(Topic ID: 78414)

Fire! club - save my baby! /\/\/

By toyotaboy

10 years ago


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#477 6 years ago

Question for any Fire experts out there ... I am finally back in the club . Had a players condition one 2 years ago and sold it. Just picked up this excellent condition example from Woody76 out in Nashville. Nice CPR playfield too!

There are SIX of these boards under the playfield.
See the picture, look at the top and bottom resistors
EVERY board has the outside (or top/bottom depending on orientation) 330ohm resistors terminals cut (they were like this when Woody76 bought it too)

Game seems to work 100% so ... what do these do?

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#479 6 years ago
Quoted from dozer1:

I am not 100% sure about this, but my guess is that those boards were modified so that the game works with LED flashers.

Thank you sir. That was the only guess I had as well and the entire game IS setup with LED flashers ...

#481 6 years ago
Quoted from MT45:

Question for any Fire experts out there ... I am finally back in the club . Had a players condition one 2 years ago and sold it. Just picked up this excellent condition example from Woody76 out in Nashville. Nice CPR playfield too!

Thought I would post some pics of this beautiful machine!

I purposefully bought a Fire translight to TPF and had Barry sign it - even though I no longer owned the game
Little did I know that I would buy one again in about a month!

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1 week later
#487 6 years ago

Longish post - hoping to help some others:

PART 1: Building repairs

I'm trying to save a "beater set" of buildings so my best set can be my backup so ... I decided to use Toyotaboys wonderful braces (engineering marvel) and then add some pieces of PETG that I have leftover from constructing playfield protectors. First, the Toyotaboy braces are just unbelieveable. They really work well and the right side of my building set has the clear section broken clean off - the braces make it so strong, you would never know! The crack, however will not be ignored by the ball and was getting stuck so ... on to the PETG

I needed the PETG on top because the buildings I am using have some warping/cracking that was causing the ball to settle at the crack or in the dip of a warp.

The PETG sit right on top of the entire flat clear section of the original ramp - right in the fencing area. It sits over the metal braces and over the screws that hold them on after you install the Toyotaboy brace underneath. In other words, the ball has nothing to hit at all underneath on it's way to the lock hole.

The left PETG is held down by a hole I put in it using one of the existing building mounts and acorn nuts. The right one I used a couple of small dots of E6000 removal adhesive and then blue taped it until dry.

Both work well and I can play without worry of destroying a good set of buildings. I've included my templates as they may be useful to someone. There are some measurements on the templates to ensure that when you print they are to scale

-----

PART 2: Ladder height adjustment

I noticed that on this Fire (I've owned 2) it was more difficult to get the ball into the center building than my other. I took a close look at the spot where the top of the "ladder" nearly meets the metal intake area and noticed it was lower than the metal by about 3/16th or so. It was banging up the metal edge and doing super bad things to the balls that were, in turn, conspiring to do damage to my nearly new CPR silver play field!

I pulled the entire mech apart and can offer some observations.

First, the metal assembly (the chute) that accepts the ball can be adjusted slight downward by loosening 4 screws (2 each side). I then tilted it downward and used some blue Loctite on the screws - that "tilt" gained me maybe just under 1/16th inch.

Next and probably the biggest issue was the switch adjustment. I looked everywhere and could not find general instructions (on Pinside or anywhere for that matter) on how to adjust the ladder height - so here it what I did and found.

See in the picture the before pic shows the blade of the switch not quite at the tip of the rotating cam. I simply bent the switch "back toward me" thus allowing the cam to rotate even more BEFORE it closed the switch and effectively stopped the motor. You will notice that the cam rotates in one direction and you can move it by hand to then feel/hear when that switch closes. Mine was closing just a tiny bit too soon. Once you know which switch is telling the game to do what, it gets easier to diagnose and correct it. The ramp now raises about 1/32nd of an inch above the metal feed/chute and works like a champ!

-----

PART 3: A clean bell

Simple before and after pics of bell after using my drill with a TC buffer pad and some Brasso. I'm pretty sure that this bell had some sort of coating on it to protect the (once shiny) finish. It was a pain to polish it and it should have been easy.

PETG PICS
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LADDER ADJUST PICS

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BELL PICS

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JUST A PIC

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#488 6 years ago

Anyone know why Williams specified the tapered post bumpers in this game? Or any game for that matter. Does it help with air balls? Is it just for appearance?

I’ve added red sleeves to mine but wondering what the purpose of these was ...

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#492 6 years ago

Couple comments. First thx for the replies guys. That makes sense. Now I need to order the correct ones! I see Titan makes them in various colors. Lonzo, did you get your red ones from them?

Also does the spec call for 4 total?

#493 6 years ago

Would someone take a picture of your left sling switches? Each individual switch please.

I'm getting credit Dot showing left sling switch .... when I go into switch edge test, neither switch responds.

The switch for the lever arm does show active but (I'm guessing) that the arm won't activate because switches are not working

I tested voltage at both switches and get 4.9 volts, coil is getting 40 volts
Right sling is operational and all voltages are same

Is wiring incorrect, missing diode, resistor?

Below are pics of my wiring
First pic is switch closest to top of playfield
Second pic is switch closest to player

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1 year later
#639 4 years ago
Quoted from Scrimmbo:

Looking back through this thread I couldn't find it, but I remember someone saying they were having issues with the ball getting stuck behind the window doors. My Fire! has been doing this a lot lately, and I was wondering if they ever figured out a solution. My game is leveled out pretty good, and it seems like if you don't get it up the ramp with enough oomph the ball will just sit behind the swinging doors.

This image may help. I was adjusting mine and discovered these screws on the sides that give the ability to move the steel “lip” up and down. Sounds like the ball may be getting hung up there?

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#640 4 years ago

And... one more option. When I got my game I was having trouble with ball getting stuck there and discovered this ... flap was UNDER the plastic ramp instead of over it

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