(Topic ID: 252842)

Witness!!! Mad Max Fury Road Homebrew

By SickNate

1 year ago


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  • 555 posts
  • 128 Pinsiders participating
  • Latest reply 1 day ago by HeroPixel
  • Topic is favorited by 179 Pinsiders

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    There are 555 posts in this topic. You are on page 12 of 12.
    #551 37 days ago

    Was thinking the other day.... might be cool to make it so to start a game, or mix into a mode somehow.... that you have to do the switch sequence on the cabinet like this.....

    #552 37 days ago

    I'm glad someone else mentioned this. At first, I thought that was the intent of all those guarded switches on the cab. On the other hand, that might get a little old if that was required to start a game. Might be cool to get into a special mode though. Like a cheat.

    #553 37 days ago

    The original intent of the switches was to choose bonus points.

    We set it about 50% bonus
    pops vs slings
    Targets vs spinners
    Ramps vs orbits

    We noticed we never flipped them and it added no fun. So we took the code out.

    Still trying to figure something out for them. Honestly I don’t think any use of them will actually make the game more fun.

    Coding has been coming along and we’re at 90%.

    Modes , multipliers, multiball, missions are done.
    Rictus, slit, and bullet farmer battles are done.

    Only people eater and immortan joe remain.

    I finally bit the bullet and hired an artist for the playfield. We hope to have the whole thing done by end of summer and take it to a show then.

    3 weeks later
    #554 10 days ago
    Quoted from SickNate:

    The original intent of the switches was to choose bonus points.
    We set it about 50% bonus
    pops vs slings
    Targets vs spinners
    Ramps vs orbits
    We noticed we never flipped them and it added no fun. So we took the code out.
    Still trying to figure something out for them. Honestly I don’t think any use of them will actually make the game more fun.
    Coding has been coming along and we’re at 90%.
    Modes , multipliers, multiball, missions are done.
    Rictus, slit, and bullet farmer battles are done.
    Only people eater and immortan joe remain.
    I finally bit the bullet and hired an artist for the playfield. We hope to have the whole thing done by end of summer and take it to a show then.

    Use the for ambiance. Select music and GI lighting colour.

    1 week later
    #555 1 day ago

    I just learned of this. Excellent work! Can’t wait to see the final product!

    There are 555 posts in this topic. You are on page 12 of 12.

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