both problems? I don't think so but it's one of those oddities I came across while researching these troubles you're having.
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Since the 50pt relay is next to the 5000pt relay it should be easy to check that switch also.
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I recently had an odd intermittent problem with the operation of my two shooter lanes. The rivet head sheared off which made the white plastic a bit wobbly on the armature. I put in a new rivet and the issue was fixed. You might want to check that on your 50 & 5000pt relays.
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You had commented about the spinner operation in a previous post.
The spinner's 1000pt light will be carried over from ball to ball and from player to player. Whether it is on or off depends on which Swinging Target light happens to be lit. The light assignments for lighting the spinner are adjustable from a 2-prong Jones plug under the playfield:
Spinner & Extra Ball Adjustment:
Liberal=Lights in all 4 position- Yellow, Amber, Green, Amber
Medium= Lights in 3 positions- Amber, Green, Amber
Conservative= Lights in 2 positions- Amber, Amber
The function of the Setup relay is to switch the spinner from an unlit 100 points to a lit 1,000 points. The positions of the cam fingers on the Swinging Target Unit- and whether or not the game is "live" determines the status of the Setup relay, independent of which ball or player is up.
Question. Did you inherit these problems from a previous owner or was it once working correctly for you?
If I had a bad hip I'd unplug the two PF main Jones plugs and have someone else remove it from the cabinet and set it upside down somewhere convenient, since those two relays are at the bottom of the PF. It would also give a great opportunity to inspect everything for loosening screws etc.