(Topic ID: 252842)

Witness!!! Mad Max Fury Road Homebrew

By SickNate

4 years ago


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  • 779 posts
  • 153 Pinsiders participating
  • Latest reply 60 days ago by SickNate
  • Topic is favorited by 205 Pinsiders

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    There are 779 posts in this topic. You are on page 6 of 16.
    #251 4 years ago

    Fukn amazing work! Keep goin!

    #252 4 years ago

    Love it.

    #253 4 years ago

    Rail guide clip design 2.0

    A little stronger and can bend slot at right height to bolt/fasten rails To playfield
    BB906067-9CD8-47B5-9078-6FEFB20AD076 (resized).jpegBB906067-9CD8-47B5-9078-6FEFB20AD076 (resized).jpeg

    10
    #254 4 years ago

    First ball rail guide done.
    Harder than I thought, hopefully next 2 go better.

    Clips worked out good, got it done w/o welding.

    D2170974-9093-4EBD-9722-BB1C8ACA26D5 (resized).jpegD2170974-9093-4EBD-9722-BB1C8ACA26D5 (resized).jpeg
    #255 4 years ago

    this game is easily the most exciting thing on pinside these days, thanks for the updates

    #256 4 years ago
    Quoted from SickNate:

    First ball rail guide done.
    Harder than I thought, hopefully next 2 go better.
    Clips worked out good, got it done w/o welding.[quoted image]

    What a beautiful layout....can't wait till it's done and complete.

    #257 4 years ago

    One thought I had on your ball capture mech — what if you trap a ball, kick another out and drain it before releasing the captured one? Does it just sit up there until someone hits it out? Usually the machine would be looking for that ball, I’m not sure how you’ll handle that programmingwise? At a brand new game the Machine will want to reset all the balls to the trough

    18
    #258 4 years ago

    2nd wire guide done.

    I just kinda winged it and bent everything by hand. I had planned to make a couple of sets of soft jaws for my vise with different radii . Next time will definitely do that. My hands hurt and it could be better.

    Mbecker, I kinda figured it would be a multiball in the bank for the next player if ball is lost with that mech locked. I think wonka has something similar.
    All the programming I figured I’ll cross that bridge when I get to it. I’ve been completely focused on mechanical. Now that I’m about done there I’m about to dive into mpf. Been learning python here and there when I have time.

    My nephew is in charge of code and is pretty far along on that front.
    221D35CD-E85D-4999-9DFD-95242D28F198 (resized).jpeg221D35CD-E85D-4999-9DFD-95242D28F198 (resized).jpeg

    #259 4 years ago

    Btw, anyone who wants my solid models is welcome to them. I didn’t want to post/give them out until I made sure everything fit.

    I used pinballlife.com parts almost exclusively. A lot of their parts are slightly different from wpc parts.

    It was very tight to get their 8 ball trough and auto plunger to fit. So my playfield could be a good start for anyone looking to go that route.

    #260 4 years ago

    I've been watching this thread for quite some time. So jealous at the skill to do something like this as I cannot. This game looks amazing! Can't wait to see the finished product.

    #261 4 years ago

    WireformS look great! I’m interested in the models, I will be cadding mine up at some point and that would def save time..

    Are you guys going with scratch python code I can’t remember? Or MPF, or something else? I just know that MPF is generally looking to collect all the balls back At the end of a game before starting the next but I’m sure there’s a bit of programming to do what you guys want it to. Of course if code is all custom I’m sure it’s not an issue at all.

    #262 4 years ago
    Quoted from Mbecker:

    WireformS look great! I’m interested in the models, I will be cadding mine up at some point and that would def save time..
    Are you guys going with scratch python code I can’t remember? Or MPF, or something else? I just know that MPF is generally looking to collect all the balls back At the end of a game before starting the next but I’m sure there’s a bit of programming to do what you guys want it to. Of course if code is all custom I’m sure it’s not an issue at all.

    DM me your email and I’ll send you the files. Does dxf work?

    We’re using MPF. Hopefully won’t have to do too much python code.

    #263 4 years ago
    Quoted from SickNate:

    Hopefully won’t have to do too much python code.

    Haha. Last words of the condemned...

    #264 4 years ago

    I'm looking at the Newton ball shot. Do you need to have a post on the left side and right side of the ramps to prevent the ball from getting chewed up on shots that miss?

    #265 4 years ago

    The newton ball is the post so to speak.

    #266 4 years ago
    Quoted from SickNate:

    We’re using MPF. Hopefully won’t have to do too much python code.

