My Williams spacelab has started acting up and I can't seem to find the problem.
A little history on this first (sorry if this gets long winded).
Spacelab is the add-a-ball version of skylab. According to the pinball database there were only 30 made. I don't know if they just pulled a skylab off the line and converted it when an order came in, but there seem to be some differences amoung various spacelabs. The database shows a credit wheel in the backbox, but mine does not have one. Mine also doesn't have a 10 cent or 25 cent relay - instead there is a credit relay, which doesn't show up in the schematic.
When I first turn the game on it will go through a reset sequence. If I turn the game off and then back on while it is reset, I can then do the standard Williams trick of pressing the left flipper button to turn on the lights, but this ONLY works if the game is already reset.
I have the game set for 2 plays for a quarter. When the quarter is inserted the first game starts - no need to press the start button. The credit light on the apron is lit showing the second game available.
This is how it's always worked since I purchased it, but I don't know if this is really correct.
Now on to the problem:
About a week ago I noticed while playing that when the ball was kicked out from the outhole to the shooter lane, sometimes the coil seemed weak and the ball would not reach the shooter lane but fall back into the outhole. The game would then think I drained another ball and decrement the ball count and kick it out again. This made for some very fast and very low scoring games.
I lifted the playfield and cleaned what I thought were the appropriate switch contacts. This is when the real problem started. The game will no longer reset properly. When I power up all the score reels go to zero but the ball count unit is not firing, so the score moter keeps running, trying to get the balls to zero. I do see the outhole relay tripping every revolution of the score motor.
If I manually reset the ball count unit the score motor stops and everything seems normal. If I then drop in a quarter the game trys to start - the ball count pulses up to three, but the ball release coil never fires and the score motor keeps running - again pulsing the outhole relay. Even if I manually flip the ball into the shooting lane thereby opening the outhole switch it still keeps running. If I then decrement the ball count unit to zero everything stops.
Looking at the schematic it looks like the only thing in common with the ball count reset and the ball release relay is the outhole relay. I've metered the contacts and they check out OK.
I'm at a loss on what to look fore next. Any help is appreciated.
I will try to upload the portion of the schematic with the coils and switch in question.