Scroll to bottom for latest issue…
Ive blown (at least) the tip120 on Q17 the last three times I turned the game on and I’m looking for help to avoid blowing it again.
Background: bought a well-used flash over the summer. Turned it on and ‘played’ maybe a game or two. At that time everything seemed to ‘work’, but the coils for the drop targets were all sticking. Then I started to ‘refurbish’ the machine including touchup and clear coat on the playfield and cleaning all of the mechanisms and replacing all coil sleeves. I couldn’t remove the sleeves on the drop target coils, so I put in replacement coils. There are three drop target coils…I put SA3-23-900-DCs in two of them Q19 & Q21 (this is the correct coil, I believe) and a SG-23-850-DC in the third Q17 (I understand that this is a suitable substitute).
When I turned it on the first time, something started burning. Eventually I found this to be the Q17 tip120. After researching a while, it seems that the new coils had the diodes wired opposite the original coils. I swapped the wires to the coil leads.
Turned it on again, and immediately the Q17 tip120 sparked and blew. I took it off and replaced it thinking a may have not soldered it correctly. This time checking for continuity and shorts on the driver board for this tip120. All looked good, so I turned on again and it immediately sparked and blew the same Q17 tip120.
This time I diagnosed the rest of the solenoid circuits on the board more thoroughly. It seems that the Q17, Q19, and Q21’s were all blown. The Q16 Q18 and Q20 were also checking out funny…so I replaced these too. The resistors and the IC 7408 seems to test fine.
Now I am afraid to turn on. What else can/should I check so I don’t blow everything again?
Photos below. Don’t be too hard on my soldering. I have checked to ensure I don’t have shorts and I do have continuity where I should.
image (resized).jpgimage (resized).jpgimage (resized).jpgimage (resized).jpg