    There are ways to prevent that. If you add the tag "home" to a device it will consider those balls to be home. Otherwise it will collect. If that logic is fine for you there is no need to write any code.

    Jan

    19
    #267 4 years ago

    Jabdoa,
    Sweet. That sounds simple enough.

    I really want to start flipping this thing.
    My nephew lives in NV, and has the NUC that we are using to run this thing.
    Don’t know when I can get him down to Oceanside because of this corona thing.
    bummer.

    3rd rail guide in.

    Added a spinner to the left ramp.
    Now each flipper has one.

    I’m going to make a second scoop like the first.
    That way one can hold a ball then when the other scoop is hit, it can be random which scoop the ball is coming out of.
    Then for certain modes both scoops will hold a ball.

    Then it’s time to make a subway.
    Then wait patiently for quarantine to end.

    First try on third rail guide looked like hammered puke.
    Really tight turns , not so easy to bend by hand.
    So I made a fixture/guide and it worked out good.

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    #268 4 years ago

    Great work! Excited to see this thing flipping!

    You can always purchase another NUC and have your nephew send you an image (google drive). Super simple to reimage the NUC and then he can continue developing and you can begin playing!

    Quoted from SickNate:

    Jabdoa,
    Sweet. That sounds simple enough.
    I really want to start flipping this thing.
    My nephew lives in NV, and has the NUC that we are using to run this thing.
    Don’t know when I can get him down to Oceanside because of this corona thing.
    bummer.
    3rd rail guide in.
    Added a spinner to the left ramp.
    Now each flipper has one.
    I’m going to make a second scoop like the first.
    That way one can hold a ball then when the other scoop is hit, it can be random which scoop the ball is coming out of.
    Then for certain modes both scoops will hold a ball.
    Then it’s time to make a subway.
    Then wait patiently for quarantine to end.
    First try on third rail guide looked like hammered puke.
    Really tight turns , not so easy to bend by hand.
    So I made a fixture/guide and it worked out good.[quoted image][quoted image]

    #269 4 years ago
    Quoted from SickNate:

    Added a spinner to the left ramp.

    OH MAN IT'S ON

    #270 4 years ago

    Nice work on that fixture... Having a CNC machine makes a lot of this so much simpler!

    #271 4 years ago

    Game looks really awesome, but everytime I see it I wonder how much this steel-beast PF weights and my back start to hurt

    #272 4 years ago

    I must be playing wrong, cause my back never hurts after .

    Finished the second custom scoop.
    would post a pic but it looks just like the other one.

    On to subways, then learning arduino to program and run some Nixie tubes.

    #273 4 years ago

    Following the thread. Amazing work. Keep it up!

    #274 4 years ago

    Post apocalypse Nixie tubes? Why not a cracked iPhone. Then again every thing is better with Nixie tubes.

    #275 4 years ago

    Just past gas town , take a left at bullet farm and head straight to nixie city

    #276 4 years ago

    Made and installed the worlds shortest subway.
    Just one more subway to go and this thing Is mechanically complete.
    Well that and some plastics.

    Been playing around with some ideas for SS covers over the plastics.
    Still not sold on the idea.
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    #277 4 years ago
    Quoted from SickNate:

    Made and installed the worlds shortest subway.
    Just one more subway to go and this thing Is mechanically complete.
    Well that and some plastics.
    Been playing around with some ideas for SS covers over the plastics.
    Still not sold on the idea.
    [quoted image][quoted image][quoted image]

    Pretty sure Iron Maiden Prem/LE has you beat on the subway length.

    #278 4 years ago

    The ball travels about .5” plus it’s own size

    #279 4 years ago

    What about a bunch of spikes or car parts like exhaust, superchargers, scoops, etc on the ss covers? It would fit the theme well and give it more 3D look. Spikes would be a work hazard, though. lol

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    #280 4 years ago
    Quoted from jawjaw:

    What about a bunch of spikes or car parts like exhaust, superchargers, scoops, etc on the ss covers? It would fit the theme well and give it more 3D look. Spikes would be a work hazard, though. lol[quoted image][quoted image]

    Might cause havoc with ball hangs ...

    #281 4 years ago
    Quoted from SickNate:Been playing around with some ideas for SS covers over the plastics.
    Still not sold on the idea.

    I like the IDEA of SS plastics covers, but I'd wait and tie them in to whatever playfield art you end up with.

    #282 4 years ago

    Can't wait to see that pin completed. Keep going.

    #283 4 years ago

    Always a fan of the franchise. This looks epic. Worthy of best designs ever.

