(Topic ID: 252842)

Witness!!! Mad Max Fury Road Homebrew

By SickNate

4 years ago


Topic Heartbeat

Topic Stats

  • 779 posts
  • 153 Pinsiders participating
  • Latest reply 64 days ago by SickNate
  • Topic is favorited by 205 Pinsiders

You

Linked Games

No games have been linked to this topic.

    Topic Gallery

    View topic image gallery

    05C1585F-B774-452B-AC07-AE63802E0BF1 (resized).jpeg
    931572D6-0281-4B03-B5EE-E51232B0C1EA (resized).jpeg
    72C1ADB4-986D-4F9B-8F26-DF303071FE5B (resized).jpeg
    EE19C15C-2548-4F9F-8042-BDCB22DC5B91 (resized).jpeg
    2162D2C5-EE5D-4843-9A8F-92317F0A778F (resized).jpeg
    EEE26A25-664A-47BB-8A43-82133B88EFF7 (resized).jpeg
    2B47ADD9-CBFC-4103-9EB4-7938EE1F37E7 (resized).jpeg
    96B469AA-29E7-4181-B079-F242CB1B2319 (resized).jpeg
    6EC285FD-2AB4-47A8-A0FF-44601E72ACE2 (resized).jpeg
    8036764E-1E65-4062-9DFB-5FA15A68396B (resized).jpeg
    A1B3FB69-5D33-43BA-875F-1297DFD2DF12 (resized).jpeg
    08650A7A-119F-4B14-9ADC-4CA7945CC324 (resized).jpeg
    8A392442-53F9-4694-BB2E-C94B0F0C3D60 (resized).jpeg
    678C0528-AFA6-4128-AF85-F76BEDE39889 (resized).jpeg
    2651F287-68DD-4DA8-A4B3-A93B5A83E58B (resized).jpeg
    5F8D4961-1789-4421-BE72-53BD20AEDCD5 (resized).jpeg

    You're currently viewing posts by Pinsider mbecker.
    Click here to go back to viewing the entire thread.

    #66 4 years ago

    This is awesome! Are you going straight from the CAD to CnC the Playfield, mounting parts and gluing inserts, and then start testing shots?

    #81 4 years ago

    Will be cool to see it come to life. Since you’re going straight to CnC.. you probably already checked, but that clearance between the cab and everything behind the backboard looks like it might be pretty tight when the Playfield is slid into the cab?

    3 months later
    #142 4 years ago
    Quoted from SickNate:

    Gornkleschintzer,
    Yes the pops wouldn’t work and the magnet wouldn’t work with a ceramic ball.
    Concerned Pinsiders,
    I promise to remake the mechs with steel if they fall apart.
    A lot of homebrews are R&Ded with cardboard and poster board.
    I think aluminum is a step up.

    Very true- a big step up!! The milling is impressive, wish I had those skills

    1 week later
    #164 4 years ago
    Quoted from PinMonk:

    For that kind of a tight switch spot, why not just use an opto pair?

    +1 Optos are sure nice in places you don’t want hang ups or adjustment issues

    Can’t wait to see this on a Playfield!

    1 week later
    #179 4 years ago

    Looking good! Are you planning on using single wound flipper coils though and pwm them to keep them from overheating when holding? I’d advise using dual wound wms style coils.. two drivers per flipper coil. No buzzing, more reliable imo

    #181 4 years ago
    Quoted from SickNate:

    Mbecker,
    Yes single Wound coils and pwm for hold.
    I’m playing around with the idea of turning hold off for multiball or
    Limiting it to 2 or 3 seconds. We’ll see if that is a fun kill or not
    If we need to go to dual and use eos we’ll have to add another board as there aren’t many spare coils/outputs
    You can tell by the list there are three
    Flipper buttons. Not having 2 flippers tied to one switch may help.

    Could be fun on a mode or multiball. Lexy lightspeed does it on a mode and it’s pretty fun for a quick 30+ seconds. Hopefully no problems with pwming them but if you have to add 3 coil outputs an 0804 is pretty cheap anyway.

    1 month later
    #231 4 years ago

    Looking damn good! Keep it up

    #257 4 years ago

    One thought I had on your ball capture mech — what if you trap a ball, kick another out and drain it before releasing the captured one? Does it just sit up there until someone hits it out? Usually the machine would be looking for that ball, I’m not sure how you’ll handle that programmingwise? At a brand new game the Machine will want to reset all the balls to the trough

    #261 4 years ago

    WireformS look great! I’m interested in the models, I will be cadding mine up at some point and that would def save time..

    Are you guys going with scratch python code I can’t remember? Or MPF, or something else? I just know that MPF is generally looking to collect all the balls back At the end of a game before starting the next but I’m sure there’s a bit of programming to do what you guys want it to. Of course if code is all custom I’m sure it’s not an issue at all.

    2 weeks later
    #290 4 years ago

    Those are pretty cool looking! Never seen them before, fits theme well. Nice work! 180v on those puppies, damn!! You have a 180v power supply just for those? Or did you get a multi voltage unit that’s supplying other voltages for you?

    #299 4 years ago

    Love how you can control the outside color glow of each Nixie tube- can’t wait to see these things running in the game!

    #311 4 years ago

    So you’re waiting for your nephew to wire it... after covid lockdowns start to loosen? Dang it I wanna see this thing flip!!

    11 months later
    #487 3 years ago

    That looks awesome!

    2 weeks later
    #517 3 years ago
    Quoted from Ceckitti:

    IM calling it now! The 2021 Twipy for homebrew is already settled!! This game is going to be amazing when done. I wish I was able to play to finished product. AMAZING job so far.
    What a day..... what a LOVELY day!!

    Excellent! Please go for the 2021 award, I don’t want to compete next year or the year after with madmax!! Game is f’ing awesome, and has been brought to the current state in a crazy fast time.

    1 week later
    #525 3 years ago

    That’s some intense machinery! All the rotating heads are so cool!

    #532 3 years ago

    No bragging at all, that’s rad to see and not something anyone outside of the industry gets to see!

    7 months later
    #590 2 years ago

    Liking this 4th flipper / upper platform idea

    1 year later
    #659 9 months ago

    Direct print seems to be significantly spendier but if you don’t mind that - everyone I’ve heard had it done was super happy with it vs mixed results with overlays. I’d def go with direct and an auto clear on top if possible

    You're currently viewing posts by Pinsider mbecker.
    Click here to go back to viewing the entire thread.

    Reply

    Wanna join the discussion? Please sign in to reply to this topic.

    Hey there! Welcome to Pinside!

    Donate to Pinside

    Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


    This page was printed from https://pinside.com/pinball/forum/topic/witness-mad-max-fury-road-homebrew?tu=mbecker and we tried optimising it for printing. Some page elements may have been deliberately hidden.

    Scan the QR code on the left to jump to the URL this document was printed from.