Gulfstream is doing a strange thing. Lets me reset the game, ups ball count to 5 (or 3 after I changed it) and put the ball into the shoot lane. Play the ball, and when it drains, it drops the ball count light from 5->2 (or 3->1); on next drain, the ball count light goes off completely, but ejects the ball into play. If you drain this No-Light ball, the ball is not ejected, but the game isn't over (Game Over doesn't light) - if you trip targets on play field it'll score.
This game does add-a-ball if you hit certain targets, I was able to up the ball count to 7, draining from there proceeded correctly 7->6->5, then 3 then 1 then no light, no game over.
I've manual and copy of schematic; unfortunately it seems like many labels on the relays/discs are missing so I'm having trouble finding my way. The ball count disc is not in the backboard?