Hey Guys,
I have found a couple other minor issues with my Rollergames, so I thought it worth starting a new thread. Below you will find a link to a video showing gameplay and a few of the issues. Please bear with me, as I really have no idea what I'm doing.
1. The Magnet "freeze" doesn't hit the ramp. (mostly fixed)
I used the Clinometer app on my phone to level and pitch the machine as best I could, additionally, the magnet was flush with the playfield. As per the Williams Technical Bulletin, I raised it to approximately 1/32". This seems to have largely resolved the issue. Occasionally, it still misses, but it follows the ramp more often than not.
2. Occasionally, the machine ejects two balls into the launcher, separated by a second or so. It's a distinct "eject one... pause... eject two" and not the machine injecting two balls at the same time.
3. When you lock balls for multiball, these balls persist through the end of the game. Say on the first game, you lock two balls, you finish the third ball, game over. When you start a new game, you get multiball on the first lock. This seems like it might be a setting, but I'm not sure. I'd prefer to reset the multiball at the end of a game, obviously.
4. My phone's inclinometer says the playfield is at 7.8°, but the gameplay seems a little slow for that steep of an incline. I've calibrated the phone app, please look at the video and tell me if I'm crazy or not. I'm certainly not an expert, but it *feels* closer to about 6.2°.
Any advice you can give me for resolving these issues will be greatly appreciated. Cheers!