(Topic ID: 274740)

williams Space Station prototype

By pit3239

3 years ago


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#1 3 years ago

hi , I have a Space Station I think it a prototype but can not found information
the cabinet have no red color , the trans light is not perforate . have a large hole in middle of back box , don't no what type of dome suppose to be there .
the serial number is x123301.
if some one can give me info , I like to restored the game but like to have info befor
thank
Pierre

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#2 3 years ago

Your game is one of the 12-15 Space Station prototypes. The 'X' in the serial number is Williams destination for a prototype game. Usually Williams will make around 12-15 proto's and then run a batch of 100-300 sample games to market test a game before running a complete production run. Games like Starlight or Varkon only made it to the proto/sample run and therefore never got made into a production run. Your game is definitely a PROTO-TYPE game. The sample games do not have a 'X' in the serial number.

#3 3 years ago

thank for that info,
so , some one have the same prototype , maybe I will found what part suppose to go in the middle backbox

#4 3 years ago

The cabinet red likely faded away, looking at the cabinet. Easiest way I know of to check for a prototype on that game is the mini-playfield. If it's transparent blue it's regular production, if it's solid black it's a prototype.

No idea about the topper though.

-Hans

#5 3 years ago
Quoted from pit3239:

thank for that info,
so , some one have the same prototype , maybe I will found what part suppose to go in the middle backbox

Sometimes the prototypes vary slightly from game to game since they are hand built in the engineering lab, where-as the sample games are built on the production line. Sometimes the proto's use left over cabinets from the games before them (like Williams's Fire) so the holes on the cabinet might be a feature from that previously produced game. The hole cut out on the head might be the same as one of the beacon lamp domes from a F14 pin.

#6 3 years ago
Quoted from HHaase:

Easiest way I know of to check for a prototype on that game is the mini-playfield. If it's transparent blue it's regular production, if it's solid black it's a prototype.

Your game is a proto and most likely will have the black mini-playfield unless someone switched it to the production one.

#7 3 years ago

I'd love to see some pics of this after you clean it up.

#8 3 years ago

Yes gavé the black ramp

#9 3 years ago

And black mini playfield

#10 3 years ago

question , is it change the value of the game

#11 3 years ago
Quoted from pit3239:

question , is it change the value of the game

It could a little but it depends on condition. Could you share pictures ?

#12 3 years ago

I am bothered to know which direction to take with this game.it is in a very bad state.but I like to challenge them,I think I will repaint the cabinet with the same color, no red.maybe put a colored dome.for the playfield everything has to be redone, but there is some difference with the original.I already bought a playfield and plastic set a few years ago, but it is not quite like the prototype that I have.I will exchange some photo of the project and wait for your comments my dear friends.

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#13 3 years ago

Definitely a prototype machine. It has the black mini playfield, and prototype style lamp board. Looks like you've got a rare bird there for sure.

Any chance there is a drop target under the mini-playfield, just to the left of the VUK? Compared to the photos in IPDB, there is definitely another mechanism there which isn't on a regular production machine.

What color are the wires going to the topper? I wonder if Barry Oursler might be able to answer if there was ever a topper intended for it.

I can see your concern, definitely going to be a full restoration job on that machine. What confuses me is how completely it was sanded..... but some inserts still have artwork on them? Very strange.

-Hans

#14 3 years ago
Quoted from HHaase:

Definitely a prototype machine. It has the black mini playfield, and prototype style lamp board. Looks like you've got a rare bird there for sure.
Any chance there is a drop target under the mini-playfield, just to the left of the VUK? Compared to the photos in IPDB, there is definitely another mechanism there which isn't on a regular production machine.
What color are the wires going to the topper? I wonder if Barry Oursler might be able to answer if there was ever a topper intended for it.
I can see your concern, definitely going to be a full restoration job on that machine. What confuses me is how completely it was sanded..... but some inserts still have artwork on them? Very strange.
-Hans

It is a whitewood or was is sanded? The thing is, if it was sanded it will loose value for sure.

#15 3 years ago
Quoted from noitbe1:

It is a whitewood or was is sanded? The thing is, if it was sanded it will loose value for sure.

There's a scrap of arwork in one corner near the right outlane.

Judging by the condition of the artwork between the outline and shooter lane (which is peeling and flaking), I'm guessing the playfield got damp and the artwork started peeling off. I've seen that happen on some playfields before.

I'm guessing someone simply removed what had peeled off. Hence why the artwork on the inserts is still there.

#16 3 years ago
Quoted from ForceFlow:

There's a scrap of arwork in one corner near the right outlane.
Judging by the condition of the artwork between the outline and shooter lane (which is peeling and flaking), I'm guessing the playfield got damp and the artwork started peeling off. I've seen that happen on some playfields before.
I'm guessing someone simply removed what had peeled off. Hence why the artwork on the inserts is still there.

It’s more than just the outlane.
Look inbetween the pop bumpers and pretty much the rest of the top of the playfield.

#17 3 years ago

Proto Space Stations had a single drop target guarding the VUK, and it indeed looks like it's present on the OP's game.

What's more interesting is that slingshot kickback in the right outlane... Never heard of that before!

I wonder if the code still supports these features as retrofits, like how Firepower supports drops if added?

#18 3 years ago

I am really happy to see that this machine interests several peopleI, I will try to bring this games back to life. and see later. if someone need picture detail let me know

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#19 3 years ago

Interesting. The manual does call out a pair of backbox flashers with the black/violet wiring, just like you have. Calls them "Station Flashers". The wiring definitely looks factory and intentional. But I'm not finding even a hint of a reference to a topper prototype.

Quite the mystery.

#20 3 years ago

This is thrilling!
It is kinda putting Space Station at the top of my list...when I sell a Blackout and FP2...

#21 3 years ago

the game came back to life with a rebuilt cpu and new rom , but the guarding the VUK not working , so I still have the original rom , wish it gone a work , unfortunately it same , switch test say # 36 not used ,,,
the coil it not active when you star a game ,
there have a other pair of wire not attached , maybe I have to try that one for the coil guarding target , have you a suggestion !!!

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#22 3 years ago

Saw you're selling it. If you were closer I'd be very interested. But I'm too far away and don't have a current passport, and I'm sure shipping would be far too expensive.

Good luck with the sale!

#23 3 years ago
Quoted from HHaase:

be far too expensive

Should be about $400.00 depot to depot
I paid $500.00 from Texas to Edmonton

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