(Topic ID: 181212)

Williams "Big Deal" (1977) - score reels not resetting.

By Beatnik-Filmstar

7 years ago


Topic Heartbeat

Topic Stats

You

Linked Games

Topic Gallery

View topic image gallery

IMG_2030[1] (resized).JPG
0Big-Deal-Manual-p34-Work (resized).jpg
crop (resized).png
crop (resized).png
IMG_2023 (resized).JPG
IMG_2022 (resized).JPG
0Cabaret-Manual-p15 (resized).jpg
0Big-Deal-Work-02 (resized).jpg
0Big-Deal-Work-01 (resized).jpg
Screen Shot 2017-03-21 at 1.55.46 PM (resized).png
PLAYERUNIT (resized).jpg
IMG_1857 (resized).JPG
IMG_1856 (resized).JPG
IMG_1855 (resized).JPG
IMG_0815 (resized).JPG
IMG_1848 (resized).JPG

You're currently viewing posts by Pinsider runbikeskilee.
Click here to go back to viewing the entire thread.

#15 7 years ago

B-F, You said this was your first EM, so I'll be very basic.

There are actually 3 switches involved with a single slingshot. There are 2 switches that protrude vertically on the top of the playfield and sit right behind the slingshot rubbers. When they close, these switches deliver DC power to the solenoid that operates the kicker arm. The 3rd switch is mounted right underneath the playfield near the top of the plunger for the kicker arm? That is the switch that actually routes pulses to the the 10-pt relay. It is normally open, but closes when the plunger for the kicker arm gets pulled into the solenoid. See the photo below.

That switch is usually the culprit when a sling kicks, but does not score points. Inspect that switch, clean the contact faces, and make sure they close when you manually depress the plunger into the solenoid core. Also check that all wires attached to the tab ends. See if that fixes the issue.

IMG_0803 (resized).JPGIMG_0803 (resized).JPG

#19 7 years ago

Great that you have the game one step closer.

I'm not sure exactly what the --J-- designation stands for, but after comparing the schematics for my late 70s Williams EMs, it seems to indicate circuits that are running DC voltages.

Lee

#24 7 years ago

B-F, The Rolf Meister has provided pertinent suggestions to investigate the coin unit.

To expand on that, the photo below shows an image of the solenoid side of a Williams coin unit from your machine's era. Rolf is telling you to observe the coin unit with the PF up, while pressing the start button, and that are two likely possibilities that may be inhibiting a 3- or 4-player game.

The clock spring is shown roughly in the center of the photo. It could be that the spring has too much tension and is resisting the mechanism from advancing past the 2-player position. In that case, the entire mechanism may need cleaning/degunking, or failing that, the clock spring may just need to be "unwound" one turn.

The 2nd possibility is that the switch near the left center of the photo is being opened too early. That switch is in series with the start button and will disable the start function when it is open. It is only supposed to open when the coin unit has advanced to the last (4-player) position. It is mainly there to prevent a customer from squandering credits if they should accidentally press the start button when the game is already set for 4 players.

Lee

IMG_0815 (resized).JPGIMG_0815 (resized).JPG

#25 7 years ago

PS: the photo in my post above was taken with the coin unit advanced to the 4-player position. The switch on the left side (On the schematic, Williams calls it "coin unit last position bk switch") had just barely been opened by the white peg on the gear.

#28 7 years ago

Don't spend a lot of time trying to budge the wiper arms; it's all about rotating the bakelite plate.

Sometimes you can rotate it even if you can't manage to loosen the screws; it doesn't need to move much. Try hooking your forefinger under the lower right-hand corner (assuming you are facing the wiper side) and pressing down with your thumb on the top surface of the upper left-hand corner and use a wiggling motion. If that doesn't work, you might try the smallest, daintiest hammer you own and tap lightly down on the upper left-hand corner (tap it, not hammer it). Again, you only need to move it a mm, or so.

1 week later
#41 7 years ago

Congrats on getting the game fully operational! Sounds like you've been learning a lot for your first EM. The late 70s Williams EMs were a lot of fun. The final step in the repair process is to play a lot of test games

Promoted items from Pinside Marketplace and Pinside Shops!
From: $ 1.00
Playfield - Other
Rocket City Pinball
 
950
Machine - For Sale
Baldwinsville, NY
$ 12.00
Hey modders!
Your shop name here

You're currently viewing posts by Pinsider runbikeskilee.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/williams-big-deal-1977-score-reels-not-resetting?tu=runbikeskilee and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.