(Topic ID: 291869)

Williams Blackout awards points before game play begins

By Carmoney

1 year ago



Topic Stats

  • 4 posts
  • 4 Pinsiders participating
  • Latest reply 1 year ago by frenchmarky
  • No one calls this topic a favorite

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#1 1 year ago

In single-player mode, everything seems to work normally. The player's score starts at 000000 just as you would expect. But when you hit the credit button again for a 2-player game, the machine activates player 2, but also gives Player 1 some free points automatically before the first ball is even plunged. The amount added to player 1's score seems to be random, and a relatively small number, like 6060 or 15010. All other aspects of the scoring seem to be fine.

Any ideas?

Thanks,
Mike

#2 1 year ago
Quoted from Carmoney:

In single-player mode, everything seems to work normally. The player's score starts at 000000 just as you would expect. But when you hit the credit button again for a 2-player game, the machine activates player 2, but also gives Player 1 some free points automatically before the first ball is even plunged. The amount added to player 1's score seems to be random, and a relatively small number, like 6060 or 15010. All other aspects of the scoring seem to be fine.
Any ideas?
Thanks,
Mike

sorry i cant help but my game was doing this same thing.havent noticed it lately though.

#3 1 year ago

Is this with the original boardset or some kind of replacement?

Do the points added 'stick'? i.e. you got 6060, hit a sling or something does it go up to 6070 or go to 10?

It seems like the credit button is letting some other switch score as well, either due to a diode/short error, or a low voltage condition through the switch matrix. Does the driver board in the game have the 0 ohm resistors in the switch matrix? Some say to always have this on WMS games regardless of system (it was intended for system 7 driver boards to have this by the factory) and some say to have the resistors instead (330 ohm IIRC).

The credit button on wms games of this era is notoriously unreliable - often you'll get 2 people in on a 'long' credit button press. They could have fixed this in the software but apparently it wasn't an issue with coin play (since most of the time you put a quarter in, start one game, or if you put more quarters in, you intended to start the multiplayer game).

#4 1 year ago

Does it keep adding more points when you add a third player and a fourth, and if you keep pressing the credit button after that?

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