I know this is an old post but you don't know how much it helped me. I too recently purchased a Time Warp.
Of course the old "it works at the place you buy it but once you get it home it doesn't" came into play.
Once I turned the game on solenoids 1-8 would automatically lock on.
Thinking it was a connector and not the eight TIP120s I reseated the black connector. No joy.
After looking at Vid1900's blog on bulletproofing I looked at the 40 Pin connector and saw that just one of the connectors was broke.
Well I wanted to get this game ready for the Rocky Mountain Showdown 9 days away and didn't want to have to order new connectors so I just borrowed one bank of 8 connectors off of a driver board I recently purchased.
Sure enough she fired up and came to life.
Now all I'm having to do is troubleshoot a switching matrix problem.
Seems the top left and center pop bumpers will fire in test but will not fire when the switch is pressed.
Thanks Vid1900 for the bulletproofing blog.