    #284 4 years ago

    Had a really tight fit spot for the subway.
    Made this to squeeze the ball between 2 mechs into the back of the lower scoop.

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    13
    #285 4 years ago

    Better pic of subway end.
    Barely fit between motorized drop targets and Nux multiball disappearing post

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    30
    #286 4 years ago

    A simple idea like “ I want Nixie tube hurry up timers” seems easy.
    For me ... not so much.
    Turns out I had to learn some:
    c++ to program an arduino
    Python to send serial commands from MPF to the Arduino
    SPI protocol to send data from arduino to exixe nixie drivers.
    Serial protocol to send data from computer to Arduino
    Arduino ....

    2 or 3 days going down the rabbit and I’ve come out the other side .
    My head hurts.

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    #287 4 years ago
    Quoted from SickNate:

    A simple idea like “ I want Nixie tube hurry up timers” seems easy.
    For me ... not so much.
    Turns out I had to learn some:
    c++ to program an arduino
    Python to send serial commands from MPF to the Arduino
    SPI protocol to send data from arduino to exixe nixie drivers.
    Serial protocol to send data from computer to Arduino
    Arduino ....
    2 or 3 days going down the rabbit and I’ve come out the other side .
    My head hurts.[quoted image]

    C’mon man. Any idiot with a Doctorate in quantum physics knows that. Duh...

    #288 4 years ago
    Quoted from SickNate:

    A simple idea like “ I want Nixie tube hurry up timers” seems easy.
    For me ... not so much.
    Turns out I had to learn some:
    c++ to program an arduino
    Python to send serial commands from MPF to the Arduino
    SPI protocol to send data from arduino to exixe nixie drivers.
    Serial protocol to send data from computer to Arduino
    Arduino ....
    2 or 3 days going down the rabbit and I’ve come out the other side .
    My head hurts.[quoted image]

    I got confused just reading about it, let alone when I scrolled down and saw the picture with the spaghetti wires

    #289 4 years ago

    The wiring isn’t that bad. Once I clean it up it look simple.
    Per nixie you just need 6 wires:
    Slave select (SS)
    Master out slave in (MOSI)
    Clock
    High voltage (180v)
    3.3 volts
    Ground

    I can see now why all the best homebrew pins are made by programmers.
    Making stuff I’d say is my strong suit.
    Art, programming and electronics are my weak ones. Unfortunately that is what’s left. Luckily that is where I’m getting help.

    #290 4 years ago

    Those are pretty cool looking! Never seen them before, fits theme well. Nice work! 180v on those puppies, damn!! You have a 180v power supply just for those? Or did you get a multi voltage unit that’s supplying other voltages for you?

    #291 4 years ago

    Mbecker,
    It’s a step up transformer from 12v to 180v. Not expensive , you can see it in the upper left hand corner of the pic.
    Nixie tubes are what they used on mainframe computers in the 50’s.
    Russia used them until the 90’s.
    Most available now are new old stock from long ago. Some companies have started making them again.
    I thought it was an og idea... but then saw the the score display on munsters pinball displays virtual nixies

    #292 4 years ago

    The Star Trek Mirror Universe re-theme also used Nixie tubes.

    Your game is looking awesome!

    19
    #293 4 years ago

    Nixie countdown timer in action.
    This in a combo mode with 3 ramps hit.
    After the hurry up , the nixies go back to showing count totals for other parts of the game.

    #294 4 years ago

    A W E S O M E ! !

    Man that just fits the overall theme so well!! Really enjoy seeing this masterpiece come together!

    #295 4 years ago

    I don’t remember nixies in mad max movies.

    #296 4 years ago
    Quoted from underlord:

    I don’t remember nixies in mad max movies.

    They didn’t have lcd screens, dot matrix, or 7 segment displays either.

    #297 4 years ago

    I can't wait to see this up and running. Looks absolutely epic. Hopefully you get a manufacturer to get it from you and we all can buy one.

    #298 4 years ago
    Quoted from SickNate:

    They didn’t have lcd screens, dot matrix, or 7 segment displays either.

    True. Lol.

    Just seemed overkill. But I guess that’s keeping in theme with the entire project. Still badass.

    You have great taste.

    #299 4 years ago

    Love how you can control the outside color glow of each Nixie tube- can’t wait to see these things running in the game!

    #300 4 years ago

    I promised my nephew I would wait for him to wire it up.
    So I’m just adding finishing touches here and there. 10 points to whoever can guess what this is.

    image (resized).jpgimage (resized).jpg
    There are 779 posts in this topic. You are on page 6 of 16.

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