I've been searching through / looking for old threads all day, on Pinside, Pinwiki, and other Repair Guides, but can't seem to find anything to point me in the right direction considering the conditions...
Here's what I've got:
- Game boots up and goes to attract mode (there's a Rottendog MPU327 in it)
- I can enter diagnostics, and during diagnostics:
~ Cycles through the display test (some segments missing but I'll deal with that later... all displays good)
~ Cycles the solenoids and all are working. (Flippers DON'T work during the test come to think of it, so would the game NOT start if the flipper fuse is bad?)
~ ALL controlled lamps flash on and off (oddly enough, in attract mode, i'd say 6-10 lamps DON'T flash at all... but perfect in tests (??))
~ In switch tests, ALL SWITCHES WORK, INCLUDING START BUTTON...
So when I am in attract mode and push start, nothing
- There are credits in the game (coin switches work and add credits)
- There is a ball in the outhole (in case that matters on System 6 games)
I'm super stuck here, and only somewhat familiar with system 6... Still learning as far as i'm concerned, but I'm not sure how all of that can be working in tests without the game actually starting once the start button is pressed.
Anyone have some good ideas?
*** Also: In the back bottom left inside the cabinet there is a ground strap (like the one that goes to the wingnut in the backbox) That isn't attached to anything... It's too short to reach up into the head of the game so if anyone can see if their System 3-6 game has that strap and where it should be attached, I'd love to know.